fix edje usage in e_dialog

This commit is contained in:
Mike Blumenkrantz 2015-01-15 17:08:50 -05:00
parent 3cad1466d2
commit aa2c7709ec
1 changed files with 3 additions and 8 deletions

View File

@ -181,7 +181,7 @@ e_dialog_icon_set(E_Dialog *dia, const char *icon, Evas_Coord size)
elm_layout_signal_emit(dia->bg_object, "e,state,icon", "e");
elm_layout_signal_emit(dia->bg_object, "e,icon,enabled", "e");
}
edje_object_message_signal_process(dia->bg_object);
edje_object_message_signal_process(elm_layout_edje_get(dia->bg_object));
}
EAPI void
@ -240,15 +240,10 @@ e_dialog_show(E_Dialog *dia)
o = dia->text_object;
if (o)
{
edje_object_size_min_calc(o, &mw, &mh);
evas_object_size_hint_min_set(o, mw, mh);
elm_object_part_content_set(dia->bg_object, "e.swallow.content", o);
}
elm_object_part_content_set(dia->bg_object, "e.swallow.content", o);
o = dia->box_object;
e_widget_size_min_get(o, &mw, &mh);
evas_object_size_hint_min_set(o, mw, mh);
evas_object_size_hint_min_get(o, &mw, &mh);
elm_object_part_content_set(dia->bg_object, "e.swallow.buttons", o);
evas_object_resize(dia->win, mw, mh);