Commit Graph

9 Commits

Author SHA1 Message Date
sebastid c67f9bcbf6 Add all enum types in select.
SVN revision: 25012
2006-08-21 16:29:14 +00:00
rephorm 63978e9abb add gradient bg dialog.
finish up the color selector widgets (plug some leaks)

TODO:
  * color_dialog needs a way of specifying initial color
  * color_well needs to use this when showing its color dialog
  * the grad dialog should remember the last selected colors
  * the color dialog whould probably keep a list of favorite / recent colors

Also, it looks like there's a leak (according to valgrind at least) in e_editable.c when you set the text and it reallocs.


SVN revision: 24953
2006-08-20 21:18:30 +00:00
sebastid 19bbe60f7e - const
- remove unused variables
- better parameter names


SVN revision: 24836
2006-08-17 16:58:32 +00:00
sebastid b6531ca78a Formatting
SVN revision: 24761
2006-08-15 19:36:21 +00:00
rephorm cfb5be331f cleanups
SVN revision: 24714
2006-08-14 23:30:32 +00:00
sebastid 18fc9ca266 Use Ecore_Timer for timer.
SVN revision: 24701
2006-08-14 20:08:33 +00:00
rephorm ce206f330e make csel a proper widget instead of just a wrapper around table.
pass in a color struct to update
(use the change hook to know when changes have occured)

use a short timer instead of an idler to update the spectrum image data
  -- ideally, we would add a pre/post render hooks for smart objects. then we could redraw int he pre-render callback.


SVN revision: 24676
2006-08-14 07:05:31 +00:00
rephorm 4d0d5bb122 move spectrum redraw to an idler so it gets called at most once per render.
no more performance issue there... :)


SVN revision: 24671
2006-08-14 05:21:16 +00:00
rephorm d7792a9270 Start of a color selector.
Change the last test in e_test.c to #if 1 to play.

Issues:
  Redrawing the H,S and V spectra is a bit slow. Needs to be optimized.

  Spacing / Sizing of the various pieces of the csel widget needs to be cleaned up a bit.

  I haven't actually themed anything yet. Just some fairly basic place holders to get it working. We should wrap each piece in shadowed cutout graphic, and make fancier cursors.

  A color well widget
    - show the currently selected color
    - allows dnd of colors (this probably requires some reworking of ecore selection code)

For anyone wanting to play with this, a single E_Color struct is used by all parts of the selector, preventing the need to copy values around. This includes RGB *and* HSV values since the two spaces aren't 1:1.


SVN revision: 24669
2006-08-14 04:38:49 +00:00