This reverts commit 1ec2a4e91c.
this may have fixed wayland window centering, but only because it effectively turns the function into a no-op instead of actually centering the window
there is only one E_Comp which can now be accessed by the e_comp global.
if you're editing a file with some uses of these deprecated functions, replace their usages with appropriate references to this variable
pass -Wno-deprecated-declarations to ignore these warnings during build
We should not set the title to "E" in the trap function of show.
If we do this we will override the icccm title and the netwm name, this
mean e_comp_x will set E as title of the window if the call to
elm_win_title_set was BEFORE the window was shown.
Now the name which was set before will be inserted.
since the move to elm_win ... windows don't close with close button in
the titlebar. this fixes that in the simplest way - enabling autodel
on the window.
when doing wayland windows (internal dialogs), and in such a case
don't free the window pointer on window hide/destroy.
NB: This fixes the case when running wayland-only and dialogs would
actually show 2 pointers.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This fixes an issue where internal dialogs were not using the e
cursors but would default back to an x cursor
Signed-off-by: Chris Michael <cp.michael@samsung.com>
pointers in E now come in two flavors, one for each protocol that we currently support. each is created from the owner compositor backend:
X pointers still work as usual
Wayland pointers are actually surfaces that we dump image data into periodically to render them as evas images
some small amounts of hack is necessary to make this work, namely blocking X pointers when a Wayland one is in use if we're running a multi-protocol compositor
* try to clear up build system for separating out ecore-x
* add #ifdefs for lots of ecore-x stuff
* break out some internal e wl functions for reuse in api
* store wl surface buffers as an inlist
* add protocol-specific client compositor data
** move lots of X client attributes here
* add pixmap type checks to a number of X-specific things, such as grabinput, to block them for non-X clients
* rearrange startup order to work with wayland
* move X screensaver code to e_comp_x
* flag modules still requiring X with -DNEED_X
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup
provide a config upgrade path to version 13 which nulls/frees out
theme config (save memory - but more housekeeping), and that also
copeis ofer all files in ~/.e/e/themes to ~/.elementary/themes so you
don't lose themes you personally have and deletes the old e theme dir
if this succeeds.
also remove all #includes of Elementary.h and Emotion.h from single c
files as they are requirements now and in e.h
also remove theme path vars and code as theme path is no longer used.
* border frame/object now drawn directly on compositor canvas
* border shadows now in border theme with edje hint, non-updated themes still receive comp object shadows FOR NOW
* e_border MOVE/RESIZE pointer mode defines are now e_pointer.h enums
* added BD_CHANGED() util macro for setting bd->changed and printing a debug line to assist in finding places where this all-important flag is wrongly set
* bd->bg_win removed entirely
* bd->pointer objects moved to compositor object; now only one pointer object exists for each compositor
* resizing windows now shows a new and totally-intended scaling effect for window contents
* some additional retooling of border deletion/free callbacks
* fixed lurking potential bug where window could recieve focus from autoraise timer after border had been deleted
* more comp shape improvements/rewrites
* desk transitions are now BROKEN(ish)
* various modules updated to not be totally broken with these changes
as an aside, elm_win is SEVERELY (cripplingly) broken with regard to WM hint applying in the sense that it never applies them
at the least, however, this will prevent windows from being randomly resized smaller than minimum sizes
SVN revision: 82394