We can hide the e client frame during a uniconify if the user is
trigger happy (like me). It would be better if the effect could
be reversed during the iconify event.
Playing around with steam/optimus/linux/multiple heads the popup
stuck around when i did something very unusual, so make sure it
goes...trust me i'm a professional....
This behaviour can be more intelligent, but for now it covers most
cases. Yet to see tasks in use in the wild outside a shelf, though
it can happen so should be giving something reasonable for this
choice.
this may be causing stale clients to stary in the tasks list. this
might fix it, but i'm not sure as i can't reproduce.
adresses T7223 or at least mhy comment on the valgrind log
@fix
Summary:
Drop deprecated Encoding key from desktop files
The Encoding key is no longer required, all desktop files are assumed to
be UTF-8 encoded. See details at:
https://standards.freedesktop.org/desktop-entry-spec/1.1/apc.html
Fix various typos and misspellings
lintian, Debian's package checker, uses strings to check for common typos
in compiled binaries. This change fixes the ones it identified in 0.22.1.
Reviewers: zmike!
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5585
a reason for doing that is that you can just pack together targets into
a array and pass them to our helper, and the helper will just handle
them, so even module with eldbus codegen etc is now supported.
This also means that we are just passing the src object directly into
the shared_module call, which means the user of our helper can just pack
everything he needs into the src var and the helper does not need to
know about it.
now mdoule build files that fllow one pattern (the most common by far)
all JUSt list their souce files and nothing else. this really cuts
down on build size/complexity.
there are other patterns too (no icons at all) that i'll do next, then
we're down into "weird" land where i'll have to think of some more
interesting ways to deal with this.
so we';re missing installing desktop files. edj icon files, wizard
data files in the wrong place, and much more. this also cleans up the
module meson build of pretty much all modules and make their build
files cimple and consistent so it's far easier to re-use things from
one module to the next. we should aim for simplicity, consistency
between as much as possible so we can refactor and turn into maybe
functions later. imho that starts with consistency though. until i can
see all the common patterns clearly, i don't want to write functions
yet. it's easier to see if all the files are consistently using the
same vars and formatting etc. etc. etc.
but either way the installation needs fixing so it installs all files
in the right places with the right permissions etc. etc. etc.
this doesn't fix all module build files bt all the ones i found that
were broken installs and they use what i think is a cleaner/simpler
template, BUT there is far too much copy & pastage here... far too
much.i need to find a cleaner way to automate this.
So yeah, I've literally used sed to replace every occurrence of
ecore_time_add() with ecore_timer_loop_add() because I'm reasonably
confident that no part of E has a legitimate need for timer based on the
exact current time.
It would be really nice if I'm not wrong. :)
The reason for this is the incredible spew of clock_gettime() calls I'm
seeing on an ARM system (that should have a vdso for gettime, but...)
This can amount to thousands of system calls per second.
#YOLO
now they can be trule async hopefully stopping things like application
menu from stalling while loading icons header... which is really nasty
with svg's. this actually makes icons async by default which is really
EXACTLY what you want. this also prepares for later making edje loads
async.
@feature
this also should apply to calculating height correctly given a known
width - ie horiz or vert taskbar in a shelf. without this you can't
calc min size correctly from the theme.
@fix
this makes tasks behave like you'd expect with a stack - only show the
top one and track properly. tasks was simple and easiest to do first
as it has little fluff other than the tasks logic itself. other
elements of e next...