add native surface (gl) clients to post render list
forgot to add this when I was redoing it for sw
ref 4d30674ab8
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@ -856,7 +856,12 @@ _e_comp_object_pixels_get(void *data, Evas_Object *obj EINA_UNUSED)
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edje_object_message_send(cw->shobj, EDJE_MESSAGE_INT, 0, &msg2);
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}
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if (cw->native)
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E_FREE_FUNC(cw->pending_updates, eina_tiler_free);
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{
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E_FREE_FUNC(cw->pending_updates, eina_tiler_free);
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e_comp->post_updates = eina_list_append(e_comp->post_updates, cw->ec);
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REFD(cw->ec, 111);
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e_object_ref(E_OBJECT(cw->ec));
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}
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else if (e_comp_object_render(ec->frame))
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{
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/* apply shape mask if necessary */
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