So yeah, I've literally used sed to replace every occurrence of
ecore_time_add() with ecore_timer_loop_add() because I'm reasonably
confident that no part of E has a legitimate need for timer based on the
exact current time.
It would be really nice if I'm not wrong. :)
The reason for this is the incredible spew of clock_gettime() calls I'm
seeing on an ARM system (that should have a vdso for gettime, but...)
This can amount to thousands of system calls per second.
#YOLO
I did an audit of this and it seemed that it no longer served the purpose
for which it was originally intended. specifically, this is for enforcing
click: raise/focus options, and so grabs must be in play on client windows
only when they are not focused to ensure that we get mouse events and can
then focus them. the grabs must then be removed once the window has focus
to avoid spurious mouse eventing
when you have click to focus we have a passive grab set up. somewhere
that window changed to the parent window instead of the client. this
leads to a side effect of a leave and enter event on clients for every
click. generally clients are ok with this, but some seem to have buggy
event handling. these enter/leave events are a side effect of the
passive grab even though we allow/replay the event.
this fixes that by placing passive grabs on the client window itself
instead of the parent.
@fix
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup
thise commit added focus_policy member to E_Border as something to be used for setting a per-window focus policy. setting it on each window is a huge pain if the global policy ever changes, so it's better to use this member only as an override for the global policy which can be checked to see if it's been set
buckle up. for the first time in history, a config option is getting removed instead of added.
the reasons for this removal are many, but let's go way back to the beginning and see why it was added:
oh wait, we can't because the commit message (from 2006) is
>> patches that i said were in - commit. (see my reply emails)
>> also finish off a TODO item or 2
reading through the TODO items which were also crossed off in that commit, I'm assuming that this was the "option to NOT raise on focus in click to focus" item.
== REASON 1 ==
the problem here is that there's another, BETTER option called "click raises window" (always_click_to_raise) which does the same thing, except it doesn't totally fuck you when you get a random X focus event, which happens more often than you might think.
this means that, to avoid broken behavior which might cause your windows to spastically raise for a few frames in common cases (using winlist...) with click-to-focus, you have to know that this is the default-enabled option that's fucking you, and you have to remember to manually disable it every time. if you DON'T know that this is the option that's fucking you, and you just see windows randomly raising on their own, you'll probably either ignore it or file a bug, when this is supposed to be a "feature" that actually worked in reverse, since it was intended only for disabling.
== REASON 2 ==
there's also auto-raise, which can be set to 0.0s, which is effectively the same thing since it also triggers on focus but can be configured not to fuck your window stack
== REASON 3 ==
aaand finally, this option makes any sort of pointer focus model impossible to use, since your windows will constantly be raising all over as you move the mouse
tl;dr: I'm removing it, e-dealwithit.gif
When a modal window closes, we get several mouse in events for some
reason. If we are not able to set focus several times, the focus ends up
the wrong place.
SVN revision: 56937
Do not abuse the concept of e_*_init(), make them call-once and those
that needed multiple call are renamed to e_*_update(). To make sure
convert them to EINTERN so the symbols are not exported.
Actually I guess too much is exported as EAPI while they should be
EINTERN, but that would require manual investigation, while this patch
was basically created with sed + grep.
SVN revision: 54795
* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
1. e17 is now relocatable. the wm will determine its install prefix on the
fly when it is run. so you can use --prefix=/usr/local/e17 and just move the
base dir (/usr/local/e17) to anywhere you like at any later time and e will
adjust and find it. it still has built in fallbacks too so it will use the
compiled prefix as normal if its hunting and 2 checks dont pass.
2. edit mode for gadgets will work with alt+left click on a gadget and
instantly end when u lift the mouse. alst ctrl+alt+g will activate/deactivate
edit mode
3. borderless windows are not allowed to be shaded
4. shaded windows are not allowed to have their border changed
5. just have never seen the pager mess up bug - so until there is some way
of reproducing it or even knowing its still there - remove
6. autoraise timers should be fixed on focus changes
7. stickiness remembering works in the pager now on start of a remembered app
SVN revision: 15966