req_window_offscreen:
If a window likes to open with initial offscreen coordinates E should move it to the nearest onscreen coordinates. req_window_ignore_zone: If a window likes to open with initial coordinates in a window ignore zone (like not overlap allowed shelfes) if should be moved to the next allowed coordinates. SVN revision: 49909
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@ -6467,23 +6467,25 @@ _e_border_eval(E_Border *bd)
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bd->y = att->y;
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bd->y = att->y;
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}
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}
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/*
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/*
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* This code ensures that even if app windows like to open
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* This ensures that windows that like to open with a x/y
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* in stupid places (e.g. below shelfes) it moves them smart away
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* position smaller than returned by e_zone_useful_geometry_get()
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*/
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* are moved to useful positions.
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/*{
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*/
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Eina_List *skiplist = NULL;
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// ->
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int new_x, new_y;
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if (bd->x < zx)
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bd->x = zx;
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skiplist = eina_list_append(skiplist, bd);
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e_place_zone_region_smart(bd->zone, skiplist,
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if (bd->y < zy)
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bd->x, bd->y, bd->w, bd->h,
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bd->y = zy;
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&new_x, &new_y);
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eina_list_free(skiplist);
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bd->x += new_x;
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bd->y += new_y;
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}*/
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if (bd->x + bd->w > zw)
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bd->x = zx + zw - bd->w;
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if (bd->y + bd->h > zh)
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bd->y = zy + zh - bd->h;
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// <--
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if (e_container_zone_at_point_get(bd->zone->container, bd->x, bd->y))
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if (e_container_zone_at_point_get(bd->zone->container, bd->x, bd->y))
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{
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{
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bd->changes.pos = 1;
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bd->changes.pos = 1;
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