#ifdef E_TYPEDEFS typedef struct E_Comp_Object_Frame E_Comp_Object_Frame; typedef struct E_Event_Comp_Object E_Event_Comp_Object; typedef void (*E_Comp_Object_Autoclose_Cb)(void *, Evas_Object *); typedef Eina_Bool (*E_Comp_Object_Key_Cb)(void *, Ecore_Event_Key *); typedef Eina_Bool (*E_Comp_Object_Mover_Cb) (void *data, Evas_Object *comp_object, const char *signal); typedef struct E_Comp_Object_Mover E_Comp_Object_Mover; typedef enum { E_COMP_OBJECT_TYPE_NONE, E_COMP_OBJECT_TYPE_MENU, E_COMP_OBJECT_TYPE_POPUP, E_COMP_OBJECT_TYPE_LAST, } E_Comp_Object_Type; #else #ifndef E_COMP_OBJECT_H #define E_COMP_OBJECT_H #define E_COMP_OBJECT_FRAME_RESHADOW "COMP_RESHADOW" struct E_Event_Comp_Object { Evas_Object *comp_object; }; struct E_Comp_Object_Frame { int l, r, t, b; Eina_Bool calc : 1; // inset has been calculated }; extern EAPI int E_EVENT_COMP_OBJECT_ADD; EAPI void e_comp_object_zoomap_set(Evas_Object *obj, Eina_Bool enabled); EAPI Evas_Object *e_comp_object_client_add(E_Client *ec); EAPI Evas_Object *e_comp_object_util_mirror_add(Evas_Object *obj); EAPI Evas_Object *e_comp_object_util_add(Evas_Object *obj, E_Comp_Object_Type type); EAPI void e_comp_object_frame_xy_adjust(Evas_Object *obj, int x, int y, int *ax, int *ay); EAPI void e_comp_object_frame_xy_unadjust(Evas_Object *obj, int x, int y, int *ax, int *ay); EAPI void e_comp_object_frame_wh_adjust(Evas_Object *obj, int w, int h, int *aw, int *ah); EAPI void e_comp_object_frame_wh_unadjust(Evas_Object *obj, int w, int h, int *aw, int *ah); EAPI void e_comp_object_frame_extends_get(Evas_Object *obj, int *x, int *y, int *w, int *h); EAPI E_Client *e_comp_object_client_get(Evas_Object *obj); EAPI E_Zone *e_comp_object_util_zone_get(Evas_Object *obj); EAPI void e_comp_object_util_del_list_append(Evas_Object *obj, Evas_Object *to_del); EAPI void e_comp_object_util_del_list_remove(Evas_Object *obj, Evas_Object *to_del); EAPI void e_comp_object_util_autoclose(Evas_Object *obj, E_Comp_Object_Autoclose_Cb del_cb, E_Comp_Object_Key_Cb cb, const void *data); EAPI void e_comp_object_util_center(Evas_Object *obj); EAPI void e_comp_object_util_center_on(Evas_Object *obj, Evas_Object *on); EAPI void e_comp_object_util_center_pos_get(Evas_Object *obj, int *x, int *y); EAPI void e_comp_object_util_fullscreen(Evas_Object *obj); EAPI void e_comp_object_frame_geometry_get(Evas_Object *obj, int *l, int *r, int *t, int *b); EAPI void e_comp_object_frame_icon_geometry_get(Evas_Object *obj, int *x, int *y, int *w, int *h); EAPI Eina_Bool e_comp_object_frame_title_set(Evas_Object *obj, const char *name); EAPI Eina_Bool e_comp_object_frame_exists(Evas_Object *obj); EAPI void e_comp_object_frame_icon_update(Evas_Object *obj); EAPI Eina_Bool e_comp_object_frame_theme_set(Evas_Object *obj, const char *name); EAPI void e_comp_object_signal_emit(Evas_Object *obj, const char *sig, const char *src); EAPI void e_comp_object_signal_callback_add(Evas_Object *obj, const char *sig, const char *src, Edje_Signal_Cb cb, const void *data); EAPI void e_comp_object_signal_callback_del(Evas_Object *obj, const char *sig, const char *src, Edje_Signal_Cb cb); EAPI void e_comp_object_signal_callback_del_full(Evas_Object *obj, const char *sig, const char *src, Edje_Signal_Cb cb, const void *data); EAPI void e_comp_object_input_area_set(Evas_Object *obj, int x, int y, int w, int h); EAPI void e_comp_object_damage(Evas_Object *obj, int x, int y, int w, int h); EAPI Eina_Bool e_comp_object_damage_exists(Evas_Object *obj); EAPI void e_comp_object_render_update_add(Evas_Object *obj); EAPI void e_comp_object_render_update_del(Evas_Object *obj); EAPI void e_comp_object_shape_apply(Evas_Object *obj); EAPI void e_comp_object_redirected_set(Evas_Object *obj, Eina_Bool set); EAPI void e_comp_object_native_surface_set(Evas_Object *obj, Eina_Bool set); EAPI void e_comp_object_dirty(Evas_Object *obj); EAPI Eina_Bool e_comp_object_render(Evas_Object *obj); EAPI void e_comp_object_effect_set(Evas_Object *obj, const char *effect); EAPI void e_comp_object_effect_params_set(Evas_Object *obj, int id, int *params, unsigned int count); EAPI void e_comp_object_effect_clip(Evas_Object *obj); EAPI void e_comp_object_effect_unclip(Evas_Object *obj); EAPI void e_comp_object_effect_start(Evas_Object *obj, Edje_Signal_Cb end_cb, const void *end_data); EAPI void e_comp_object_effect_stop(Evas_Object *obj, Edje_Signal_Cb end_cb); EAPI E_Comp_Object_Mover *e_comp_object_effect_mover_add(int pri, const char *sig, E_Comp_Object_Mover_Cb provider, const void *data); EAPI void e_comp_object_effect_mover_del(E_Comp_Object_Mover *prov); #endif #endif