/* * vim:ts=8:sw=3:sts=8:noexpandtab:cino=>5n-3f0^-2{2 */ #include "e.h" /* FIXME: this code is quite bad.. formatting, correctness, list management - * overly long and complex... */ typedef struct _E_Maximize_Rect E_Maximize_Rect; struct _E_Maximize_Rect { int x1, y1, x2, y2; }; #define OBSTACLE(_x1, _y1, _x2, _y2) \ { \ r = E_NEW(E_Maximize_Rect, 1); \ r->x1 = (_x1); r->y1 = (_y1); r->x2 = (_x2); r->y2 = (_y2); \ rects = evas_list_append(rects, r); \ } static void _e_maximize_border_rects_fill(E_Border *bd, Evas_List *list, int *x1, int *y1, int *x2, int *y2); EAPI void e_maximize_border_gadman_fit(E_Border *bd, int *x1, int *y1, int *x2, int *y2) { return e_maximize_border_gadman_fill(bd, x1, y1, x2, y2); } EAPI void e_maximize_border_dock_fit(E_Border *bd, int *x1, int *y1, int *x2, int *y2) { E_Border_List *bl; E_Border *bd2; int cx1, cx2, cy1, cy2; cx1 = bd->zone->x; if (x1) cx1 = *x1; cy1 = bd->zone->y; if (y1) cy1 = *y1; cx2 = bd->zone->x + bd->zone->w; if (x2) cx2 = *x2; cy2 = bd->zone->y + bd->zone->h; if (y2) cy2 = *y2; bl = e_container_border_list_first(bd->zone->container); while ((bd2 = e_container_border_list_next(bl))) { enum { TOP, RIGHT, BOTTOM, LEFT } edge = TOP; if ((bd2->zone != bd->zone) || (bd2 == bd) || (bd2->client.netwm.type != ECORE_X_WINDOW_TYPE_DOCK)) continue; if (((bd2->x == bd2->zone->x) || ((bd2->x + bd2->w) == (bd2->zone->x + bd2->zone->w))) && ((bd2->y == bd2->zone->y) || ((bd2->x + bd2->h) == (bd2->zone->x + bd2->zone->h)))) { /* corner */ if (bd2->w > bd2->h) { if (bd2->y == bd2->zone->y) edge = TOP; else if ((bd2->x + bd2->h) == (bd2->zone->x + bd2->zone->h)) edge = BOTTOM; } else { if ((bd2->x + bd2->w) == (bd2->zone->x + bd2->zone->w)) edge = RIGHT; else if ((bd2->y == bd2->zone->y)) edge = LEFT; } } else { if (bd2->y == bd2->zone->y) edge = TOP; else if ((bd2->x + bd2->w) == (bd2->zone->x + bd2->zone->w)) edge = RIGHT; else if ((bd2->x + bd2->h) == (bd2->zone->x + bd2->zone->h)) edge = BOTTOM; else if ((bd2->y == bd2->zone->y)) edge = LEFT; } switch (edge) { case TOP: if ((bd2->y + bd2->h) > cy1) cy1 = (bd2->y + bd2->h); break; case RIGHT: if (bd2->x < cx2) cx2 = bd2->x; break; case BOTTOM: if (bd2->y < cy2) cy2 = bd2->y; break; case LEFT: if ((bd2->x + bd2->w) > cx1) cx1 = (bd2->x + bd2->w); break; } } e_container_border_list_free(bl); if (x1) *x1 = cx1; if (y1) *y1 = cy1; if (x2) *x2 = cx2; if (y2) *y2 = cy2; } EAPI void e_maximize_border_gadman_fill(E_Border *bd, int *x1, int *y1, int *x2, int *y2) { Evas_List *l, *rects = NULL; E_Maximize_Rect *r; for (l = bd->zone->container->gadman->clients; l; l = l->next) { E_Gadman_Client *gmc; gmc = l->data; if ((gmc->zone != bd->zone)) continue; OBSTACLE(gmc->x, gmc->y, gmc->x + gmc->w, gmc->y + gmc->h); } for (l = e_shelf_list(); l; l = l->next) { E_Shelf *es; es = l->data; if (es->zone != bd->zone) continue; OBSTACLE(es->x, es->y, es->x + es->w, es->y + es->h); } if (rects) { _e_maximize_border_rects_fill(bd, rects, x1, y1, x2, y2); for (l = rects; l; l = l->next) free(l->data); evas_list_free(rects); } } EAPI void e_maximize_border_border_fill(E_Border *bd, int *x1, int *y1, int *x2, int *y2) { Evas_List *l, *rects = NULL; E_Border_List *bl; E_Maximize_Rect *r; E_Border *bd2; bl = e_container_border_list_first(bd->zone->container); while ((bd2 = e_container_border_list_next(bl))) { if ((bd2->zone != bd->zone) || (bd == bd2)) continue; OBSTACLE(bd2->x, bd2->y, bd2->x + bd2->w, bd2->y + bd2->h); } e_container_border_list_free(bl); if (rects) { _e_maximize_border_rects_fill(bd, rects, x1, y1, x2, y2); for (l = rects; l; l = l->next) free(l->data); evas_list_free(rects); } } static void _e_maximize_border_rects_fill(E_Border *bd, Evas_List *rects, int *x1, int *y1, int *x2, int *y2) { Evas_List *l; int bx, by, bw, bh; int cx1, cx2, cy1, cy2; cx1 = bd->zone->x; if (x1) cx1 = *x1; cy1 = bd->zone->y; if (y1) cy1 = *y1; cx2 = bd->zone->x + bd->zone->w; if (x2) cx2 = *x2; cy2 = bd->zone->y + bd->zone->h; if (y2) cy2 = *y2; /* Loop four times. We expand left, up, right, down. */ /* FIXME: The right order? */ bx = bd->x; by = bd->y; bw = bd->w; bh = bd->h; for (l = rects; l; l = l->next) { /* expand left */ E_Maximize_Rect *rect; rect = l->data; if ((rect->x2 > cx1) && (rect->x2 <= bx) && E_INTERSECTS(0, rect->y1, bd->zone->w, (rect->y2 - rect->y1), 0, by, bd->zone->w, bh)) { cx1 = rect->x2; } } bw += (bx - cx1); bx = cx1; for (l = rects; l; l = l->next) { /* expand up */ E_Maximize_Rect *rect; rect = l->data; if ((rect->y2 > cy1) && (rect->y2 <= by) && E_INTERSECTS(rect->x1, 0, (rect->x2 - rect->x1), bd->zone->h, bx, 0, bw, bd->zone->h)) { cy1 = rect->y2; } } bh += (by - cy1); by = cy1; for (l = rects; l; l = l->next) { /* expand right */ E_Maximize_Rect *rect; rect = l->data; if ((rect->x1 < cx2) && (rect->x1 >= (bx + bw)) && E_INTERSECTS(0, rect->y1, bd->zone->w, (rect->y2 - rect->y1), 0, by, bd->zone->w, bh)) { cx2 = rect->x1; } } bw = (cx2 - cx1); for (l = rects; l; l = l->next) { /* expand down */ E_Maximize_Rect *rect; rect = l->data; if ((rect->y1 < cy2) && (rect->y1 >= (by + bh)) && E_INTERSECTS(rect->x1, 0, (rect->x2 - rect->x1), bd->zone->h, bx, 0, bw, bd->zone->h)) { cy2 = rect->y1; } } bh = (cy2 - cy1); if (x1) *x1 = cx1; if (y1) *y1 = cy1; if (x2) *x2 = cx2; if (y2) *y2 = cy2; }