wizard module was relying on implicit symbol linking for pages. since
i chnaged dlopens to be local this broke page loading. this local
dlopen change is all about not leaking symbols into the global table
which is good/right, but this stops the wixzard setup from working, so
move to explicitly exposing symbols to the modules in a struct.
So yeah, I've literally used sed to replace every occurrence of
ecore_time_add() with ecore_timer_loop_add() because I'm reasonably
confident that no part of E has a legitimate need for timer based on the
exact current time.
It would be really nice if I'm not wrong. :)
The reason for this is the incredible spew of clock_gettime() calls I'm
seeing on an ARM system (that should have a vdso for gettime, but...)
This can amount to thousands of system calls per second.
#YOLO
Summary: If we get here when curpage is NULL, we'll crash later, so we should test for it.
Reviewers: zmike
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2793
Summary: If we get here when curpage is NULL, we'll crash later, so we should test for it.
Reviewers: zmike
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2789
there is only one E_Comp which can now be accessed by the e_comp global.
if you're editing a file with some uses of these deprecated functions, replace their usages with appropriate references to this variable
pass -Wno-deprecated-declarations to ignore these warnings during build
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup
if someone were to ... replace the default theme... and would be missing
groups... in theory the min size calc may fail thus leaving min w/h
unset, so just set them anyway.
* added a number of new e_comp functions and macros
* options for disabling effects on objects: this option does not currently have any effect
* all modules which used gadcon popups have been adjusted
* all modules which used input windows to detect close events for gadcon popups have been adjusted to use new popup autoclose functionality
* shelves are now always drawn on the compositor canvas, meaning objects will never get clipped by the shelf (ticket #1810)
* shelves no longer have an event object
SVN revision: 84060
* disable all dummy wizard callbacks in pages
* shutdown callbacks in pages are now actually called
* pages are no longer shown repeatedly by xdg wait callback
* first page no longer accidentally the whole second page
* scaling initially set to 1.2 so the text is actually readable
* page states added so we have some idea where the hell the pages are at
ticket #1883
SVN revision: 79879
by having a disabled button "next" doesn't tell much to the user except
a feeling of "the button not works", instead of that, when disabled the
text should be changed to something like "please wait"
Patch by Thanatermesis <thanatermesis.ecvs@gmail.com>.
SVN revision: 79662
It seems people put random numbers as layers, so it is better to define
available layer numbers.
This patch also puts popups below fullscreen windows, as it sucks to get
popups during presentations. A better solution is maybe to put popups
above fullscreen, but have a presentation mode to put fullscreen windows
above popups?
SVN revision: 77293
* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
- allow to action buttons to be traslated when the language is changed
Settings panel
- fix compiler warnings
- allow categories and items to be translated when the language is changed
SVN revision: 40276
interestign except pause for 2 seconds so the "welcome to enlightenment"
title it sets can be seen (and disable the next button). 010 is the laguage
selector - borrows a small bit of logic code from the langaue config module
so it can just list known supported locales on your system let you select,
and move on. it's special in that it implements its langauge choice the moment
you hit "next" (the page hides). this is so further pages are in the selected
language (which they are. and that's so cool).
SVN revision: 37092