don't fetch window pixmap for shaded window

This commit is contained in:
Mike Blumenkrantz 2013-05-10 10:38:37 +01:00
parent eaf210d8b7
commit 95b9313e64
1 changed files with 1 additions and 3 deletions

View File

@ -2797,10 +2797,8 @@ _e_comp_win_configure(E_Comp_Win *cw, int x, int y, int w, int h, int border)
{
if ((cw->bd->shading) || (cw->bd->shaded))
{
cw->needpix = 1;
// was cw->w / cw->h
// evas_object_resize(cw->effect_obj, cw->pw, cw->ph);
resized = EINA_TRUE;
/* don't need pixmap fetch! */
_e_comp_win_damage(cw, 0, 0, cw->w, cw->h, 0);
}
else