do not incrementally remaximize clients during shelf hide animation
this looks really bad and forces unnecessary spinning
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8a40d9c6ef
commit
635e056e08
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@ -503,7 +503,8 @@ e_shelf_move(E_Shelf *es, int x, int y)
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es->x = x;
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es->y = y;
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evas_object_move(es->comp_object, es->zone->x + es->x, es->zone->y + es->y);
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_e_shelf_remaximize(es);
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if (!es->hide_animator)
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_e_shelf_remaximize(es);
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}
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E_API void
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@ -515,7 +516,8 @@ e_shelf_resize(E_Shelf *es, int w, int h)
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es->w = w;
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es->h = h;
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evas_object_resize(es->comp_object, es->w, es->h);
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_e_shelf_remaximize(es);
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if (!es->hide_animator)
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_e_shelf_remaximize(es);
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}
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E_API void
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@ -530,7 +532,8 @@ e_shelf_move_resize(E_Shelf *es, int x, int y, int w, int h)
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es->h = h;
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evas_object_move(es->comp_object, es->zone->x + es->x, es->zone->y + es->y);
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evas_object_resize(es->comp_object, es->w, es->h);
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_e_shelf_remaximize(es);
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if (!es->hide_animator)
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_e_shelf_remaximize(es);
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}
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E_API void
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