#ifdef E_TYPEDEFS typedef struct _E_Shelf E_Shelf; #else #ifndef E_SHELF_H #define E_SHELF_H #define E_SHELF_TYPE 0xE0b0101e #define E_SHELF_DUMMY_TYPE 0xE0b0102e struct _E_Shelf { E_Object e_obj_inherit; int id; int x, y, w, h; int layer; E_Popup *popup; /* NULL if its within an existing canvas */ E_Zone *zone; Evas_Object *o_base; Evas_Object *o_event; Ecore_Evas *ee; Evas *evas; E_Gadcon *gadcon; const char *name; const char *style; E_Config_Shelf *cfg; int size; E_Config_Dialog *config_dialog; E_Entry_Dialog *rename_dialog; E_Menu *menu; Ecore_Timer *hide_timer; Ecore_Animator *hide_animator; int hide_step; int hidden_state_size; int hide_origin; int interrupted; float instant_delay; Ecore_Timer *instant_timer; Eina_List *handlers; unsigned char fit_along : 1; unsigned char fit_size : 1; unsigned char hidden : 1; unsigned char toggle : 1; unsigned char edge : 1; unsigned char urgent_show : 1; unsigned char dummy : 1; unsigned int locked; }; typedef struct E_Event_Shelf { E_Shelf *shelf; } E_Event_Shelf; typedef struct E_Event_Shelf E_Event_Shelf_Add; typedef struct E_Event_Shelf E_Event_Shelf_Del; EAPI extern int E_EVENT_SHELF_ADD; EAPI extern int E_EVENT_SHELF_DEL; EINTERN int e_shelf_init(void); EINTERN int e_shelf_shutdown(void); EAPI void e_shelf_config_update(void); EAPI Eina_List *e_shelf_list(void); EAPI Eina_List *e_shelf_list_all(void); // includes dummy shelves EAPI E_Shelf *e_shelf_zone_new(E_Zone *zone, const char *name, const char *style, int popup, int layer, int id); EAPI E_Shelf *e_shelf_zone_dummy_new(E_Zone *zone, Evas_Object *obj, int id); EAPI void e_shelf_zone_move_resize_handle(E_Zone *zone); EAPI void e_shelf_populate(E_Shelf *es); EAPI void e_shelf_show(E_Shelf *es); EAPI void e_shelf_hide(E_Shelf *es); EAPI void e_shelf_locked_set(E_Shelf *es, int lock); EAPI void e_shelf_toggle(E_Shelf *es, int show); EAPI void e_shelf_urgent_show(E_Shelf *es); EAPI void e_shelf_move(E_Shelf *es, int x, int y); EAPI void e_shelf_resize(E_Shelf *es, int w, int h); EAPI void e_shelf_move_resize(E_Shelf *es, int x, int y, int w, int h); EAPI void e_shelf_layer_set(E_Shelf *es, int layer); EAPI void e_shelf_save(E_Shelf *es); EAPI void e_shelf_unsave(E_Shelf *es); EAPI void e_shelf_orient(E_Shelf *es, E_Gadcon_Orient orient); EAPI const char *e_shelf_orient_string_get(E_Shelf *es); EAPI void e_shelf_position_calc(E_Shelf *es); EAPI void e_shelf_style_set(E_Shelf *es, const char *style); EAPI void e_shelf_popup_set(E_Shelf *es, int popup); EAPI E_Shelf *e_shelf_config_new(E_Zone *zone, E_Config_Shelf *cf_es); EAPI void e_shelf_name_set(E_Shelf *es, const char *name); EAPI void e_shelf_rename_dialog(E_Shelf *es); #endif #endif