From 952d2c1d256a7b6f545a92fdd7943e1cd6d415c1 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Thu, 17 Mar 2016 14:09:08 -0400 Subject: [PATCH] hide wl clients before deleting them when surface is destroyed clients without hide animations will fail to run cleanup operations during hide if they are not marked as deleted --- src/bin/e_comp_wl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/bin/e_comp_wl.c b/src/bin/e_comp_wl.c index 5f2892fd8..f74aa7f32 100644 --- a/src/bin/e_comp_wl.c +++ b/src/bin/e_comp_wl.c @@ -1437,8 +1437,8 @@ _e_comp_wl_surface_destroy(struct wl_resource *resource) if (!(ec = wl_resource_get_user_data(resource))) return; - evas_object_hide(ec->frame); e_object_del(E_OBJECT(ec)); + evas_object_hide(ec->frame); } static void