if on some screens you have shelves eating up useful geometry then
window position can be off/wrong. this fixes this to use the zone
useful geom as the baseline.
@fix
this is specifically needed for wayland but is relevant to x with
startx too ... dont let processes that e runs like apps inherit
stdin/out/err as it may be a tty and thus allow apps to do nasty
things with that tty.
@fix
default values for these is set to a very high value, but it's possible
(and guaranteed) for some clients to set them to a value <= 0, which results
in a broken window
The e_remember infrastructure already hooks into all needed places to keep
a record of the given properties for an e_client. We use this to update the
UUID store.
Signed-off-by: Stefan Schmidt <s.schmidt@samsung.com>
this follows 56cabf59c6 then
4e5521b4d8 where i have been trying to
fix a crash with e client and comp win references etc. i have gone
over all referencing with a fine tooth comb and found all the nigglies
i can., no leaks now, no crashes, no valgrind complaints etc. so i
call this fixed now. as best i know this is new in e20, so not a
backport fix
there is only one E_Comp which can now be accessed by the e_comp global.
if you're editing a file with some uses of these deprecated functions, replace their usages with appropriate references to this variable
pass -Wno-deprecated-declarations to ignore these warnings during build
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup