debug++ and fix small no-re-render case.
SVN revision: 46038
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a8a37957c3
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@ -255,7 +255,7 @@ _e_mod_comp_win_move_effects_add(E_Comp_Win *cw)
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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#if 0
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#if 1
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#define DBG(f, x...) printf(f, ##x)
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#define DBG(f, x...) printf(f, ##x)
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#else
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#else
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#define DBG(f, x...)
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#define DBG(f, x...)
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@ -384,6 +384,7 @@ _e_mod_comp_win_update(E_Comp_Win *cw)
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}
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}
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else
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else
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new_pixmap = 1;
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new_pixmap = 1;
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cw->native = 0;
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}
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}
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if (!((cw->pw > 0) && (cw->ph > 0))) return;
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if (!((cw->pw > 0) && (cw->ph > 0))) return;
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@ -845,6 +846,7 @@ _e_mod_comp_object_del(void *data, void *obj)
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{
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{
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E_Comp_Win *cw = data;
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E_Comp_Win *cw = data;
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_e_mod_comp_win_render_queue(cw);
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if (obj == cw->bd)
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if (obj == cw->bd)
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{
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{
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eina_hash_del(borders, e_util_winid_str_get(cw->bd->client.win), cw);
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eina_hash_del(borders, e_util_winid_str_get(cw->bd->client.win), cw);
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