'everything' animated scrolling now works nicely
SVN revision: 47994
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9ad7b1f7c6
commit
dc7272476a
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@ -162,10 +162,6 @@ _thumb_idler(void *data)
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return 0;
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}
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static void
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_pan_item_select(Evas_Object *obj, Item *it, int scroll);
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static int
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_e_smart_reconfigure_do(void *data)
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{
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@ -635,7 +631,7 @@ _animator(void *data)
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{
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Smart_Data *sd = evas_object_smart_data_get(data);
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double da;
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double spd = 55.0 / e_config->framerate;
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double spd = 25.0 / e_config->framerate;
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int wait = 0;
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if (sd->scroll_align != sd->scroll_align_to)
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@ -696,6 +692,22 @@ _pan_item_select(Evas_Object *obj, Item *it, int scroll)
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sd->cur_item = it;
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sd->cur_item->selected = EINA_TRUE;
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if (evry_conf->scroll_animate)
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{
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double now = ecore_time_get();
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if (now - sd->last_select < 0.05)
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{
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sd->scroll_align = sd->scroll_align_to;
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sd->sel_pos = sd->sel_pos_to;
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scroll = 0;
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}
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sd->last_select = now;
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}
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else scroll = 0;
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if (sd->view->mode == MODE_LIST ||
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sd->view->mode == MODE_DETAIL)
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{
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@ -760,17 +772,6 @@ _pan_item_select(Evas_Object *obj, Item *it, int scroll)
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align = it->y;
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}
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/* if (evry_conf->scroll_animate)
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* {
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* double now = ecore_time_get();
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*
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* if (now - sd->last_select < 0.05)
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* scroll = 0;
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*
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* sd->last_select = now;
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* }
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* else scroll = 0; */
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if (!scroll || !evry_conf->scroll_animate)
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{
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if (align_to >= 0)
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@ -797,7 +798,7 @@ _pan_item_select(Evas_Object *obj, Item *it, int scroll)
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sd->animator = ecore_animator_add(_animator, obj);
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}
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_e_smart_reconfigure(obj);
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_e_smart_reconfigure(obj);
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}
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static void
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@ -850,7 +851,7 @@ _view_clear(Evry_View *view)
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E_FREE(it);
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}
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_e_smart_reconfigure(v->span);
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_e_smart_reconfigure(v->span);
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v->tabs->clear(v->tabs);
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}
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