also the related gcc param in gadget_del can now have a NULL config to signify that the gadget has been moved to a new gadcon
this means that moving a gadget to a new location will no longer cause it to lose its gadget config
ticket #1594
SVN revision: 77521
* gadget dragging over windows (ticket #1563)
* gadget dragging/resizing on the hover layer
* yet another gadget refcount bug
* lots of annoying inconsistencies when dragging around new desktop gadgets
SVN revision: 77271
Hi guys.
Here is my solution for #113 ticket request. This allows to transfer a
gadget to different locations. In short,
- any module can register arbitrary number of locations by invoking
e_gadcon_location_register().
- module is responsible to provide 2 functions, one for removing
particular gadget and one to add particular gadget class.
- module responsible to equip its gadcon(s) with reference to registered
location. If a gadcon contains non-NULL location reference, each gadget
contained by this gadcon can have submenu on its context menu. Template
function for constructing such submenu is provided
e_gadcon_client_add_location_menu. Gadgets can be moved from and to this
location by invoking menu items. Gadcons with NULL location reference
can accept transferred gadgets by module logic but can't send contained
gadgets to another module.
- module responsible to unregister location when gadcon is no more
available.
- menu items for context submenu is sorted by E_GADCON_SITE_XXX assigned
to that. Module can assign and change an icon for context menu item
corresponding to its location(s).
- Currently only shelves and gadman (desktop) used in gadget transfer
operations. I believe it is no trouble to ivolve any other
gadcon-capable module into the process. If you want to have that, please
just let me know.
Here the patch in attachmet. It even works, at least sometimes and at
least for me. Hope you'll find it useful.
SVN revision: 42121
Before gadman was using a single gadcon for all zones, that lead to
problems like popup menus being incorrectly placed.
The correct solution is to mimic shelves and have one gadcon per zone,
including the top layer.
By: manio
SVN revision: 41312
Now you can choose the type of background (theme default, custom color, custom image or transparent).
And you can also choose to enable/disable the animations for gadgets/background.
The custom background image can be any of the e17 background or even a normal (jpg, png..) image.
This BREAK all existing themes :(
I will update the b_and_w theme tomorrow
SVN revision: 36576