/* * vim:ts=8:sw=3:sts=8:noexpandtab:cino=>5n-3f0^-2{2 */ #ifdef E_TYPEDEFS typedef enum _E_App_Change { E_APP_ADD, E_APP_DEL, E_APP_CHANGE, E_APP_ORDER, E_APP_EXEC, E_APP_READY, E_APP_EXIT } E_App_Change; typedef struct _E_App E_App; #else #ifndef E_APPS_H #define E_APPS_H #define E_APP_TYPE 0xE0b01001 struct _E_App { E_Object e_obj_inherit; E_App *parent; /* the parent e_app node */ E_App *orig; /* if this is a copy, point to the original */ char *name; /* app name */ char *generic; /* generic app name */ char *comment; /* a longer description */ char *exe; /* command to execute, NULL if directory */ char *path; /* path to .eet containing icons etc. etc. */ char *win_name; /* window name */ char *win_class; /* window class */ Evas_List *subapps; /* if this a directory, a list of more E_App's */ Evas_List *instances; /* a list of all the exe handles for executions */ Evas_List *references; /* If this app is in a main repository, this would be a list to other eapp pointing to this */ Ecore_File_Monitor *monitor; /* Check for changes and files */ unsigned char startup_notify : 1; /* disable while starting etc. */ unsigned char wait_exit : 1; /* wait for app to exit before execing next */ unsigned char starting : 1; /* this app is starting */ unsigned char scanned : 1; /* have we scanned a subdir app yet */ unsigned char deleted : 1; /* this app's file is deleted from disk */ }; EAPI int e_app_init(void); EAPI int e_app_shutdown(void); EAPI E_App *e_app_new(const char *path, int scan_subdirs); EAPI int e_app_is_parent(E_App *parent, E_App *app); EAPI void e_app_subdir_scan(E_App *a, int scan_subdirs); EAPI int e_app_exec(E_App *a); EAPI int e_app_starting_get(E_App *a); EAPI int e_app_running_get(E_App *a); EAPI void e_app_prepend_relative(E_App *add, E_App *before); EAPI void e_app_append(E_App *add, E_App *parent); EAPI void e_app_remove(E_App *remove); EAPI void e_app_change_callback_add(void (*func) (void *data, E_App *a, E_App_Change ch), void *data); EAPI void e_app_change_callback_del(void (*func) (void *data, E_App *a, E_App_Change ch), void *data); EAPI E_App *e_app_window_name_class_find(char *name, char *class); EAPI E_App *e_app_file_find(char *file); EAPI E_App *e_app_name_find(char *name); EAPI E_App *e_app_generic_find(char *generic); EAPI E_App *e_app_exe_find(char *exe); #endif #endif