i got a whole mountain of eo invalid obj complaints from deskmirror
even on startup. the backtraces were long, but they all ended in
comp_object being invalid or null. it seesm deskmiror wasnt properly
tracking the deletion of comp_object outside and that led to this. i
simply set it up once and deleted it where it is no longer referenced
and all is good now. this may possibly in theory have led to odd bugs
but thanks to eo - unlikely.
@fix
Summary:
Moving _xdg_data_dirs_augment call to earlier in
initalisation process. Currently first-run will
leave XDG_MENU_PREFIX broken, thus the application
menu will be empty in E.
Seems eio_init might be the culprit.
Moved to above eio_init.
Test Plan:
* Launch E from X from a console (startx)
* Check application menu (empty).
* Apply patch.
* Launch E from X from a console (startx)
* E's Application menu should be populated.
Related to https://phab.enlightenment.org/D7534
Reviewers: #committers, raster, cedric, zmike, devilhorns
Reviewed By: #committers, zmike
Tags: #enlightenment-git
Differential Revision: https://phab.enlightenment.org/D7535
Wayland mouse acceleration uses different values (via libinput) than
X11 does. As such, we need to check the compositor type when creating
the Mouse Input config dialog and adjust values accordingly.
ref T7534
@fix
it wasn't working. first response may not be a 200 ident so keep
looking for them. also send a bit more than 1 byte to be sure, and
chekc the response is what we sent to be sure. also enforce a timeout
(10sec here) where we give up so it doesn't hang possibly forever.
all in all l2ping in e_sys works again. now. in the process i added a
timeout param too.
@fix
we had multiple drag resistance values here - unify with 1 and make it
work, now it gets it right deciding between dnd and a long press menu
etc. etc. ...
while also still using the new menu system.
This binding check/action handler was removed, because I am assuming
that the presumption was that the only binding/action that was handled
was showing a menu? This was actually not the case. This
binding/action handler handled resizing, moving, dragging, etc... on
gadgets on the desktop and in the gadget bar. Without it using gadgets
was near impossible on the desktop and inconvenient on the gadget bar.
The longpress menu was only getting cancelled if a drag occured at a
distance of least 25 pixels. This is due to the code checking for horizontal drag
distance + vertical drag distance >= 25. I believe the intent here was
to cancel drag if >= 5 vertically or >= 5 horizontally, not both. Most
drags wouldn't be 25 pixels in a single gadget such as pager, and a 25
pixel drag would not happen quick enough to offset longpress. This
commit also lowers the drag cancelling threshold to 3 pixels, not 5.
hold mode is where if u hold mosue down menu stays only as long as
mouse is held down... then dismissed on up. doesnt work well when youa
re trying to overload a single click with longpresses and so on -
optionally turn it off. used in gadgets.
now right click on any gagdte in bryce and they ALL have a menu that
allows removal of the gagdte bar or the gadget as well as access to
gadget settings AND the ability for gadgets to extendthis menu like
lunhcer does per icon. now it's standard behavior everywhere which is
much easier to use and discover. it also removes code from every
gadget to do their own "button 3" handling as its handled centrally
making the code in gadgets simpler.
this is part of my effort to improve usability (mostly discoverability
and accessibility of settings/features).
also long press left mouse gets u gadget right click menu
this has to move many modules/gadgets actions to mouse up instead of
mouse down so the bryce has a chance to trap the events first and set
hold flags. but now long press for 0.5 sec and bryce menu come sup
(with left mouse .. so touch friendly).
in addition move context menu hanbdling to e_gadget instead of in
bryce and in e_gadget. a context callback is called so different
systems can still do different things. this should probably change to
always pop up a mnenu and simple call populate callbacks for site
owner specific content.
all in all it makes the new gagdtes more consistent, easier to use
(without a right mouse button), doesn't need special action bindings
etc. etc.
bryce was missing the ability to espose orientation to the child
items, so they were the same irrespective of orientation.
i also notice that orientaiont is a simple horiz/vert ... so no
ability to special case corners etc. in the theme... :( not sure if
this should be changed.
also fix the aspect calculation to round up correctly to avoid
off-by-1 pixel gaps i noticed with the pager - necessary for the
styling in the flat theme to be right.
but is not explicitly linking against it. Previously this was not
discovered due to a wrong flag in elementaries pkgconfig. However - the
new .pc file of elementary does not contain dl anymore (as no library
_needs_ to link against it when using elm). So we need to link this here
explicitly
Differential Revision: https://phab.enlightenment.org/D7150
Summary:
Prevent wayland clients from being able to destroy the compositor's
singleton keymap by making individual copies for each client.
