* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
between all ecore graphic engine to ease porting of application and reduce the amount of
specific code per engine. This patch does just that.
All your application should continu to work has previously, if it's not the case
please report any new behaviour regarding mouse and keyboard.
SVN revision: 39505
work for me adding/removing screens. e moves windows from the old screen to
existing one(s) and creates new zones and any shelves etc. for that zone if
needed etc. etc.
SVN revision: 32111
slow boxes. i had to
1. use bg pixmaps
2. defer window moves until idle enterer that runs AFTER the rendering
3. simple resizes from top-left are handled, but if top-left of frame needs
to mvoe all bets are off and its not deferred anymore.
SVN revision: 31945
all group names prefaced by e/
its entirely possible i missed a few small places in this, so there may be some growing pains in the next day or two
also, spectrum content -> e.swallow.content
SVN revision: 25057
basically if moduels wish to put objects on a desktop - they now will have to
DIY and look after themselves. until we have gadcons with "free" layout that
do similar stuff - but this simply means module authors need to d a bit more
work. gadman code is unmaintained and a burden - thus removed.
also borders and e_win's have their own pointers now - this should nuke the
stuck pointer bug... :)
SVN revision: 24925
resize/move but store their info BEFORE res change and always TRY and restore
it until an app or u ser asks to move/resize a window explicitly (if you
leave them alone they will be happy)
SVN revision: 23457
this code can do more advanced stuff than the previous code.
The logic is that if the window is first maximized vertically, then
horizontally it should equal that both directions are maximized at once.
unmaximize can only be done in directions already maximized.
The code works, but hasn't been thorougly tested. Please report any errors
to me, and I will fix them!
SVN revision: 23254