move dnd init again so it doesn't break during comp init

This commit is contained in:
Mike Blumenkrantz 2013-04-29 09:45:36 +01:00
parent 85d192238e
commit 5a90516141
1 changed files with 12 additions and 12 deletions

View File

@ -815,17 +815,6 @@ main(int argc, char **argv)
e_container_all_freeze();
TS("E_Container Freeze Done");
if (e_config->show_splash)
e_init_status_set(_("Setup DND"));
TS("E_Dnd Init");
if (!e_dnd_init())
{
e_error_message_show(_("Enlightenment cannot set up its dnd system.\n"));
_e_main_shutdown(-1);
}
TS("E_Dnd Init Done");
_e_main_shutdown_push(e_dnd_shutdown);
if (e_config->show_splash)
e_init_status_set(_("Setup Filemanager"));
TS("E_Fm2 Init");
@ -1697,7 +1686,18 @@ _e_main_screens_init(void)
_e_main_shutdown(-1);
}
TS("E_Xkb Init Done");
if (e_config->show_splash)
e_init_status_set(_("Setup DND"));
TS("E_Dnd Init");
if (!e_dnd_init())
{
e_error_message_show(_("Enlightenment cannot set up its dnd system.\n"));
_e_main_shutdown(-1);
}
TS("E_Dnd Init Done");
_e_main_shutdown_push(e_dnd_shutdown);
TS("\tscreens: manage roots");
for (i = 0; i < num; i++)
{