Commit Graph

308 Commits

Author SHA1 Message Date
Mike Blumenkrantz c529764660 do not reset previously-set ec->placed state when attempting early client moves 2016-03-31 14:03:56 -04:00
Mike Blumenkrantz ee16177660 selectively reject comp object signal emissions based on action_client state
in the case where a mouse binding is active and a signal binding is triggered
by the same mouse-up event which also ends the mouse binding, the deferred
nature of edje emissions will result in the signal being received by the
corresponding callback some time after the mouse-up event has been handled by
the client and the mouse binding has ended

to accurately handle these cases, signal bindings triggered in the same event
loop in which a mouse binding has ended after a mouse-up must be rejected in
order to enforce the compositor's mouse grab

fix T3347
2016-03-30 10:42:11 -04:00
Mike Blumenkrantz 4237832b3c unset opaque region during comp object render if none exists
fixes case where opaque region has been unset after previously being set
2016-03-22 11:52:56 -04:00
Mike Blumenkrantz 80595756b7 add e_comp_object_agent_add()
an agent object can be used when a client should be represented on the
canvas solely by its window geometry and not including any csd

this creates and manages a mutable object which maintains the same geom
as ec->x/y/w/h and can be operated upon to modify those values
2016-03-17 13:40:17 -04:00
Mike Blumenkrantz bd0f2595b3 do not update client coords on csd geom update if it would change the zone
in the case where a client is at 0,0 relative to a zone, changing the coords
in this case will result in the client moving out of the zone by the size of the
csd
2016-03-17 13:40:17 -04:00
Mike Blumenkrantz 959366076c always update saved coords for maximized/fullscreen clients on csd geom update
this was causing clients to position themselves wrongly in some cases after
removing the related states
2016-03-17 13:40:17 -04:00
Mike Blumenkrantz 04e3c383c4 unset solid drawing of opaque regions during comp object animations
this makes animations with transparency not look like giant black rectangles
2016-03-14 14:46:37 -04:00
Mike Blumenkrantz 885d24eeab unify client post_updates management code into single function 2016-03-14 14:27:15 -04:00
Mike Blumenkrantz abffe6b6d2 calling dirty() on a comp object for a deleted client should not print an error 2016-03-12 15:37:10 -05:00
Mike Blumenkrantz 88518d8103 don't add render updates for deleted clients on failed resize 2016-03-11 18:16:21 -05:00
Mike Blumenkrantz b742baff5b reject attempts to focus deleted comp objects 2016-03-10 15:18:19 -05:00
Mike Blumenkrantz 66fbb48cc6 check returned pixmap size before attempting to create updates tiler
CID 1349419
2016-03-10 11:57:11 -05:00
Mike Blumenkrantz c95f3347ae flatten return of strcmp to bool value
CIDs 1352821, 1352822
2016-03-10 11:08:48 -05:00
Mike Blumenkrantz 2017eda0bc don't add render update during ignored damage on deleted clients
ref 1507f815a5
2016-03-09 15:27:59 -05:00
Mike Blumenkrantz b710f6f3b3 block re-unsetting of native surface for comp objects
due to recent evas internals changes, this breaks software compositing
2016-03-08 14:53:00 -05:00
Derek Foreman b4bcb1dc23 Don't use e_pixmap_image_data_argb_convert for wayland images
All we really need for wayland is to set alpha properly, so we can
save the conversion/copy when doing XRGB.
2016-03-08 12:46:32 -05:00
Derek Foreman 2e0e74f087 Stop copying all wayland buffers
The new buffer management shouldn't require this anymore.
2016-03-08 12:46:32 -05:00
Derek Foreman e4490c4bf6 Re-enable window close animations for wayland
These should work properly with the new buffer management code.
2016-03-08 12:46:32 -05:00
Derek Foreman a35c7637a2 Track whether objects are on the post_updates list or not
Will use this to prevent accidentally adding objects to the list twice
2016-03-08 12:46:32 -05:00
Derek Foreman ac47fd61ca Render deleted objects as long as they still have a pixmap
In wayland we can be presented with a new frame before being deleted.  If
we've never displayed that frame we should (since we released all pointers
to the old frame when we got the new one)
2016-03-08 12:46:32 -05:00
Mike Blumenkrantz b4559055a7 reject x11 client mouse-in events on comp object based on frame geometry
mousing over a window for an x11 client should always yield x11 mouse events
in cases where mouse eventing is required; any events occurring on the comp
object in other cases inside the xwindow region are able to be ignored
2016-03-07 14:40:27 -05:00
Mike Blumenkrantz ed7a0246f9 don't directly use image data when creating a comp object mirror
in the case where pixmap image data does not yet exist, the returned
pointer will be garbage data from the internal buffer
2016-03-04 13:06:41 -05:00
Mike Blumenkrantz 1507f815a5 do not add render updates during damage of deleted clients 2016-02-29 13:33:52 -05:00
Mike Blumenkrantz 8c2396cd9b setup comp util object zoomap before setting its child
this avoids some minor canvas thrashing since the zoomap will try
to reapply existing geometries to the child instead of setting 0 and
triggering infinite callbacks
2016-02-26 15:02:15 -05:00
Mike Blumenkrantz 9fa7f41e35 add zoomaps unconditionally for all comp util objects
these objects are more likely to be animated regardless of type, so adding
a zoomap will greatly improve the animation visual
2016-02-26 11:46:49 -05:00
Mike Blumenkrantz 41e95cc3f4 enable comp object image data refresh if a dirty call is made with no damages
this indicates that a buffer has changed, but there is no new data to draw
2016-02-22 17:48:35 -05:00
Mike Blumenkrantz 89df60a6cd add comp object util callback for closing on Escape key
this is the most common usage for autoclose callbacks, so having it
available as api saves a lot of typing for the codebase
2016-02-21 11:50:23 -05:00
Mike Blumenkrantz a9b4754776 do not clamp comp object input regions to 0,0
this breaks input for clients using csd which are aligned at x|y axis
2016-02-16 15:36:56 -05:00
Mike Blumenkrantz 7d3319e6ee do not perform special case position adjustment for re_manage clients
this case is solely for handling clients which are created with nonzero
position, eg. an x11 window trying to display itself centered upon initial
creation. re_manage indicates a window which is re-managed after a restart of
enlightenment, so these windows clearly do not fall into that case

