#ifdef E_TYPEDEFS #if E_INTERNAL #ifdef HAVE_GETTEXT #define _(str) gettext(str) #define d_(str, dom) dgettext(PACKAGE dom, str) #else #define _(str) (str) #define d_(str, dom) (str) #endif #endif /* This macro is used to just mark string for translation, this is useful * for string lists which are not dynamically allocated */ #define N_(str) (str) typedef struct _E_Locale_Parts E_Locale_Parts; #else #ifndef E_INTL_H #define E_INTL_H #define E_INTL_LOC_CODESET 1 << 0 #define E_INTL_LOC_REGION 1 << 1 #define E_INTL_LOC_MODIFIER 1 << 2 #define E_INTL_LOC_LANG 1 << 3 struct _E_Locale_Parts { int mask; const char *lang; const char *region; const char *codeset; const char *modifier; }; EAPI int e_intl_init(void); EAPI int e_intl_shutdown(void); EAPI int e_intl_post_init(void); EAPI int e_intl_post_shutdown(void); /* Setting & Getting Language */ EAPI void e_intl_language_set(const char *lang); EAPI const char *e_intl_language_get(void); EAPI const char *e_intl_language_alias_get(void); EAPI Eina_List *e_intl_language_list(void); /* Setting & Getting Input Method */ EAPI void e_intl_input_method_set(const char *method); EAPI const char *e_intl_input_method_get(void); EAPI Eina_List *e_intl_input_method_list(void); EAPI const char *e_intl_imc_personal_path_get(void); EAPI const char *e_intl_imc_system_path_get(void); /* Getting locale */ EAPI E_Locale_Parts *e_intl_locale_parts_get(const char *locale); EAPI void e_intl_locale_parts_free(E_Locale_Parts *locale_parts); EAPI char *e_intl_locale_parts_combine(E_Locale_Parts *locale_parts, int mask); EAPI char *e_intl_locale_charset_canonic_get(const char *charset); #endif #endif