From ce49f2a1f0b52ad8b3514ee7d1246c4e285fe456 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Sat, 22 Nov 2014 12:46:50 -0500 Subject: [PATCH] only change internal win visibility on comp obj show if win not already visible --- src/bin/e_comp_object.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/bin/e_comp_object.c b/src/bin/e_comp_object.c index dd12a9dd5..267be8d0f 100644 --- a/src/bin/e_comp_object.c +++ b/src/bin/e_comp_object.c @@ -1931,8 +1931,6 @@ _e_comp_smart_hide(Evas_Object *obj) evas_object_hide(cw->clip); if (cw->input_obj) evas_object_hide(cw->input_obj); evas_object_hide(cw->effect_obj); - if (cw->ec->internal_elm_win) - evas_object_hide(cw->ec->internal_elm_win); if (stopping) return; /* ensure focus-out */ if (cw->ec->focused) @@ -1961,7 +1959,7 @@ _e_comp_smart_show(Evas_Object *obj) evas_object_show(cw->clip); if (cw->input_obj) evas_object_show(cw->input_obj); evas_object_show(cw->effect_obj); - if (cw->ec->internal_elm_win) + if (cw->ec->internal_elm_win && (!evas_object_visible_get(cw->ec->internal_elm_win))) evas_object_show(cw->ec->internal_elm_win); e_comp_render_queue(cw->comp); e_comp_shape_queue(cw->comp);