e_bg: improvements and start import process (unfinished!)

I ran out of time, so if someone wants to finish the move of
e_int_config_wallpaper_import.c to standard e_bg.c I appreciate the
help. Skeleton is there.

With this, it is possible to remove code from conf_wallpaper and have
that functionality in both wallpaper and wallpaper2.



SVN revision: 44527
This commit is contained in:
Gustavo Sverzut Barbieri 2009-12-17 23:05:51 +00:00
parent 9710ec6536
commit 8a8025c6d8
2 changed files with 153 additions and 30 deletions

View File

@ -27,6 +27,16 @@ struct _E_Bg_Anim_Params
} freedom;
};
struct _E_Bg_Image_Import
{
E_Object e_obj_inherit;
struct {
void (*func)(void *data, const char *edje_file);
void *data;
} cb;
// TODO: win and widget meat
};
/* externally accessible functions */
EAPI int
e_bg_init(void)
@ -39,7 +49,13 @@ e_bg_init(void)
"preferences-desktop-wallpaper",
e_bg_handler_set, NULL,
e_bg_handler_test, NULL);
if (bg_hdl) e_fm2_mime_handler_glob_add(bg_hdl, "*.edj");
if (bg_hdl)
{
e_fm2_mime_handler_glob_add(bg_hdl, "*.edj");
// TODO:
//e_fm2_mime_handler_mime_add(bg_hdl, "image/png");
//e_fm2_mime_handler_mime_add(bg_hdl, "image/jpeg");
}
/* Register files in use */
if (e_config->desktop_default_background)
@ -383,9 +399,19 @@ e_bg_zone_slide(E_Zone *zone, int prev_x, int prev_y)
}
EAPI void
e_bg_default_set(char *file)
e_bg_default_set(const char *file)
{
E_Event_Bg_Update *ev;
Eina_Bool changed;
file = eina_stringshare_add(file);
changed = file != e_config->desktop_default_background;
if (!changed)
{
eina_stringshare_del(file);
return;
}
if (e_config->desktop_default_background)
{
@ -396,7 +422,7 @@ e_bg_default_set(char *file)
if (file)
{
e_filereg_register(file);
e_config->desktop_default_background = eina_stringshare_add(file);
e_config->desktop_default_background = file;
}
else
e_config->desktop_default_background = NULL;
@ -410,18 +436,35 @@ e_bg_default_set(char *file)
}
EAPI void
e_bg_add(int container, int zone, int desk_x, int desk_y, char *file)
e_bg_add(int container, int zone, int desk_x, int desk_y, const char *file)
{
const Eina_List *l;
E_Config_Desktop_Background *cfbg;
E_Event_Bg_Update *ev;
file = eina_stringshare_add(file);
EINA_LIST_FOREACH(e_config->desktop_backgrounds, l, cfbg)
{
if ((cfbg) &&
(cfbg->container == container) &&
(cfbg->zone == zone) &&
(cfbg->desk_x == desk_x) &&
(cfbg->desk_y == desk_y) &&
(cfbg->file == file))
{
eina_stringshare_del(file);
return;
}
}
e_bg_del(container, zone, desk_x, desk_y);
cfbg = E_NEW(E_Config_Desktop_Background, 1);
cfbg->container = container;
cfbg->zone = zone;
cfbg->desk_x = desk_x;
cfbg->desk_y = desk_y;
cfbg->file = eina_stringshare_add(file);
cfbg->file = file;
e_config->desktop_backgrounds = eina_list_append(e_config->desktop_backgrounds, cfbg);
e_filereg_register(cfbg->file);
@ -437,8 +480,8 @@ e_bg_add(int container, int zone, int desk_x, int desk_y, char *file)
EAPI void
e_bg_del(int container, int zone, int desk_x, int desk_y)
{
Eina_List *l = NULL;
E_Config_Desktop_Background *cfbg = NULL;
Eina_List *l;
E_Config_Desktop_Background *cfbg;
E_Event_Bg_Update *ev;
EINA_LIST_FOREACH(e_config->desktop_backgrounds, l, cfbg)
@ -483,38 +526,114 @@ e_bg_update(void)
}
}
EAPI void
e_bg_handler_set(Evas_Object *obj, const char *path, void *data)
static inline Eina_Bool
_e_bg_file_edje_check(const char *path)
{
E_Container *con;
E_Zone *zone;
E_Desk *desk;
const char *ext;
const size_t extlen = sizeof(".edj") - 1;
size_t len;
if (!path) return;
con = e_container_current_get(e_manager_current_get());
zone = e_zone_current_get(con);
desk = e_desk_current_get(zone);
e_bg_del(con->num, zone->num, desk->x, desk->y);
e_bg_add(con->num, zone->num, desk->x, desk->y, (char *)path);
e_bg_update();
e_config_save_queue();
if (!path) return EINA_FALSE;
len = strlen(path);
if (len <= extlen) return EINA_FALSE;
ext = path + len - extlen;
return memcmp(ext, ".edj", extlen) == 0;
}
EAPI int
e_bg_handler_test(Evas_Object *obj, const char *path, void *data)
/**
* Go through process of importing an image as E background.
*
* This will go through process of importing an image as E
* background. It will ask fill/tile mode of the image, as well as
* quality to use.
*
* User can cancel operation at any time, and in this case callback is
* called with @c NULL as second parameter.
*
* The operation can be cancelled by application/module as well using
* e_object_del(). Even in this case the callback is called so user
* can free possibly allocated data.
*
* @param image_file source file to use, must be supported by Evas.
* @param cb callback to call when import process is done. The first
* argument is the given data, while the second is the path to
* the imported background file (edje) that can be used with
* e_bg_add() or e_bg_default_set(). Note that if this argument
* is @c NULL, then the import process was cancelled!
* This function is @b always called and after it returns
* E_Bg_Image_Import is deleted.
* @param data pointer to data to be given to callback.
*
* @return E_Object that handles the import process. It will die
* automatically when user cancels the process or when code
* automatically calls e_object_del(). Before dying, callback
* will always be called.
*/
EAPI E_Bg_Image_Import *
e_bg_image_import_new(const char *image_file, void (*cb)(void *data, const char *edje_file), const void *data)
{
// TODO: create win and process similar to e_int_config_wallpaper_import()
// TODO: and remove e_int_config_wallpaper_import.[ch]
return NULL;
}
/**
* Set background to image, as required in e_fm2_mime_handler_new()
*/
EAPI void
e_bg_handler_set(Evas_Object *obj __UNUSED__, const char *path, void *data __UNUSED__)
{
if (!path) return;
if (_e_bg_file_edje_check(path))
{
E_Container *con = e_container_current_get(e_manager_current_get());
E_Zone *zone = e_zone_current_get(con);
E_Desk *desk = e_desk_current_get(zone);
e_bg_add(con->num, zone->num, desk->x, desk->y, path);
e_bg_update();
e_config_save_queue();
}
e_bg_image_import_new(path, NULL, NULL);
}
/**
* Test if possible to set background to file, as required in
* e_fm2_mime_handler_new()
*
* This handler tests for files that would be acceptable for setting
* background.
*
* You should just register it with "*.edj" (glob matching extension)
* or "image/" (mimetypes)that are acceptable with Evas loaders.
*
* Just edje files with "e/desktop/background" group are used.
*/
EAPI int
e_bg_handler_test(Evas_Object *obj __UNUSED__, const char *path, void *data __UNUSED__)
{
if (!path) return 0;
if (edje_file_group_exists(path, "e/desktop/background")) return 1;
return 0;
if (_e_bg_file_edje_check(path))
{
if (edje_file_group_exists(path, "e/desktop/background")) return 1;
return 0;
}
/* it's image/png or image/jpeg, we'll import it. */
return 1;
}
/* local subsystem functions */
static void
_e_bg_signal(void *data, Evas_Object *obj, const char *emission, const char *source)
_e_bg_signal(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__)
{
E_Zone *zone;
E_Zone *zone = data;
zone = data;
if (zone->prev_bg_object)
{
evas_object_del(zone->prev_bg_object);
@ -533,7 +652,7 @@ _e_bg_signal(void *data, Evas_Object *obj, const char *emission, const char *sou
}
static void
_e_bg_event_bg_update_free(void *data, void *event)
_e_bg_event_bg_update_free(void *data __UNUSED__, void *event)
{
free(event);
}

