and force fps objs to be on max layer.

SVN revision: 56266
This commit is contained in:
Carsten Haitzler 2011-01-22 16:32:26 +00:00
parent ef8fd4ab06
commit d8309aeb84
1 changed files with 3 additions and 3 deletions

View File

@ -737,14 +737,14 @@ _e_mod_comp_fps_update(E_Comp *c)
{
c->fps_bg = evas_object_rectangle_add(c->evas);
evas_object_color_set(c->fps_bg, 0, 0, 0, 128);
evas_object_layer_set(c->fps_bg, EVAS_LAYER_MAX);
evas_object_show(c->fps_bg);
}
if (!c->fps_fg)
{
c->fps_fg = evas_object_text_add(c->evas);
evas_object_text_font_set(c->fps_fg, "Sans", 10);
evas_object_text_text_set(c->fps_fg, "???");
evas_object_color_set(c->fps_fg, 255, 255, 255, 255);
evas_object_layer_set(c->fps_fg, EVAS_LAYER_MAX);
evas_object_show(c->fps_fg);
}
}