Summary: add the condition check code if the pressed key is not in range of menu items
Test Plan:
(1) Left-click on the desktop to bring up the menu.
(2) Press down the number key to activate the menu item.
(3) When you press down the number key that is not in range, you will see the segmentation error.
below is the crash log which I encoutered.
-------------------------------------------------------------------
Program received signal SIGSEGV, Segmentation fault.
_e_menu_item_activate_nth (n=n@entry=5) at src/bin/e_menu.c:2318
2318 _e_menu_item_ensure_onscreen(mi);
Reviewers: zmike, gwanglim, raster
Reviewed By: raster
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1845
so e is using eo... and something in eo changes... and e fails to
compile entirely.... there are hacks to use eo... and this is not good.
eo is still in a beta state. that means any usage of it can (and
will) break. this is a problem for e. if e uses eo, then eo breaks in
an efl upgrade, e breaks. we can't really have that. we already hit
this problem in terminology with the app server code in elm. so let's
just not use eo in e until it's stable.
this removes eo usage in all places, with the e_menu code having a
small isedje() func due to some of its code paths doing special things
based on if the obj is an edje one or not as opposed to just a simple
"only emit if its an edje obj".
this was a neat experiment, but apparently it's not going to be usable for a long time in anything outside efl/elm
This reverts commits f87b9900fa, a49cede790, 81038f8d02, 47cfb31752.
* try to clear up build system for separating out ecore-x
* add #ifdefs for lots of ecore-x stuff
* break out some internal e wl functions for reuse in api
* store wl surface buffers as an inlist
* add protocol-specific client compositor data
** move lots of X client attributes here
* add pixmap type checks to a number of X-specific things, such as grabinput, to block them for non-X clients
* rearrange startup order to work with wayland
* move X screensaver code to e_comp_x
* flag modules still requiring X with -DNEED_X
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup
previously, this conditional would be called on most new submenus, even if the submenu's parent item was the previous item and its menu hadn't been set yet. hours of small mouse movements revealed that this should never be called when the parent item has not yet been set