#include "e.h" #include "e_mod_main.h" #include "e_mod_config.h" /* i measure a mere 9% speedup using mmx for simd sums. :( * need to detect mmx capbale cpu's to enable this though #define MMX 1 */ /* TODO List: * * * bug in shadow_x < 0 and shadow_y < 0 needs to be fixed (not urgent though) * * add alpha-pixel only pixel space to image objects in evas and make use of it to save cpu and ram * * look into mmx for the blur function... * * handle other shadow pos cases where we can't use 4 objects (3 or 2). */ /* module private routines */ static Dropshadow *_ds_init(E_Module *m); static void _ds_shutdown(Dropshadow *ds); static void _ds_container_shapes_add(Dropshadow *ds, E_Container *con); static void _ds_shape_change(void *data, E_Container_Shape *es, E_Container_Shape_Change ch); static Shadow *_ds_shadow_find(Dropshadow *ds, E_Container_Shape *es); static Shadow *_ds_shadow_add(Dropshadow *ds, E_Container_Shape *es); static void _ds_shadow_obj_clear(Shadow *sh); static void _ds_shadow_obj_init(Shadow *sh); static void _ds_shadow_obj_init_rects(Shadow *sh, Eina_List *rects); static void _ds_shadow_obj_shutdown(Shadow *sh); static void _ds_shadow_del(Shadow *sh); static void _ds_shadow_show(Shadow *sh); static void _ds_shadow_hide(Shadow *sh); static void _ds_shadow_move(Shadow *sh, int x, int y); static void _ds_shadow_resize(Shadow *sh, int w, int h); static void _ds_shadow_shaperects(Shadow *sh); static int _ds_shadow_reshape(void *data); static void _ds_edge_scan(Shpix *sp, Tilebuf *tb, int bsz, int x1, int yy1, int x2, int y2); static void _ds_shadow_recalc(Shadow *sh); static void _ds_config_darkness_set(Dropshadow *ds, double v); static void _ds_config_shadow_xy_set(Dropshadow *ds, int x, int y); static void _ds_config_blur_set(Dropshadow *ds, int blur); static void _ds_config_quality_set(Dropshadow *ds, int q); static void _ds_blur_init(Dropshadow *ds); static double _ds_gauss_int(double x); static void _ds_gauss_blur_h(unsigned char *pix, unsigned char *pix_dst, int pix_w, int pix_h, unsigned char *lut, int blur, int q, int rx, int ry, int rxx, int ryy); static void _ds_gauss_blur_v(unsigned char *pix, unsigned char *pix_dst, int pix_w, int pix_h, unsigned char *lut, int blur, int q, int rx, int ry, int rxx, int ryy); static Shpix *_ds_shpix_new(int w, int h); static void _ds_shpix_free(Shpix *sp); static void _ds_shpix_fill(Shpix *sp, int x, int y, int w, int h, unsigned char val); static void _ds_shpix_blur(Shpix *sp, int x, int y, int w, int h, unsigned char *blur_lut, int blur_size, int q); static void _ds_shpix_blur_rects(Shpix *sp, Eina_List *rects, unsigned char *blur_lut, int blur_size, int q); static void _ds_shpix_object_set(Shpix *sp, Evas_Object *o, int x, int y, int w, int h); static void _ds_shared_free(Dropshadow *ds); static void _ds_shared_use(Dropshadow *ds, Shadow *sh); static void _ds_shared_unuse(Dropshadow *ds); static Shstore *_ds_shstore_new(Shpix *sp, int x, int y, int w, int h); static void _ds_shstore_free(Shstore *st); static void _ds_shstore_object_set(Shstore *st, Evas_Object *o); static void _ds_object_unset(Evas_Object *o); static int _tilebuf_x_intersect(Tilebuf *tb, int x, int w, int *x1, int *x2, int *x1_fill, int *x2_fill); static int _tilebuf_y_intersect(Tilebuf *tb, int y, int h, int *yy1, int *y2, int *y1_fill, int *y2_fill); static int _tilebuf_intersect(int tsize, int tlen, int tnum, int x, int w, int *x1, int *x2, int *x1_fill, int *x2_fill); static void _tilebuf_setup(Tilebuf *tb); static Tilebuf *_tilebuf_new(int w, int h); static void _tilebuf_free(Tilebuf *tb); static void _tilebuf_set_tile_size(Tilebuf *tb, int tw, int th); static int _tilebuf_add_redraw(Tilebuf *tb, int x, int y, int w, int h); static Eina_List *_tilebuf_get_render_rects(Tilebuf *tb); static void _tilebuf_free_render_rects(Eina_List *rects); #define TILE(tb, x, y) ((tb)->tiles.tiles[((y) * (tb)->tiles.w) + (x)]) /* public module routines. all modules must have these */ EAPI E_Module_Api e_modapi = { E_MODULE_API_VERSION, "Dropshadow" }; EAPI E_Module *dropshadow_mod = NULL; EAPI void * e_modapi_init(E_Module *m) { Dropshadow *ds; char buf[4096]; ds = _ds_init(m); snprintf(buf, sizeof(buf), "%s/e-module-dropshadow.edj", e_module_dir_get(m)); e_configure_registry_category_add("appearance", 10, _("Look"), NULL, "preferences-look"); e_configure_registry_item_add("appearance/dropshadow", 150, _("Dropshadow"), NULL, buf, e_int_config_dropshadow_module); dropshadow_mod = m; return ds; } EAPI int e_modapi_shutdown(E_Module *m) { Dropshadow *ds; e_configure_registry_item_del("appearance/dropshadow"); e_configure_registry_category_del("appearance"); ds = m->data; if (ds) { if (ds->config_dialog) { e_object_del(E_OBJECT(ds->config_dialog)); ds->config_dialog = NULL; } _ds_shutdown(ds); } return 1; } EAPI int e_modapi_save(E_Module *m) { Dropshadow *ds; ds = m->data; e_config_domain_save("module.dropshadow", ds->conf_edd, ds->conf); return 1; } /* module private routines */ static Dropshadow * _ds_init(E_Module *m) { Dropshadow *ds; Eina_List *managers, *l, *l2; ds = calloc(1, sizeof(Dropshadow)); if (!ds) return NULL; ds->module = m; ds->conf_edd = E_CONFIG_DD_NEW("Dropshadow_Config", Config); #undef T #undef D #define T Config #define D ds->conf_edd E_CONFIG_VAL(D, T, shadow_x, INT); E_CONFIG_VAL(D, T, shadow_y, INT); E_CONFIG_VAL(D, T, blur_size, INT); E_CONFIG_VAL(D, T, quality, INT); E_CONFIG_VAL(D, T, shadow_darkness, DOUBLE); ds->conf = e_config_domain_load("module.dropshadow", ds->conf_edd); if (!ds->conf) { ds->conf = E_NEW(Config, 1); ds->conf->shadow_x = 4; ds->conf->shadow_y = 4; ds->conf->blur_size = 10; ds->conf->quality = 2; ds->conf->shadow_darkness = 0.5; } E_CONFIG_LIMIT(ds->conf->shadow_x, -200, 200); E_CONFIG_LIMIT(ds->conf->shadow_y, -200, 200); E_CONFIG_LIMIT(ds->conf->blur_size, 1, 120); E_CONFIG_LIMIT(ds->conf->quality, 1, 4); E_CONFIG_LIMIT(ds->conf->shadow_darkness, 0.0, 1.0); /* special - must be power of 2 */ if (ds->conf->quality == 3) ds->conf->quality = 4; if (ds->conf->shadow_x >= ds->conf->blur_size) ds->conf->shadow_x = ds->conf->blur_size - 1; if (ds->conf->shadow_y >= ds->conf->blur_size) ds->conf->shadow_y = ds->conf->blur_size - 1; _ds_blur_init(ds); managers = e_manager_list(); for (l = managers; l; l = l->next) { E_Manager *man; man = l->data; for (l2 = man->containers; l2; l2 = l2->next) { E_Container *con; con = l2->data; ds->cons = eina_list_append(ds->cons, con); e_container_shape_change_callback_add(con, _ds_shape_change, ds); _ds_container_shapes_add(ds, con); } } ds->idler_before = e_main_idler_before_add(_ds_shadow_reshape, ds, 0); return ds; } static void _ds_shutdown(Dropshadow *ds) { free(ds->conf); E_CONFIG_DD_FREE(ds->conf_edd); while (ds->cons) { E_Container *con; con = ds->cons->data; ds->cons = eina_list_remove_list(ds->cons, ds->cons); e_container_shape_change_callback_del(con, _ds_shape_change, ds); } while (ds->shadows) { Shadow *sh; sh = ds->shadows->data; _ds_shadow_del(sh); } if (ds->idler_before) e_main_idler_before_del(ds->idler_before); if (ds->table.gauss) free(ds->table.gauss); if (ds->table.gauss2) free(ds->table.gauss2); _ds_shared_free(ds); free(ds); } static void _ds_container_shapes_add(Dropshadow *ds, E_Container *con) { Eina_List *shapes, *l; shapes = e_container_shape_list_get(con); for (l = shapes; l; l = l->next) { E_Container_Shape *es; Shadow *sh; int x, y, w, h; es = l->data; sh = _ds_shadow_add(ds, es); e_container_shape_geometry_get(es, &x, &y, &w, &h); _ds_shadow_move(sh, x, y); _ds_shadow_resize(sh, w, h); if (es->visible) _ds_shadow_show(sh); } } static void _ds_shape_change(void *data, E_Container_Shape *es, E_Container_Shape_Change ch) { Dropshadow *ds; Shadow *sh; int x, y, w, h; ds = data; switch (ch) { case E_CONTAINER_SHAPE_ADD: _ds_shadow_add(ds, es); break; case E_CONTAINER_SHAPE_DEL: sh = _ds_shadow_find(ds, es); if (sh) _ds_shadow_del(sh); break; case E_CONTAINER_SHAPE_SHOW: sh = _ds_shadow_find(ds, es); if (sh) _ds_shadow_show(sh); break; case E_CONTAINER_SHAPE_HIDE: sh = _ds_shadow_find(ds, es); if (sh) _ds_shadow_hide(sh); break; case E_CONTAINER_SHAPE_MOVE: sh = _ds_shadow_find(ds, es); e_container_shape_geometry_get(es, &x, &y, &w, &h); if (sh) _ds_shadow_move(sh, x, y); break; case E_CONTAINER_SHAPE_RESIZE: sh = _ds_shadow_find(ds, es); e_container_shape_geometry_get(es, &x, &y, &w, &h); if (sh) _ds_shadow_resize(sh, w, h); break; case E_CONTAINER_SHAPE_RECTS: sh = _ds_shadow_find(ds, es); if (sh) _ds_shadow_shaperects(sh); break; default: break; } } static Shadow * _ds_shadow_find(Dropshadow *ds, E_Container_Shape *es) { Eina_List *l; for (l = ds->shadows; l; l = l->next) { Shadow *sh; sh = l->data; if (sh->shape == es) return sh; } return NULL; } static Shadow * _ds_shadow_add(Dropshadow *ds, E_Container_Shape *es) { Shadow *sh; sh = calloc(1, sizeof(Shadow)); ds->shadows = eina_list_append(ds->shadows, sh); sh->ds = ds; sh->shape = es; e_object_ref(E_OBJECT(sh->shape)); return sh; } static void _ds_shadow_obj_init(Shadow *sh) { E_Container *con; int i; if (sh->initted) return; sh->initted = 1; con = e_container_shape_container_get(sh->shape); for (i = 0; i < 4; i++) { sh->object[i] = evas_object_image_add(con->bg_evas); evas_object_image_alpha_set(sh->object[i], 1); evas_object_layer_set(sh->object[i], 10); evas_object_pass_events_set(sh->object[i], 1); evas_object_move(sh->object[i], 0, 0); evas_object_resize(sh->object[i], 0, 