Commit Graph

18 Commits

Author SHA1 Message Date
Carsten Haitzler 6510e8bd0e Revert "all dialogs are now resizable"
This reverts commit 9157ca8ca7.

this also makes all dialogs that have content in a toolbar that goes
off window at min size resizable - this is actually what you wanted ..
bgut this previous "all dialogs are resizable" thing was uber-lazy.

Conflicts:
	src/modules/bluez4/e_mod_main.c
	src/modules/conf_bindings/e_int_config_signalbindings.c
	src/modules/conf_theme/e_int_config_theme.c
	src/modules/mixer/conf_gadget.c
	src/modules/shot/e_mod_main.c
2014-12-22 23:02:05 +09:00
Mike Blumenkrantz 99589eb5af remove E_Win+e_canvas, convert all internal wins to use elm_win
known issues:

* keybindings for efm windows (eg. ctrl+w) are broken until the rest of the conversion is completed
2014-11-20 15:26:21 -05:00
Mike Blumenkrantz 329322f9a7 fix name of screen blank dialog
fix T1201
2014-05-07 15:33:33 -04:00
Carsten Haitzler 5c8710ded3 fix screen blanking while fullscreen window is up - work again
@fix - this fixes T1019 - when a window is fullscreen the display just
NVER can blank no mater what. it's hrdcoded, and wrong to enforce. if
an app wants to display screensaver - there is the xscreensaver extn -
or maybe supporting an explicit property on a window would work
better, but just equating fullscreen == never blank is wrong. it's an
option now. off by default.
2014-03-01 08:04:09 +09:00
Mike Blumenkrantz 6ef655d2dd feature: blanking options for wakeup on events (urgent + notify) 2014-01-20 16:08:14 -05:00
Mike Blumenkrantz 86656e4df9 compositor rewrite / charlie-foxtrot situation
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.

* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.

** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes

** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects

** protocol-specific window management and compositor functionality is now kept exclusively in backend files

** e_pixmap api provides generic client finding and rendering api

** screen/xinerama screens are now provided directly by compositor on startup and re-set on change

** e_comp_render_update finally replaced with eina_tiler

** wayland compositor no longer creates X windows

** compositor e_layout removed entirely

* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra

* e_manager is just for screensaver and keybind stuff now, possibly remove later?

* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor

** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.

*** do NOT set interceptors on a client's comp_object. seriously.

* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor

* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get

* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas

* deskmirror is (more) broken for now

* illume is totally fucked

* Ecore_X_Window replaced with Ecore_Window in most cases

* edge binding XWindows replaced with regular canvas objects

* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result

comp files and descriptions:

e_comp.c - overall compositor functions, rendering/update loop, shape cutting

e_comp_x.c - X window management and compositor functionality

e_comp_wl.c - Wayland surface management and compositor functionality

e_comp_canvas.c - general compositor canvas functions and utilities

e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems

additional authors: ivan.briano@intel.com

feature: new compositor

removal: e_border, e_container, e_popup
2014-01-14 20:22:02 -05:00
Mike Blumenkrantz 2b4451bab8 convert a bunch of modules to new check widget disable api
SVN revision: 83671
2013-02-06 09:58:41 +00:00
Miculcy Brian 9d781fa8ac Backlight, screenlock and screensaver don't check for fullscreen windows - we have presentation mode for that.
SVN revision: 82772
2013-01-14 17:26:13 +00:00
Miculcy Brian 4034a15345 Added option for doing desklock, blanking or dimming even when showing fullscreen windows.
SVN revision: 82358
2013-01-07 19:46:38 +00:00
Carsten Haitzler f16bdcb3ad fix up screensaver timeout if less than bl fade timeout.
SVN revision: 80539
2012-12-09 07:44:30 +00:00
Carsten Haitzler f0c9f5121c lots of buglet-fixing. this does:
1. make idle fade timer work at all (dodnt work before)
2. fixes backlight status on e restart
3. fixes setting bl level on start
4. improves the compositor fade in/out effect by ALSO fading backlight
in and out... oh so much smoother now
5. fixes label in ui to be seconds, not minutes.
6. in order to make this all work - it adds a special screensaver
event inside of e that the screensaver subsystem generates based on
the real x one.



