Revert "tiling - avoid infinite loop of not fit - toggle float, not fit, toggle"
This reverts commit 265c306874
.
This is somehow the wrong way of doing that. Next commit will bring
protection against multiple recursive window_tree_apply calls.
Additionally, we should prepare to *not* accidently tile a window that
has been previously untiled.
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d311403947
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@ -46,7 +46,6 @@ typedef struct Client_Extra
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Eina_Bool floating E_BITFIELD;
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Eina_Bool tiled E_BITFIELD;
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Eina_Bool tracked E_BITFIELD;
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Eina_Bool being_removed E_BITFIELD;
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} Client_Extra;
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typedef struct _Instance
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@ -796,8 +795,6 @@ _client_remove_no_apply(E_Client *ec)
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return EINA_FALSE;
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}
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extra->being_removed = EINA_TRUE;
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if (extra->drag.drag)
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{
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_client_drag_terminate(ec);
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@ -845,8 +842,6 @@ toggle_floating(E_Client *ec)
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return;
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}
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if (extra->being_removed) return;
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extra->floating = !extra->floating;
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if (!desk_should_tile_check(ec->desk))
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