Reviewers: zmike, devilhorns
Reviewed By: zmike, devilhorns
Subscribers: cedric
Tags: #enlightenment-git
Differential Revision: https://phab.enlightenment.org/D6861
Summary:
evas functions
This fixes an issue when quickly mousing through menus can cause a
segfault in Enlightenment due to menu->comp_object being NULL
ref T7030
Reviewers: zmike
Reviewed By: zmike
Subscribers: cedric
Tags: #efl, #enlightenment22
Maniphest Tasks: T7030
Differential Revision: https://phab.enlightenment.org/D6641
elm wont switch profile on the fly if ELM_PROFILE is set this is
considered a custom override thus it stops working... so don't set it
- the elm config files should contain the right profiles to use.
follow on form 4c7b798b45 - really
remove from the alias hash. the alias id is different and should ave
been stored in the pixmap and be deleted when pixmap is freed. i had
it right to remove from the aliases hash too, but i used the wrong id
- i used the "core" pixmap id, not alias. this tracks and uses that
alias.
this means internal windows are reliable now and dont crash...
@fix.
on pixmap free only the pixmaps entry was deleted not the pixmaps hash
one. this led to lookup of stale pixmaps in the aliases hash... and
then a crash.
also use the correct local type with the correct byte order as well.
this has probably been an issue for a while but now internal windows
should work much better without crashes.
@fix
so a new bug in a gpu driver. if dpms is enabled, wakeup doesn't
happen. mouse doesn't do anything, rendering doesn't happen... i can
use the keyboard and ctrl+alt+enmd restart e or killall -HUP
enlightenment and e restarts and renders ... but nothing appears.
interestingly if i let it timeout again and wake it up a second
time... things render (but e is confused it seems and mouse input
doesnt work until i restart e). it's some kind of xorg/driver bug here
with this dpms - no dpms and all is fine. all e does with regards to
dplms is enable or disbale it (and set the timeouts) so e isn't doing
antyhign special otherwise with dpms on vs off ... so somethnig deeper
down the stack here, but to get a desktop that works at least for now,
add an option to not use dpms.
Summary:
in the case where deletion is deferred to preserve a window animation this
codepath may be triggered by a deleted client, at which point no render update
should occur in order to avoid compositor errors
ref f78eb3c108
fix T5203
Reviewers: ManMower, devilhorns
Reviewed By: devilhorns
Subscribers: netstar, cedric
Tags: #enlightenment-git
Maniphest Tasks: T5203
Differential Revision: https://phab.enlightenment.org/D6367
Summary:
these are all harmless but will trigger error messages from efl
ref T7030
Depends on D6315
Reviewers: ManMower, devilhorns
Reviewed By: devilhorns
Subscribers: cedric
Tags: #enlightenment-git
Maniphest Tasks: T7030
Differential Revision: https://phab.enlightenment.org/D6316
e was not properly handling the opacity hint in its 0-0xffffffff
range. in one case it converted e's color value to this range but just
with << 24 which is wrong as it then ignors the next 24 lower value
bits, so it should fill the next 3 bytes with repeats of the same
value to do this right, but far worse is on READING the value it just
used the value as-is as if it were a 0-ff (0-255) alpha value that we
use in evas and didnt "thunk it down" with val >> 24. this resulted in
renoise menus being blank as renoise set the opacity value on its
menu windows and e happily made them transparent thanks to this.
this fixes that.
not to peolpe fro the above. bitshifting DOWN is ok, but bitshifting
UP leaves the lower bits all 0 and you should fill this range with
repetitions of the value to properly scale in integert space with
bitshifts. :)
@fix