fixes an issue where windows would move up+left by the size of their frame during
restart

ref 95e133282e
2016-02-08 14:52:55 -05:00
Mike Blumenkrantz 493f6f595b Revert "e - restart window positioning - fix it"
This reverts commit d0229b3652.

see following patches
2016-02-08 14:51:21 -05:00
Carsten Haitzler d0229b3652 e - restart window positioning - fix it
so every time i restart e i have my windows all messed up. it's
INSANELY annoying and time consuming every single time having to move
a dozen or more windows back to where they should be just because i
restarted e. i've narrowed it down to 2 places. 1 which is trying to
handle "out of screen" windows and during startup it seems things are
not quite stable yet as the randr code figures things out until the
event storm settles down.

when this is then fixed - another bit of code just shuffles windows up
all the time by a titlebar whcih is also supremely annoying. this is
the code that adopes a new frame for a window.

so the nasty hack to avoid piles of pain right now is for the first 5
seconds of e's life - don't do this stuff. at least you can now use e
and not be annoyed to hell and back every restart.

yes a nicer fix may be better - but that's going to take a lot more
time and patience and until then - this will do.
2016-02-06 11:31:01 +09:00
Carsten Haitzler e75af1536d Revert "e bg: remove debug printf"
This reverts commit 77c2a2a3d1.

