wl-drm: Use ecore_evas_new with an engine name rather than direct ecore_evas_drm_new calls

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2015-04-20 11:44:33 -04:00
parent 6604268f2d
commit 51290c273c
1 changed files with 2 additions and 2 deletions

View File

@ -107,14 +107,14 @@ e_modapi_init(E_Module *m)
if (e_comp_config_get()->engine == E_COMP_ENGINE_GL)
{
e_comp->ee = ecore_evas_gl_drm_new(NULL, 0, 0, 0, 1, 1);
e_comp->ee = ecore_evas_new("gl_drm", 0, 0, 1, 1, NULL);
e_comp_gl_set(!!e_comp->ee);
}
/* fallback to framebuffer drm (non-accel) */
if (!e_comp->ee)
{
if ((e_comp->ee = ecore_evas_drm_new(NULL, 0, 0, 0, 1, 1)))
if ((e_comp->ee = ecore_evas_new("drm", 0, 0, 1, 1, NULL)))
{
e_comp_gl_set(EINA_FALSE);
elm_config_accel_preference_set("none");