don't fetch window pixmap for shaded window
This commit is contained in:
parent
eaf210d8b7
commit
95b9313e64
|
@ -2797,10 +2797,8 @@ _e_comp_win_configure(E_Comp_Win *cw, int x, int y, int w, int h, int border)
|
||||||
{
|
{
|
||||||
if ((cw->bd->shading) || (cw->bd->shaded))
|
if ((cw->bd->shading) || (cw->bd->shaded))
|
||||||
{
|
{
|
||||||
cw->needpix = 1;
|
|
||||||
// was cw->w / cw->h
|
|
||||||
// evas_object_resize(cw->effect_obj, cw->pw, cw->ph);
|
|
||||||
resized = EINA_TRUE;
|
resized = EINA_TRUE;
|
||||||
|
/* don't need pixmap fetch! */
|
||||||
_e_comp_win_damage(cw, 0, 0, cw->w, cw->h, 0);
|
_e_comp_win_damage(cw, 0, 0, cw->w, cw->h, 0);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
Loading…
Reference in New Issue