always unset pass_events on desktop editor when it is shown
fixes some cases where the editor could not be interacted with after it was hidden during gadget placement
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c43113381c
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553b8063a5
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@ -2946,6 +2946,13 @@ e_gadget_editor_add(Evas_Object *parent, Evas_Object *site)
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return list;
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}
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static void
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_editor_show(void *data EINA_UNUSED, Evas *e EINA_UNUSED, Evas_Object *obj, void *event_info EINA_UNUSED)
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{
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if (obj == desktop_editor)
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evas_object_pass_events_set(desktop_editor, 0);
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}
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E_API Evas_Object *
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e_gadget_site_edit(Evas_Object *site)
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{
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@ -2988,6 +2995,7 @@ e_gadget_site_edit(Evas_Object *site)
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comp_object = e_comp_object_util_add(popup, E_COMP_OBJECT_TYPE_NONE);
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evas_object_layer_set(comp_object, E_LAYER_POPUP);
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evas_object_show(comp_object);
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evas_object_event_callback_add(comp_object, EVAS_CALLBACK_SHOW, _editor_show, NULL);
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evas_object_resize(comp_object, zone->w / 2, zone->h / 2);
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e_comp_object_util_center_on_zone(comp_object, zone);
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