Commit Graph

6 Commits

Author SHA1 Message Date
Carsten Haitzler 7df33c208a ok - some changes to default settings.. alt_right mouse on windows pops up
window menu. ctrl+alt+insert execs eterm... it wasnt in the default script
to build the dbs'
the scritp also had some mdos done to it before by others that sisnt use the
environemtn variables that devined numerics for actions....
also now menus can remember much more.. as can e. save and load on demand..
the remember things are menu check items... might have a big arse dialog
eventually for this... but for now this is all good :)


SVN revision: 5732
2001-11-25 08:32:54 +00:00
Carsten Haitzler 5bc865839e you can now remember the location of a window.. will add more here.. oh yeah..
window menus too... just close and rememebr location there for now... needs
more things :)


SVN revision: 5731
2001-11-25 07:18:49 +00:00
cpk 02379472ae Alright, I spent some time now reading e17's code. Here's what
I've changed, this is big, so read this carefully :)

* I've added debugging macros for messages and function call
tracing. Usage:

  D("Creating item %i %i %i\n", x, y, z);

Define DEBUG to use the D macro.

  D_ENTER;
  D_RETURN;
  D_RETURN_(x);

These are for call tracing. Use D_RETURN_(x) when returning
something from a function. Define DEBUG_NEST to use this.

* added iconbar header file to Makefile.am
* added proper new()/cleanup() calls for E_Delayed_Action;

* I've completely rewritten the object and observer handling. Bye
bye macros, this was nasty. It'll be hard enough to avoid leaks
with usecounting in C. We now basically have the same system as gtk.
There's a clear separation of observer and object code now.
An E_Object by itself has nothing to do with observing or being
observed, therefore, there are now E_Observers and E_Observees
that are derived from E_Object. IMPORTANT: The cleanup system now
reflects the reference count system, therefore, all ..._free()
calls are now static, because the destructor should never be called explicitly, but implicitly through e_object_unref(). The object handling
now is as follows:

  - The cleanup functions clean up everything that is contained in
a struct, but NOT the struct itself. Instead of the final
free() call, they call the destructor of the base class. The
calls will walk up the hierarchy and clean up what's contained in
every struct, and the final e_object_cleanup() will free the
structure itself. E_Delayed_Action is a good example.

  - The only calls that influence the reference count are
e_object_ref() and e_object_unref(). If you need to do things
before an object gets destroyed, you can query the use count using
e_object_get_usecount() and check if it's equal to 1. So this:

  OBJ_UNREF(b);
  OBJ_IF_FREE(b)
   {
     ecore_window_reparent(e->win, 0, 0, 0);
     e_icccm_release(e->win);
     OBJ_FREE(b);
   }

   now is this:

  if (e_object_get_usecount(E_OBJECT(b)) == 1)
    {
      ecore_window_reparent(e->win, 0, 0, 0);
      e_icccm_release(e->win);
    }

   e_object_unref(E_OBJECT(b));

object.h and observer.h are completely commented, it shouldn't be
too hard to understand. This'll need to be documented in the manual
anyway.

* E_Objects are now used in lots of places where void* were used as
pointers to objects before, especially in the actions code. This is
obviously better, as it will generate compiler warnings when people
want to pass things to functions that expect E_Objects. This could
probably be more restrictive.

* Added typedefs for the function prototypes in E_Action_Impl. Those
fat signatures were just painful to read in the function
declarations/implementations.

* I've also tried to give parameters more useful names. Calling an
object "o" is a lot of fun when you want to grep for it.

* Included is also Graham's latest menu.c patch. Sorry for the
delay, Graham.

* I've added checks to the menu code that make sure that menus
don't pop up when they're empty (which resulted in a little useless
rectangle).

I guess that's it for now. Sorry if I broke anything, but this was
necessary imho.


SVN revision: 5605
2001-11-02 17:07:52 +00:00
cpk 27379cbd44 Back with another one of those blockrockin' BUILDS :o)
* Should compile against new ecore. Yay!
* Cleaned up iconbar code a good deal (no c++ comments!)


SVN revision: 5511
2001-10-17 22:34:27 +00:00
Carsten Haitzler 4b8d85b97d i've been working on the railroad... all the long long day...
(config code to read in arbitary data structs from db's... will use)


SVN revision: 5454
2001-10-09 15:01:58 +00:00
Carsten Haitzler 226325673c added match hooks. #if 0'd out right now. need to think how exactly i planon
matching.. keepign ti simple yet useful. imho i think just matching on name
and/or class woudl be enough as the majority fo apps provide this properly :)

now how to store the match rules and load them is next.. and probably handle
launching apps to "restart on login" too :)


SVN revision: 5439
2001-10-08 07:32:54 +00:00