debug++ and fix small no-re-render case.
SVN revision: 46038
This commit is contained in:
parent
a8a37957c3
commit
8296dcf1a2
|
@ -255,7 +255,7 @@ _e_mod_comp_win_move_effects_add(E_Comp_Win *cw)
|
|||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if 0
|
||||
#if 1
|
||||
#define DBG(f, x...) printf(f, ##x)
|
||||
#else
|
||||
#define DBG(f, x...)
|
||||
|
@ -384,6 +384,7 @@ _e_mod_comp_win_update(E_Comp_Win *cw)
|
|||
}
|
||||
else
|
||||
new_pixmap = 1;
|
||||
cw->native = 0;
|
||||
}
|
||||
if (!((cw->pw > 0) && (cw->ph > 0))) return;
|
||||
|
||||
|
@ -845,6 +846,7 @@ _e_mod_comp_object_del(void *data, void *obj)
|
|||
{
|
||||
E_Comp_Win *cw = data;
|
||||
|
||||
_e_mod_comp_win_render_queue(cw);
|
||||
if (obj == cw->bd)
|
||||
{
|
||||
eina_hash_del(borders, e_util_winid_str_get(cw->bd->client.win), cw);
|
||||
|
|
Loading…
Reference in New Issue