Move parent->modal setting from the shell module to the compositor.
Support setting of various window types (dialogs, menus, etc).
Handle setting of internal properties (min size, max size, etc).
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Don't try to ping clients that we are forceably killing.
Implement e_grabinput calls during focus_set.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Ungrab mouse & wheel bindings when we delete the client.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
remove client stacking code (apparently handled in e_client already)
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: When the client resized, it need to resize tilers for surface region also.
Reviewers: devilhorns, zmike, raster, gwanglim
CC: cedric
Differential Revision: https://phab.enlightenment.org/D1020
Summary: E_Comp_Wl_Buffer's busy value should be updated after initialization as zero.
Reviewers: devilhorns, zmike, raster
Reviewed By: devilhorns
CC: cedric
Differential Revision: https://phab.enlightenment.org/D1011
Summary:
since the data as a key of hash is 64bit integers, clients_win_hash should be created to int64.
if not, loss of data can occur when add or delete data from hash table.
Test Plan:
(1) run any application. (added ec to hash table)
(2) close the application. (try to delete ec from hash table, but couldn't)
(3) after that, if _e_comp_wl_cb_render_post is called, since refer to ec which was already freed, enlightenment had been crashed.
Reviewers: devilhorns, zmike, raster
CC: cedric
Differential Revision: https://phab.enlightenment.org/D1006
Add code to hold references to 'buffers'.
- Release 'buffers' After they have been rendered by the compositor.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
- post a wl_buffer release After rendering is completed.
- change code to follow compositor structure name
- when creating compositor (inside X), set input keymap
- don't set "reparent" for all new clients
Signed-off-by: Chris Michael <cp.michael@samsung.com>
NB: When running wayland clients under X11, we need to subtract 8 from
the keycode value to reflect X's broken keyboard rules
Signed-off-by: Chris Michael <cp.michael@samsung.com>
If EGL returns No Vendor, don't blacklist it. Only blacklist the Known
to be Broken NVIDIA driver
Signed-off-by: Chris Michael <cp.michael@samsung.com>
pointers in E now come in two flavors, one for each protocol that we currently support. each is created from the owner compositor backend:
X pointers still work as usual
Wayland pointers are actually surfaces that we dump image data into periodically to render them as evas images
some small amounts of hack is necessary to make this work, namely blocking X pointers when a Wayland one is in use if we're running a multi-protocol compositor
* try to clear up build system for separating out ecore-x
* add #ifdefs for lots of ecore-x stuff
* break out some internal e wl functions for reuse in api
* store wl surface buffers as an inlist
* add protocol-specific client compositor data
** move lots of X client attributes here
* add pixmap type checks to a number of X-specific things, such as grabinput, to block them for non-X clients
* rearrange startup order to work with wayland
* move X screensaver code to e_comp_x
* flag modules still requiring X with -DNEED_X
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup
- Remove singular focus resource references
- Use list of focus resources
NB: Fixes zmike wayland client crash issue ;)
Signed-off-by: Chris Michael <cp.michael@samsung.com>
changes.
- Remove function & calls to wl_*_release as they are redefined in
the client protocol again.
- Fix up calls for getting resource_user_data.
- Add WL_HIDE_DEPRECTAED define
Signed-off-by: Chris Michael <cp.michael@samsung.com>
When calling pointer cursor set, if no current surface is focused then
unmap any existing pointer surface and set to NULL in the structure.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Fix getting keyboard focused resource when a modifier is pressed.
Flush clients before we dispatch events (clients may add events to the
queue).
Signed-off-by: Chris Michael <cp.michael@samsung.com>
wl_display_add_global with wl_global_create, and fix wl_client calls
to create resources with wl_resource).
NB: This brings client support up to par with version 1.2 of Wayland
Signed-off-by: Chris Michael <cp.michael@samsung.com>
wl_resource_find_for_client.
More fixups for wl_resource functions (_get_client, set_destructor, etc)
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Wayland changes.
NB: Although the code does compile and clients do run, I RECOMMEND
that you do not use this feature right now. There is a current bug in
Wayland that is causing crashes when you close clients.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
again.
Wayland moved the input handling to be inside the "compositor" now, so
we need to add functions/support for that.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Currently, all Wayland Clients render inside E using software
(regardless of E's compositor setting).
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Now, if you change E's keyboard layout, then Wayland Clients will also
dynamically change to the new keymap.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Add code to handle surface attach requests.
Add code to handle surface commit requests:
- Use the surface smart object to handle input and image updates.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
* Move compositor to core, but letting the configuration there
* Rename all files and functions from e_mod_comp_* to e_comp_*
* Move the config dialogs to a new module named conf_comp. It still
uses a domain config, otherwise it would not pick the current
user's configuration. Maybe it would be wise to later on move these
options to e_config
* Fixup the wizard mess linking the header in the build tree in order
to be able to create the config. Since now it's in core, we don't
need to play linking games in the build system
I'm not sure if the wayland part works. It was not even building
previously so I'll let for who cares about this to actually test and
report bugs.
SVN revision: 82454