put comp fixed keybinds back - why? it's an emergency "shit hit the
fan" key combo that u can always quote to anyone with problems and it will never need configuring. SVN revision: 76394
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3243b919d4
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@ -3169,6 +3169,59 @@ _e_mod_comp_bd_unfullscreen(void *data __UNUSED__,
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}
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//////////////////////////////////////////////////////////////////////////
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static void
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_e_mod_comp_fps_toggle(void)
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{
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if (_comp_mod)
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{
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Eina_List *l;
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E_Comp *c;
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if (_comp_mod->conf->fps_show)
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{
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_comp_mod->conf->fps_show = 0;
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e_config_save_queue();
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}
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else
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{
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_comp_mod->conf->fps_show = 1;
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e_config_save_queue();
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}
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EINA_LIST_FOREACH(compositors, l, c) _e_mod_comp_cb_update(c);
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}
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}
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static Eina_Bool
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_e_mod_comp_key_down(void *data __UNUSED__,
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int type __UNUSED__,
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void *event)
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{
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Ecore_Event_Key *ev = event;
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if ((!strcmp(ev->keyname, "Home")) &&
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(ev->modifiers & ECORE_EVENT_MODIFIER_SHIFT) &&
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(ev->modifiers & ECORE_EVENT_MODIFIER_CTRL) &&
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(ev->modifiers & ECORE_EVENT_MODIFIER_ALT))
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{
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if (_comp_mod)
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{
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_e_mod_config_free(_comp_mod->module);
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_e_mod_config_new(_comp_mod->module);
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e_config_save();
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e_module_disable(_comp_mod->module);
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e_config_save();
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e_sys_action_do(E_SYS_RESTART, NULL);
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}
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}
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else if ((!strcasecmp(ev->keyname, "f")) &&
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(ev->modifiers & ECORE_EVENT_MODIFIER_SHIFT) &&
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(ev->modifiers & ECORE_EVENT_MODIFIER_CTRL) &&
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(ev->modifiers & ECORE_EVENT_MODIFIER_ALT))
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{
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_e_mod_comp_fps_toggle();
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}
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return ECORE_CALLBACK_PASS_ON;
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}
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static Eina_Bool
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_e_mod_comp_signal_user(void *data __UNUSED__,
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@ -3183,7 +3236,7 @@ _e_mod_comp_signal_user(void *data __UNUSED__,
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}
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else if (ev->number == 2)
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{
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e_mod_comp_fps_toggle();
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_e_mod_comp_fps_toggle();
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}
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return ECORE_CALLBACK_PASS_ON;
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}
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@ -3750,6 +3803,7 @@ e_mod_comp_init(void)
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handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_DAMAGE, _e_mod_comp_damage_win, NULL));
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handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_X_EVENT_SCREENSAVER_NOTIFY, _e_mod_comp_screensaver, NULL));
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handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_EVENT_KEY_DOWN, _e_mod_comp_key_down, NULL));
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handlers = eina_list_append(handlers, ecore_event_handler_add(ECORE_EVENT_SIGNAL_USER, _e_mod_comp_signal_user, NULL));
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handlers = eina_list_append(handlers, ecore_event_handler_add(E_EVENT_CONTAINER_RESIZE, _e_mod_comp_randr, NULL));
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@ -3836,29 +3890,6 @@ e_mod_comp_shutdown(void)
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e_sys_handlers_set(NULL, NULL, NULL, NULL, NULL, NULL);
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}
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void
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e_mod_comp_fps_toggle(void)
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{
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if (_comp_mod)
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{
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Eina_List *l;
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E_Comp *c;
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if (_comp_mod->conf->fps_show)
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{
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_comp_mod->conf->fps_show = 0;
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e_config_save_queue();
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}
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else
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{
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_comp_mod->conf->fps_show = 1;
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e_config_save_queue();
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}
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EINA_LIST_FOREACH(compositors, l, c)
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_e_mod_comp_cb_update(c);
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}
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}
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void
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e_mod_comp_shadow_set(void)
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{
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@ -9,7 +9,7 @@ typedef struct _E_Comp_Zone E_Comp_Zone;
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Eina_Bool e_mod_comp_init(void);
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void e_mod_comp_shutdown(void);
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void e_mod_comp_fps_toggle(void);
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void e_mod_comp_shadow_set(void);
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#endif
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@ -19,7 +19,6 @@
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/* module private routines */
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Mod *_comp_mod = NULL;
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static E_Action *act = NULL;
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/* public module routines. all modules must have these */
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EAPI E_Module_Api e_modapi =
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@ -28,38 +27,6 @@ EAPI E_Module_Api e_modapi =
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"Composite"
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};
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static void
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_comp_disable(void)
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{
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if (!_comp_mod) return;
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_e_mod_config_free(_comp_mod->module);
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_e_mod_config_new(_comp_mod->module);
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e_config_save();
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e_module_disable(_comp_mod->module);
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e_config_save();
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e_sys_action_do(E_SYS_RESTART, NULL);
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}
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static void
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_e_mod_action_key_cb(E_Object *obj __UNUSED__, const char *p, Ecore_Event_Key *ev __UNUSED__)
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{
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if (!p) return;
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if (!strcmp(p, "toggle_fps"))
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e_mod_comp_fps_toggle();
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else
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_comp_disable();
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}
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static void
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_e_mod_action_cb(E_Object *obj __UNUSED__, const char *p)
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{
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if (!p) return;
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if (!strcmp(p, "toggle_fps"))
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e_mod_comp_fps_toggle();
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else
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_comp_disable();
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}
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EAPI void *
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e_modapi_init(E_Module *m)
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{
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@ -80,17 +47,6 @@ e_modapi_init(E_Module *m)
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&(mod->conf_match_edd));
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mod->conf = e_config_domain_load("module.comp", mod->conf_edd);
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/* add module supplied action */
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act = e_action_add("composite");
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if (act)
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{
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act->func.go = _e_mod_action_cb;
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act->func.go_key = _e_mod_action_key_cb;
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e_action_predef_name_set(_("Composite"), _("Toggle FPS Display"),
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"composite", "toggle_fps", NULL, 0);
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e_action_predef_name_set(_("Composite"), _("Disable Composite Module"),
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"composite", "disable", NULL, 0);
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}
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if (!mod->conf) _e_mod_config_new(m);
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if (!e_config->use_composite)
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@ -166,15 +122,6 @@ e_modapi_shutdown(E_Module *m)
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}
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_e_mod_config_free(m);
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if (act)
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{
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e_action_predef_name_del(_("Composite"),
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_("Toggle FPS Display"));
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e_action_predef_name_del(_("Composite"),
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_("Disable Composite Module"));
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e_action_del("composite");
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}
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E_CONFIG_DD_FREE(mod->conf_match_edd);
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E_CONFIG_DD_FREE(mod->conf_edd);
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free(mod);
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@ -615,12 +615,6 @@ _restore_key_binding_defaults_cb(void *data,
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CFG_KEYBIND_DFLT(E_BINDING_CONTEXT_ANY, "Escape",
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E_BINDING_MODIFIER_ALT, 0,
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"everything", NULL);
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CFG_KEYBIND_DFLT(E_BINDING_CONTEXT_ANY, "f",
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E_BINDING_MODIFIER_ALT | E_BINDING_MODIFIER_SHIFT | E_BINDING_MODIFIER_CTRL, 0,
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"composite", "toggle_fps");
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CFG_KEYBIND_DFLT(E_BINDING_CONTEXT_ANY, "Home",
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E_BINDING_MODIFIER_ALT | E_BINDING_MODIFIER_SHIFT | E_BINDING_MODIFIER_CTRL, 0,
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"composite", "disable");
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CFG_KEYBIND_DFLT(E_BINDING_CONTEXT_ANY, "l",
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E_BINDING_MODIFIER_CTRL | E_BINDING_MODIFIER_ALT, 0,
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"desk_lock", NULL);
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