e randr - slicken up fade to use sinusoidal interpolation
@feature
This commit is contained in:
parent
f63f651800
commit
58d5c6d3f6
|
@ -219,10 +219,13 @@ static Eina_Bool
|
|||
_cb_fade_animator(void *data EINA_UNUSED)
|
||||
{
|
||||
double t = ecore_loop_time_get() - _start_time;
|
||||
const double duration = 0.5;
|
||||
int v;
|
||||
|
||||
t = t / 0.5;
|
||||
if (t < 0.0) t = 0.0;
|
||||
t = t / duration;
|
||||
if (t > 1.0) t = 1.0;
|
||||
t = ecore_animator_pos_map(t, ECORE_POS_MAP_SINUSOIDAL, 0.0, 0.0);
|
||||
v = _target_from + ((_target_to - _target_from) * t);
|
||||
if (t >= 1.0) v = _target_to;
|
||||
evas_object_color_set(_fade_obj, 0, 0, 0, v);
|
||||
|
@ -230,7 +233,7 @@ _cb_fade_animator(void *data EINA_UNUSED)
|
|||
{
|
||||
if (_target_to == 255)
|
||||
{
|
||||
_apply_delay = ecore_timer_add(3.0, _cb_delay_timer, NULL);
|
||||
_apply_delay = ecore_timer_add(5.0, _cb_delay_timer, NULL);
|
||||
_do_apply();
|
||||
_screen_check_unconfigured(e_randr2, e_randr2_cfg);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue