linear_flip_to already does a flip eval, don't need it here

SVN revision: 81464
This commit is contained in:
Mike Blumenkrantz 2012-12-20 14:52:50 +00:00
parent 40014e093f
commit fe991936c0
1 changed files with 0 additions and 1 deletions

View File

@ -760,7 +760,6 @@ e_zone_desk_linear_flip_by(E_Zone *zone,
while (dx < 0)
dx += (zone->desk_x_count * zone->desk_y_count);
e_zone_desk_linear_flip_to(zone, dx);
e_zone_edge_flip_eval(zone);
}
EAPI void