Commit Graph

11 Commits

Author SHA1 Message Date
sndev 00390cb3e3 * Some code cleenup
* repeated code cleanup
* moving the list of keybinding into action.c


SVN revision: 22472
2006-05-06 09:35:05 +00:00
stffrdhrn 218717c8dc Clean up compile warnings:
* char * -> const char * for stringshare strings
 * char * -> const char * where needed in functions
 * remove unused vars in some places


SVN revision: 20912
2006-03-02 12:03:48 +00:00
sebastid e5461c66c6 Fix warnings.
SVN revision: 19617
2006-01-07 17:54:31 +00:00
Carsten Haitzler 141a376232 alert made more robust just in case... but mor eimportantle e_apps and
e_apps_cache now use stringshare. bit by bit my friends... bit by bit...


SVN revision: 18782
2005-12-02 09:08:58 +00:00
sebastid 04ca57554b List for known actions.
SVN revision: 17051
2005-09-28 22:47:07 +00:00
Carsten Haitzler 3c9e205fdb signal bindings.!!!! this means you can completely rebind every event and
action on a window border theme/design to do what you want. the theme doesnt
determine this anymore. as with wheel bindings it still isnt exported to
config fiels and ipc yet, but the functionality is done.


SVN revision: 16848
2005-09-22 16:36:59 +00:00
Carsten Haitzler 00616d3fec wheel bindings! WERD! hard-coded ones for now, need to make these config
values that can be set/changed/deleted via ipc and are saved/loaded :)


SVN revision: 16847
2005-09-22 12:47:45 +00:00
Carsten Haitzler 791c7e0eb1 TODO--
SVN revision: 15555
2005-06-28 04:00:17 +00:00
Carsten Haitzler 9f7013f03e key bindings... um.. kinda... work...
SVN revision: 14505
2005-04-29 19:42:19 +00:00
Carsten Haitzler 67bc506c7a bindings + action system gets its first test run with button bindings. seems
to work well. grabs buttons. responds to input events and context. calls
appropriate action callbacks. you can add actions fairly easily. the cool bit
is that actions can be added on the fly... like ooh - lets say from...
MODULES :) ie module could load and enable then add lots of custom actions.
these could be custom in c code in the module.. OR... they could even be bits
of embryo loaded ... or perl... or python... or... anyway - you can figure it
out. it's justa  bi-product of doing the action system this way. (btw - the
actions can be overridden too by modules so a module could change a default
action or even just augment it...)


SVN revision: 14495
2005-04-29 16:04:43 +00:00
Carsten Haitzler b950085e25 hungarian po
fix zh_CN probs
work on bindings code - add actions system framework. it's not ready for
sliding in yet as i need to fill out actions  but once i do i can slide the
current code across and then work on sliding keybindings in.


SVN revision: 14378
2005-04-26 15:06:06 +00:00