configure dialog less bitching from edje

fiddled with apps code -  note sure if this should fix anything at all-
shouldnt, but makes me feel happy that i fiddled with something. :)


SVN revision: 25110
This commit is contained in:
Carsten Haitzler 2006-08-26 01:24:27 +00:00
parent 08d28ce2c6
commit a809d62987
2 changed files with 4 additions and 4 deletions

View File

@ -146,9 +146,9 @@ group {
state: "default" 0.0;
color: 0 0 0 0;
align: 0.5 1.0;
fixed: 0 1;
fixed: 1 1;
rel1 {
to_y: "e.swallow.content";
to_y: "e.swallow.content";
relative: 0.5 1.0;
offset: 0 2;
}

View File

@ -477,7 +477,6 @@ e_app_exec(E_App *a, int launch_id)
inst->launch_time = ecore_time_get();
inst->expire_timer = ecore_timer_add(10.0, _e_app_cb_expire_timer, inst);
a->instances = evas_list_append(a->instances, inst);
// e_object_ref(E_OBJECT(a));
_e_apps_start_pending = evas_list_append(_e_apps_start_pending, a);
if (a->startup_notify) a->starting = 1;
for (l = a->references; l; l = l->next)
@ -2201,9 +2200,10 @@ _e_apps_cb_exit(void *data, int type, void *event)
aut->read = ecore_exe_event_data_get(ai->exe, ECORE_EXE_PIPE_READ);
e_app_error_dialog(NULL, aut);
}
a->instances = evas_list_remove(a->instances, ai);
ai->exe = NULL;
if (ai->expire_timer) ecore_timer_del(ai->expire_timer);
free(ai);
a->instances = evas_list_remove(a->instances, ai);
_e_apps_start_pending = evas_list_remove(_e_apps_start_pending, a);
for (l = a->references; l; l = l->next)
{