do not incrementally remaximize clients during shelf hide animation

this looks really bad and forces unnecessary spinning
This commit is contained in:
Mike Blumenkrantz 2016-04-01 16:26:06 -04:00
parent 8a40d9c6ef
commit 635e056e08
1 changed files with 6 additions and 3 deletions

View File

@ -503,7 +503,8 @@ e_shelf_move(E_Shelf *es, int x, int y)
es->x = x;
es->y = y;
evas_object_move(es->comp_object, es->zone->x + es->x, es->zone->y + es->y);
_e_shelf_remaximize(es);
if (!es->hide_animator)
_e_shelf_remaximize(es);
}
E_API void
@ -515,7 +516,8 @@ e_shelf_resize(E_Shelf *es, int w, int h)
es->w = w;
es->h = h;
evas_object_resize(es->comp_object, es->w, es->h);
_e_shelf_remaximize(es);
if (!es->hide_animator)
_e_shelf_remaximize(es);
}
E_API void
@ -530,7 +532,8 @@ e_shelf_move_resize(E_Shelf *es, int x, int y, int w, int h)
es->h = h;
evas_object_move(es->comp_object, es->zone->x + es->x, es->zone->y + es->y);
evas_object_resize(es->comp_object, es->w, es->h);
_e_shelf_remaximize(es);
if (!es->hide_animator)
_e_shelf_remaximize(es);
}
E_API void