Add e_container files.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
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#include "e.h"
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/* local function prototypes */
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static void _e_container_cb_free(E_Container *con);
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static Eina_Bool _e_container_cb_mouse_in(void *data EINA_UNUSED, int type EINA_UNUSED, void *event);
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/* local variables */
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static Eina_List *_hdlrs = NULL;
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EINTERN int
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e_container_init(void)
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{
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E_LIST_HANDLER_APPEND(_hdlrs, ECORE_WL_EVENT_MOUSE_IN,
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_e_container_cb_mouse_in, NULL);
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return 1;
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}
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EINTERN int
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e_container_shutdown(void)
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{
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E_FREE_LIST(_hdlrs, ecore_event_handler_del);
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return 1;
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}
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EAPI E_Container *
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e_container_new(E_Manager *man)
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{
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E_Container *con;
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static unsigned int num = 0;
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/* check for valid manager */
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E_OBJECT_CHECK_RETURN(man, NULL);
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E_OBJECT_TYPE_CHECK_RETURN(man, E_MANAGER_TYPE, NULL);
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/* try to allocate a new container object */
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if (!(con = E_OBJECT_ALLOC(E_Container, E_CONTAINER_TYPE,
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_e_container_cb_free)))
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return NULL;
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/* set container properties */
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con->man = man;
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con->x = man->x;
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con->y = man->y;
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con->w = man->w;
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con->h = man->h;
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con->num = num;
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num++;
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/* add this container to the managers list */
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man->containers = eina_list_append(man->containers, con);
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/* create the containers canvas */
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con->bg_ee =
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e_canvas_new(0, con->x, con->y, con->w, con->h,
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EINA_FALSE, EINA_FALSE, &con->win);
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e_canvas_add(con->bg_ee);
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/* set some properties on the ecore_evas */
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ecore_evas_name_class_set(con->bg_ee, "E", "Background Window");
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ecore_evas_title_set(con->bg_ee, "Enlightenment Background");
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/* get the container window */
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/* con->win = ecore_evas_wayland_window_get(con->bg_ee)->id; */
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/* get the background canvas */
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con->bg_evas = ecore_evas_get(con->bg_ee);
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/* Evas_Object *o; */
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/* o = evas_object_rectangle_add(con->bg_evas); */
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/* evas_object_move(o, 0, 0); */
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/* evas_object_resize(o, con->w, con->h); */
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/* evas_object_show(o); */
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/* TODO: create zones */
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return con;
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}
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EAPI void
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e_container_show(E_Container *con)
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{
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/* check for valid container */
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E_OBJECT_CHECK(con);
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E_OBJECT_TYPE_CHECK(con, E_CONTAINER_TYPE);
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/* check for already visible */
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if (con->visible) return;
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/* show the ecore_evas */
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ecore_evas_show(con->bg_ee);
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/* TODO: show zones */
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/* check for valid pointer */
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if (!con->ptr)
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{
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/* create new pointer */
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con->ptr = e_pointer_new(con->win, EINA_TRUE);
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}
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con->visible = EINA_TRUE;
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}
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EAPI void
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e_container_hide(E_Container *con)
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{
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/* check for valid container */
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E_OBJECT_CHECK(con);
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E_OBJECT_TYPE_CHECK(con, E_CONTAINER_TYPE);
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/* check for already invisible */
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if (!con->visible) return;
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/* TODO: hide zones */
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/* hide the ecore_evas */
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ecore_evas_hide(con->bg_ee);
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con->visible = EINA_FALSE;
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}
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EAPI void
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e_container_all_freeze(void)
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{
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Eina_List *l, *ll;
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E_Manager *man;
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E_Container *con;
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/* loop the managers */
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EINA_LIST_FOREACH(e_manager_list(), l, man)
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{
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/* loop the containers */
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EINA_LIST_FOREACH(man->containers, ll, con)
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{
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/* freeze events on the canvas */
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if (con->bg_evas) evas_event_freeze(con->bg_evas);
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}
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}
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}
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EAPI void
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e_container_all_thaw(void)
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{
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Eina_List *l, *ll;
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E_Manager *man;
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E_Container *con;
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/* loop the managers */
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EINA_LIST_FOREACH(e_manager_list(), l, man)
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{
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/* loop the containers */
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EINA_LIST_FOREACH(man->containers, ll, con)
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{
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/* thaw events on the canvas */
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if (con->bg_evas) evas_event_thaw(con->bg_evas);
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}
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}
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}
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/* local functions */
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static void
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_e_container_cb_free(E_Container *con)
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{
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/* TODO: free zones */
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/* remove this container from the managers list */
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con->man->containers = eina_list_remove(con->man->containers, con);
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/* delete the pointer object */
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if (con->ptr) e_object_del(E_OBJECT(con->ptr));
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if (con->bg_ee)
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{
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/* delete the canvas */
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e_canvas_del(con->bg_ee);
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/* free the ecore_evas */
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ecore_evas_free(con->bg_ee);
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}
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/* free the object */
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E_FREE(con);
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}
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static Eina_Bool
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_e_container_cb_mouse_in(void *data EINA_UNUSED, int type EINA_UNUSED, void *event)
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{
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Ecore_Wl_Event_Mouse_In *ev;
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ev = event;
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/* TODO: code me */
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return ECORE_CALLBACK_PASS_ON;
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}
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@ -0,0 +1,38 @@
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#ifdef E_TYPEDEFS
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typedef struct _E_Container E_Container;
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#else
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# ifndef E_CONTAINER_H
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# define E_CONTAINER_H
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# define E_CONTAINER_TYPE 0xE0b01003
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struct _E_Container
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{
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E_Object e_obj_inherit;
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unsigned int num;
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Evas_Coord x, y, w, h;
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Eina_Bool visible : 1;
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Ecore_Wl_Window *win;
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E_Manager *man;
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Ecore_Evas *bg_ee;
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Evas *bg_evas;
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E_Pointer *ptr;
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Eina_List *zones;
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};
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EINTERN int e_container_init(void);
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EINTERN int e_container_shutdown(void);
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EAPI E_Container *e_container_new(E_Manager *man);
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EAPI void e_container_show(E_Container *con);
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EAPI void e_container_hide(E_Container *con);
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EAPI void e_container_all_freeze(void);
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EAPI void e_container_all_thaw(void);
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# endif
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#endif
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