fix: Add more desktops to be tiled by default in the tiling config.

Now the first 4X4 are tiled by default.

Fixes T1682.
devs/devilhorns/e_comp_wl
Tom Hacohen 8 years ago
parent cbcb1130b6
commit 68b4dcefab
  1. 124
      config/tiling/module.tiling.src

@ -1,30 +1,102 @@
group "Tiling_Config" struct {
group "vdesks" list {
group "Tiling_Config_VDesk" struct {
value "x" int: 0;
value "y" int: 0;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 1;
value "y" int: 0;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 2;
value "y" int: 0;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 3;
value "y" int: 0;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
}
group "vdesks" list {
group "Tiling_Config_VDesk" struct {
value "x" int: 0;
value "y" int: 0;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 0;
value "y" int: 1;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 0;
value "y" int: 2;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 0;
value "y" int: 3;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 1;
value "y" int: 0;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 1;
value "y" int: 1;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 1;
value "y" int: 2;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 1;
value "y" int: 3;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 2;
value "y" int: 0;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 2;
value "y" int: 1;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 2;
value "y" int: 2;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 2;
value "y" int: 3;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 3;
value "y" int: 0;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 3;
value "y" int: 1;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 3;
value "y" int: 2;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
group "Tiling_Config_VDesk" struct {
value "x" int: 3;
value "y" int: 3;
value "zone_num" int: 0;
value "nb_stacks" int: 1;
}
}
value "tile_dialogs" int: 1;
value "show_titles" int: 1;
value "have_floating_mode" int: 1;

Loading…
Cancel
Save