SVN revision: 80538
2012-12-09 06:27:42 +00:00
Mike Blumenkrantz 3234fbd9e8 use same limits for screensaver timing as in backlight
SVN revision: 79162
2012-11-12 14:05:25 +00:00
Mike Blumenkrantz 8800c3b406 fix some possible round issues in screensaver config
SVN revision: 79160
2012-11-12 13:52:38 +00:00
Carsten Haitzler 6b1ec80534 clean up e17 screenblank/saver to use custom mode so we can cleanly
fade in/out on screenblank. comp does the fading. also move all of
comps child wins into an e_layout... because... now its swallowed by a
screen edje obj for comp that does the fading.



SVN revision: 75715
2012-08-26 15:36:05 +00:00
Carsten Haitzler 23296b46ec after figuring out why my deskotp didnt screnblank... massively
simplify blanking/dpms etc. dialogs. just 1 timert. enabled
dpms/screensaver/the workjs. no interval settable. dpms always turned
on when screensaver is. dpmb dialog now only does backlight. added
checkbox to see current presentation mode status.



SVN revision: 74201
2012-07-20 03:57:32 +00:00
Carsten Haitzler 9e0032aabf and allow config to suspend even if on AC power (ie if disabled wont
suspend on blank if connected to AC)



SVN revision: 62656
2011-08-21 11:02:33 +00:00
Carsten Haitzler d88e160f25 as per e17 release todo:
|| LOW  || Power    || Add suspend/hibernate w/ screen blank or low battery config option ||             ||     || ||

:)



SVN revision: 62655
2011-08-21 10:44:23 +00:00
Carsten Haitzler 10b6fe25eb part of re-arranging modules. i've mered all the screen modules as
they form more of a logical group, so nothing lost here, just now its
ALL inside conf_display (like conf_applications actually).

ths does NOT mean we merge every category entirely.

for example (this is kind of a plan):

in input i'd merge key bindings, mouse bindings AND i'd bring over
acpi bindings. edge bindings i'd keep alone for now. interaction and
mouse settings i'd merge.

in windows i'd merge everything except window list and window
remembers. window list i'd merge into the winlist module itself as its
the configuration FOR that module (and then config for it i'd move to
its own config file). window rememebrs i'd keep on its own because its
a complex thing that might want to be totally hidden or re-vamped on
its own.

in menus i'd merge client list menu over to the merged "windows"
module (change its name to Window List Menu too).

in language i'd merge both language and input method setting. both
are related to dealing with multiple languages (input and display).

in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts,
startup, icon theme, transitions and scaling. i'd merge merge mouse
cursor look over to the mouse settings + interaction module up in
input (but keep it in the look category). borders i'd merge over to
the "big windows merged module" but keep it in the look category.

in advanced i'd merge performance and engine. leave the rest.

in settings i'd leave it as-is.

in extensions i'd move shelves over to the screen category, but keep
it as a module of its own. pager i'd move to the screen category.
leave mixer and connman where they are. everything i'd keep here
- but i'd be tempted to say all the evry modules should be merged into
a single everything modules. they can keep their entries though.
gadgets i'd move over to the screen category

in files i'd merge file icons and file manager modules. keep 2 conf
entries tho (ie conf_mime joins fileman module). yes - i know e has
file selectors and they use the mime conf too, but to most people they
will just accept the file selector as-is and if they want to configure
icons per file tyope.. well.. load fileman module (can turn off
desktop icons if u want).

-------

why do this? fewer modules to load for e. as such e does spend a
fair bit of its startup time thrashing the disk around loading tonnes
of miniature modules. merging them means less thrashing. there is an
argument to be made that these should even become external processes,
but then we'd need to allow them to remote configure e and thats a
complex beastie in and of itself. we could also load and unload some
modules on the fly. this requires extra features in e17's module
setup, but can be done. worry about this for e18/19 etc. for e17 just
reduce the module count to a saner number (outside of the conf modules
which were the worst here, everything and illume are the next worst.
as above - evry could merge i think. illume vs illume2 cant merge, but
i'd consider merging the toggle modules, blutetooth, indicator and home
modules and then the  keyboard and softkey modules (as they occupy the same
screen space basically). so that'd take it to illume, illume2,
illume-home, illume-key

how's that for a plan? who wants to help. this is easy stuff really.
just re-shuffling files and makefile.am content and some module
desktop.in files, and inserting some hooks. in module main setup funcs
and.. fixing e config profiles to not load the removed mods.



SVN revision: 58282
2011-04-03 03:51:40 +00:00