View File

@ -12,6 +12,8 @@ typedef enum {
typedef struct _E_Event_Bg_Update E_Event_Bg_Update;
typedef struct _E_Bg_Image_Import E_Bg_Image_Import;
#else
#ifndef E_BG_H
#define E_BG_H
@ -33,12 +35,14 @@ EAPI const E_Config_Desktop_Background *e_bg_config_get(int container_num, int z
EAPI const char *e_bg_file_get(int container_num, int zone_num, int desk_x, int desk_y);
EAPI void e_bg_zone_update(E_Zone *zone, E_Bg_Transition transition);
EAPI void e_bg_zone_slide(E_Zone *zone, int prev_x, int prev_y);
EAPI void e_bg_add(int container, int zone, int desk_x, int desk_y, char *file);
EAPI void e_bg_add(int container, int zone, int desk_x, int desk_y, const char *file);
EAPI void e_bg_del(int container, int zone, int desk_x, int desk_y);
EAPI void e_bg_default_set(char *file);
EAPI void e_bg_default_set(const char *file);
EAPI void e_bg_update(void);
EAPI void e_bg_handler_set(Evas_Object *obj, const char *path, void *data);
EAPI int e_bg_handler_test(Evas_Object *obj, const char *path, void *data);
EAPI E_Bg_Image_Import *e_bg_image_import_new(const char *image_file, void (*cb)(void *data, const char *edje_file), const void *data);
#endif
#endif