oops - i forgot i had all this other debugging there
2016-02-06 10:29:04 +09:00
Carsten Haitzler 77c2a2a3d1 e bg: remove debug printf 2016-02-06 10:27:09 +09:00
Mike Blumenkrantz b9c45c6159 check whether to reapply all callbacks for comp util objects when changing type
in the case where the existence of a zoomap in the comp frame edje has changed
during the course of changing the type, these callbacks must be updated with new
data params in order to ensure accurate operations during callbacks
2016-02-04 16:24:44 -05:00
Mike Blumenkrantz 6a4488faea set child of zoomap as new content for comp util objects when changing type
the zoomap is deleted here anyway, so all this does is crash

ref 980135fc38
2016-02-01 17:23:02 -05:00
Mike Blumenkrantz 1dd45a3cc1 do not unset comp object native surface during shape apply
due to efl changes, unsetting a native surface now clears existing image pixel
data, resulting in a guaranteed blank render

ref T3011
2016-01-18 13:36:17 -05:00
Mike Blumenkrantz 3057b34098 create comp object updates tiler in helper function from either show or damage
it's possible for damage to occur before the show interceptor is triggered,
and in this case damages would be lost despite it being a valid usage

ref T3011
2016-01-18 13:36:11 -05:00
Mike Blumenkrantz 887ccb4f83 allow NULL object in e_comp_object_util_autoclose()
this can be used to unset the current autoclose object in the case
where the object is known to evade normal autoclose detection
mechanisms
2016-01-14 15:13:57 -05:00
Mike Blumenkrantz 19b87070f5 do full cleanup when overriding existing comp autoclose object
failing to trigger delete on existing autoclose object would result
in the object never closing and being "leaked"
2016-01-14 10:31:03 -05:00
Mike Blumenkrantz b6214b9846 check all corners of an object in e_comp_object_util_zone_get()
if the top left corner is offscreen, checking other corners is still
valid for returning a useful zone
2016-01-07 17:27:36 -05:00
Mike Blumenkrantz 96f1caeddb add back comp object data from typo in previous commit... 2016-01-07 17:20:05 -05:00
Mike Blumenkrantz 980135fc38 break out comp util object type setting into separate function
there was previously no way to change the type of one of these objects,
meaning that if an object with a dropshadow should no longer have a dropshadow,
it must be re-created
2016-01-07 17:12:30 -05:00
Mike Blumenkrantz 95e133282e add special case for frame adjustment during first recalc of new clients
in the case where a new client already has coordinates from creation event,
the frame was never adjusted which resulted in the window being positioned
incorrectly

ref T1106
2015-12-31 12:56:06 -05:00
Mike Blumenkrantz c2b3b159f3 un-defer comp util object hiding if second hide occurs during animation
this should match expected behavior of normal comp objects
2015-12-29 13:24:29 -05:00
Mike Blumenkrantz 0ed63ede7c avoid setting incorrect geometry during new_client frame calc
in the case where a client has no geometry set, attempting to update
the client's geometry during frame recalc will guarantee that wrong
geometry is set, resulting in a bad first frame
2015-11-24 17:28:08 -05:00
Mike Blumenkrantz 5e6831187a always create compositor mirror objects, ignore pixmap image state
checking pixmap image state in this case resulted in mirrors failing to
be created in some cases when there was no reason to fail

ref T2846
2015-11-19 15:17:19 -05:00
Mike Blumenkrantz 11c632ab44 further improve csd calculations for x11 clients
there was previously a frame in which maximized x11 csd clients would
reposition themselves offscreen before rendering

this is now fixed by adjusting the client geometries either upon
unsetting the csd or re-setting it, allowing the client to retain its
expected positioning without jitters
2015-11-16 16:25:34 -05:00
Mike Blumenkrantz b753b1bab4 Revert "force a software render in all cases when finalizing x11 client iconify"
This reverts commit 1a87463083.

no longer necessary
2015-11-07 13:12:14 -05:00
Mike Blumenkrantz 18fba8e5d7 add e_comp_object_mirror_visibility_check()
can be used to check whether visible mirrors exist for a comp object
2015-11-07 13:09:23 -05:00
Mike Blumenkrantz 50e4a30126 add counter and smart callbacks for comp object visible mirrors
ref T2788
2015-11-07 13:08:12 -05:00