layout/comp "top at xy" functions now allow restricting based on visibility

fixes desktop gadget dnd
This commit is contained in:
Mike Blumenkrantz 2013-05-21 13:52:11 +01:00
parent 274d069c94
commit 89664c894e
5 changed files with 9 additions and 8 deletions

View File

@ -5255,7 +5255,7 @@ e_comp_zone_update(E_Comp_Zone *cz)
}
EAPI Ecore_X_Window
e_comp_top_window_at_xy_get(E_Comp *c, Evas_Coord x, Evas_Coord y, Ecore_X_Window *ignore, unsigned int ignore_num)
e_comp_top_window_at_xy_get(E_Comp *c, Evas_Coord x, Evas_Coord y, Eina_Bool vis, Ecore_X_Window *ignore, unsigned int ignore_num)
{
E_Comp_Win *cw;
Evas_Object *o;
@ -5276,7 +5276,7 @@ e_comp_top_window_at_xy_get(E_Comp *c, Evas_Coord x, Evas_Coord y, Ecore_X_Windo
ignore_list = eina_list_append(ignore_list, cw->effect_obj);
}
}
o = e_layout_top_child_at_xy_get(c->layout, x, y, ignore_list);
o = e_layout_top_child_at_xy_get(c->layout, x, y, vis, ignore_list);
eina_list_free(ignore_list);
cw = evas_object_data_get(o, "comp_win");
if (!cw) return c->ee_win;

View File

@ -248,7 +248,7 @@ EAPI void e_comp_win_opacity_set(E_Comp_Win *cw, unsigned int opacity);
EAPI E_Comp *e_comp_get(void *o);
EAPI void e_comp_populate(E_Comp *c);
EAPI Ecore_X_Window e_comp_top_window_at_xy_get(E_Comp *c, Evas_Coord x, Evas_Coord y, Ecore_X_Window *ignore, unsigned int ignore_num);
EAPI Ecore_X_Window e_comp_top_window_at_xy_get(E_Comp *c, Evas_Coord x, Evas_Coord y, Eina_Bool vis, Ecore_X_Window *ignore, unsigned int ignore_num);
/* for injecting objects into the comp layout */
EAPI E_Comp_Win *e_comp_object_inject(E_Comp *c, Evas_Object *obj, E_Object *eobj, E_Layer layer);

View File

@ -766,7 +766,7 @@ _e_drag_update(Ecore_X_Window root, int x, int y, Ecore_X_Atom action)
{
Ecore_X_Window ignore[1];
ignore[0] = _drag_win;
win = e_comp_top_window_at_xy_get(e_comp_get(_drag_current), x, y, ignore, 1);
win = e_comp_top_window_at_xy_get(e_comp_get(_drag_current), x, y, 1, ignore, 1);
}
else
win = root;
@ -894,7 +894,7 @@ _e_drag_end(int x, int y)
if (!_drag_current) return;
ignore[0] = _drag_win;
win = e_comp_top_window_at_xy_get(e_comp_get(_drag_current), x, y, ignore, 1);
win = e_comp_top_window_at_xy_get(e_comp_get(_drag_current), x, y, 1, ignore, 1);
zone = e_container_zone_at_point_get(_drag_current->container, x, y);
/* Pass -1, -1, so that it is possible to drop at the edge. */
if (zone) e_zone_flip_coords_handle(zone, -1, -1);

View File

@ -302,7 +302,7 @@ e_layout_children_get(Evas_Object *obj)
}
EAPI Evas_Object *
e_layout_top_child_at_xy_get(Evas_Object *obj, Evas_Coord x, Evas_Coord y, const Eina_List *ignore)
e_layout_top_child_at_xy_get(Evas_Object *obj, Evas_Coord x, Evas_Coord y, Eina_Bool vis, const Eina_List *ignore)
{
E_Smart_Data *sd;
E_Layout_Item *li;
@ -314,7 +314,8 @@ e_layout_top_child_at_xy_get(Evas_Object *obj, Evas_Coord x, Evas_Coord y, const
if (E_INSIDE(x, y, li->x, li->y, li->w, li->h))
{
if (eina_list_data_find(ignore, li->obj)) continue;
return li->obj;
if ((!vis) || evas_object_visible_get(li->obj))
return li->obj;
}
return NULL;
}

View File

@ -23,7 +23,7 @@ EAPI void e_layout_child_geometry_get(Evas_Object *obj, Evas_Coord *x, E
EAPI void e_layout_unpack (Evas_Object *obj);
EAPI Eina_List *e_layout_children_get(Evas_Object *obj);
EAPI Evas_Object *e_layout_top_child_at_xy_get(Evas_Object *obj, Evas_Coord x, Evas_Coord y, const Eina_List *ignore);
EAPI Evas_Object *e_layout_top_child_at_xy_get(Evas_Object *obj, Evas_Coord x, Evas_Coord y, Eina_Bool vis, const Eina_List *ignore);
EAPI Evas_Object *e_layout_child_below_get(Evas_Object *obj);
EAPI Evas_Object *e_layout_child_above_get(Evas_Object *obj);