0); evas_object_color_set(sh->object[i], 0, 0, 0, 255 * sh->ds->conf->shadow_darkness); if (sh->visible) evas_object_show(sh->object[i]); } } static void _ds_shadow_obj_init_rects(Shadow *sh, Eina_List *rects) { E_Container *con; Eina_List *l; if (sh->initted) return; sh->initted = 1; con = e_container_shape_container_get(sh->shape); for (l = rects; l; l = l->next) { E_Rect *r; Evas_Object *o; Shadow_Object *so; r = l->data; so = calloc(1, sizeof(Shadow_Object)); if (so) { o = evas_object_image_add(con->bg_evas); evas_object_image_alpha_set(o, 1); evas_object_layer_set(o, 10); evas_object_pass_events_set(o, 1); evas_object_move(o, r->x, r->y); evas_object_resize(o, r->w, r->h); evas_object_color_set(o, 0, 0, 0, 255 * sh->ds->conf->shadow_darkness); if (sh->visible) evas_object_show(o); so->obj = o; so->x = r->x; so->y = r->y; so->w = r->w; so->h = r->h; sh->object_list = eina_list_append(sh->object_list, so); } } } static void _ds_shadow_obj_clear(Shadow *sh) { int i; Eina_List *l; for (i = 0; i < 4; i++) { if (sh->object[i]) _ds_object_unset(sh->object[i]); } if (sh->use_shared) { _ds_shared_unuse(sh->ds); sh->use_shared = 0; } for (l = sh->object_list; l; l = l->next) { Shadow_Object *so; so = l->data; _ds_object_unset(so->obj); } } static void _ds_shadow_obj_shutdown(Shadow *sh) { int i; if (!sh->initted) return; sh->initted = 0; for (i = 0; i < 4; i++) { if (sh->object[i]) { _ds_object_unset(sh->object[i]); evas_object_del(sh->object[i]); sh->object[i] = NULL; } } if (sh->use_shared) { _ds_shared_unuse(sh->ds); sh->use_shared = 0; } while (sh->object_list) { Shadow_Object *so; so = sh->object_list->data; evas_object_del(so->obj); free(so); sh->object_list = eina_list_remove_list(sh->object_list, sh->object_list); } } static void _ds_shadow_del(Shadow *sh) { if (sh->use_shared) { _ds_shared_unuse(sh->ds); sh->use_shared = 0; } sh->ds->shadows = eina_list_remove(sh->ds->shadows, sh); _ds_shadow_obj_shutdown(sh); e_object_unref(E_OBJECT(sh->shape)); free(sh); } static void _ds_shadow_show(Shadow *sh) { Eina_List *l; _ds_shadow_obj_init(sh); if (!sh->object_list) { if (sh->square) { int i; for (i = 0; i < 4; i++) evas_object_show(sh->object[i]); } else { evas_object_show(sh->object[0]); } } else { for (l = sh->object_list; l; l = l->next) { Shadow_Object *so; so = l->data; evas_object_show(so->obj); } } sh->visible = 1; } static void _ds_shadow_hide(Shadow *sh) { Eina_List *l; _ds_shadow_obj_init(sh); if (!sh->object_list) { if (sh->square) { int i; for (i = 0; i < 4; i++) evas_object_hide(sh->object[i]); } else { evas_object_hide(sh->object[0]); } } else { for (l = sh->object_list; l; l = l->next) { Shadow_Object *so; so = l->data; evas_object_hide(so->obj); } } sh->visible = 0; } static void _ds_shadow_move(Shadow *sh, int x, int y) { Eina_List *l; _ds_shadow_obj_init(sh); sh->x = x; sh->y = y; if (!sh->object_list) { if ((sh->square) && (!sh->toosmall)) { evas_object_move(sh->object[0], sh->x + sh->ds->conf->shadow_x - sh->ds->conf->blur_size, sh->y + sh->ds->conf->shadow_y - sh->ds->conf->blur_size); evas_object_move(sh->object[1], sh->x + sh->ds->conf->shadow_x - sh->ds->conf->blur_size, sh->y); evas_object_move(sh->object[2], sh->x + sh->w, sh->y); evas_object_move(sh->object[3], sh->x + sh->ds->conf->shadow_x - sh->ds->conf->blur_size, sh->y + sh->h); } else { evas_object_move(sh->object[0], sh->x + sh->ds->conf->shadow_x - sh->ds->conf->blur_size, sh->y + sh->ds->conf->shadow_y - sh->ds->conf->blur_size); } } else { for (l = sh->object_list; l; l = l->next) { Shadow_Object *so; so = l->data; evas_object_move(so->obj, sh->x + so->x + sh->ds->conf->shadow_x - sh->ds->conf->blur_size, sh->y + so->y + sh->ds->conf->shadow_y - sh->ds->conf->blur_size); } } } static void _ds_shadow_resize(Shadow *sh, int w, int h) { unsigned char toosmall = 0; _ds_shadow_obj_init(sh); if ((w < ((sh->ds->conf->blur_size * 2) + 2)) || (h < ((sh->ds->conf->blur_size * 2) + 2))) toosmall = 1; sh->w = w; sh->h = h; if (sh->toosmall != toosmall) sh->reshape = 1; if ((sh->square) && (!sh->toosmall)) { if (!sh->object_list) { evas_object_move(sh->object[0], sh->x + sh->ds->conf->shadow_x - sh->ds->conf->blur_size, sh->y + sh->ds->conf->shadow_y - sh->ds->conf->blur_size); evas_object_move(sh->object[1], sh->x + sh->ds->conf->shadow_x - sh->ds->conf->blur_size, sh->y); evas_object_move(sh->object[2], sh->x + sh->w, sh->y); evas_object_move(sh->object[3], sh->x + sh->ds->conf->shadow_x - sh->ds->conf->blur_size, sh->y + sh->h); evas_object_resize(sh->object[0], sh->w + (sh->ds->conf->blur_size) * 2, sh->ds->conf->blur_size - sh->ds->conf->shadow_y); evas_object_image_fill_set(sh->object[0], 0, 0, sh->w + (sh->ds->conf->blur_size) * 2, sh->ds->conf->blur_size - sh->ds->conf->shadow_y); evas_object_resize(sh->object[1], sh->ds->conf->blur_size - sh->ds->conf->shadow_x, sh->h); evas_object_image_fill_set(sh->object[1], 0, 0, sh->ds->conf->blur_size - sh->ds->conf->shadow_x, sh->h); evas_object_resize(sh->object[2], sh->ds->conf->shadow_x + sh->ds->conf->blur_size, sh->h); evas_object_image_fill_set(sh->object[2], 0, 0, sh->ds->conf->blur_size + sh->ds->conf->shadow_x, sh->h); evas_object_resize(sh->object[3], sh->w + (sh->ds->conf->blur_size * 2), sh->ds->conf->blur_size + sh->ds->conf->shadow_y); evas_object_image_fill_set(sh->object[3], 0, 0, sh->w + (sh->ds->conf->blur_size * 2), sh->ds->conf->blur_size + sh->ds->conf->shadow_y); } else { sh->reshape = 1; } } else { sh->reshape = 1; sh->toosmall = toosmall; } } static void _ds_shadow_shaperects(Shadow *sh) { /* the window shape changed - well we have to recalc it */ sh->reshape = 1; } static int _ds_shadow_reshape(void *data) { Dropshadow *ds; Eina_List *l; ds = data; /* in idle time - if something needs a recalc... do it */ for (l = ds->shadows; l; l = l->next) { Shadow *sh; sh = l->data; if (sh->reshape) { sh->reshape = 0; _ds_shadow_recalc(sh); } } return 1; } static void _ds_edge_scan(Shpix *sp, Tilebuf *tb, int bsz, int x1, int yy1, int x2, int y2) { int x, y; unsigned char *ptr, *pptr; int val; if (x1 == x2) /* scan vert */ { pptr = sp->pix + ((yy1 - 1) * sp->w) + x1; ptr = sp->pix + (yy1 * sp->w) + x1; for (y = yy1; y <= y2; y++) { val = ptr[0] + ptr[-1] + pptr[0] + pptr[-1]; if ((val != 0) && (val != (255 * 4))) _tilebuf_add_redraw(tb, x1 - (bsz + 1), y - (bsz + 1), (bsz + 1) * 2, (bsz + 1) * 2); ptr += sp->w; pptr += sp->w; } } else if (yy1 == y2) /* scan horiz */ { pptr = sp->pix + ((yy1 - 1) * sp->w) + x1; ptr = sp->pix + (yy1 * sp->w) + x1; for (x = x1; x <= x2; x++) { val = ptr[0] + ptr[-1] + pptr[0] + pptr[-1]; if ((val != 0) && (val != (255 * 4))) _tilebuf_add_redraw(tb, x - (bsz + 1), yy1 - (bsz + 1), (bsz + 1) * 2, (bsz + 1) * 2); ptr++; pptr++; } } } static void _ds_shadow_recalc(Shadow *sh) { Eina_List *rects = NULL; rects = e_container_shape_rects_get(sh->shape); if ((sh->w < ((sh->ds->conf->blur_size * 2) + 2)) || (sh->h < ((sh->ds->conf->blur_size * 2) + 2))) sh->toosmall = 1; else sh->toosmall = 0; if ((rects) || (sh->toosmall)) { Eina_List *l, *ll; Shpix *sp; int shw, shh, bsz; int x1, yy1, x2, y2; if ((!rects) && (sh->toosmall)) sh->square = 1; else sh->square = 0; shw = sh->w; shh = sh->h; bsz = sh->ds->conf->blur_size; if (sh->use_shared) { _ds_shared_unuse(sh->ds); sh->use_shared = 0; } sp = _ds_shpix_new(shw + (bsz * 2), shh + (bsz * 2)); if (sp) { Tilebuf *tb; _ds_shadow_obj_shutdown(sh); if (!rects) { _ds_shpix_fill(sp, 0, 0, shw + (bsz * 2), bsz, 0); _ds_shpix_fill(sp, 0, bsz + shh, shw + (bsz * 2), bsz, 0); _ds_shpix_fill(sp, 0, bsz, bsz, shh, 0); _ds_shpix_fill(sp, bsz + shw, bsz, bsz, shh, 0); _ds_shpix_fill(sp, bsz, bsz, shw, shh, 255); } else { _ds_shpix_fill(sp, 0, 0, shw + (bsz * 2), shh + (bsz * 2), 0); for (l = rects; l; l = l->next) { E_Rect *r; r = l->data; x1 = bsz + r->x; yy1 = bsz + r->y; x2 = bsz + r->x + r->w - 1; y2 = bsz + r->y + r->h - 1; _ds_shpix_fill(sp, x1, yy1, (x2 - x1) + 1, (y2 - yy1) + 1, 255); } } tb = _tilebuf_new(shw + (bsz * 2), shh + (bsz * 2)); if (tb) { Eina_List *brects; _tilebuf_set_tile_size(tb, 16, 16); /* find edges */ if (rects) { for (l = rects; l; l = l->next) { E_Rect *r; r = l->data; x1 = bsz + r->x; yy1 = bsz + r->y; x2 = bsz + r->x + r->w - 1; y2 = bsz + r->y + r->h - 1; if (x1 < 1) x1 = 1; if (x1 >= (sp->w - 1)) x1 = (sp->w - 1) - 1; if (x2 < 1) x1 = 1; if (x2 >= (sp->w - 1)) x2 = (sp->w - 1) - 1; if (yy1 < 1) yy1 = 1; if (yy1 >= (sp->h - 1)) yy1 = (sp->h - 1) - 1; if (y2 < 1) yy1 = 1; if (y2 >= (sp->h - 1)) y2 = (sp->h - 1) - 1; _ds_edge_scan(sp, tb, bsz, x1, yy1, x2 + 1, yy1); _ds_edge_scan(sp, tb, bsz, x1, y2 + 1, x2 + 1, y2 + 1); _ds_edge_scan(sp, tb, bsz, x1, yy1, x1, y2 + 1); _ds_edge_scan(sp, tb, bsz, x2 + 1, yy1, x2 + 1, y2 + 1); } } /* its a rect - just add the rect outline */ else { _tilebuf_add_redraw(tb, 0, 0, shw + (bsz * 2), (bsz + 1) * 2); _tilebuf_add_redraw(tb, 0, (bsz + 1) * 2, (bsz + 1) * 2, sp->h - (2 * ((bsz + 1) * 2))); _tilebuf_add_redraw(tb, sp->w - ((bsz + 1) * 2), (bsz + 1) * 2, (bsz + 1) * 2, sp->h - (2 * ((bsz + 1) * 2))); _tilebuf_add_redraw(tb, 0, sp->h - ((bsz + 1) * 2), shw + (bsz * 2), (bsz + 1) * 2); } brects = _tilebuf_get_render_rects(tb); #if 0 /* enable this to see how dropshadow minimises what it has to go blur */ printf("BRTECTS:\n"); for (l = brects; l; l = l->next) { E_Rect *r; r = l->data; _ds_shpix_fill(sp, r->x, r->y, r->w, r->h, 255); /* printf(" %i,%i %ix%i\n", r->x, r->y, r->w, r->h);*/ } printf("done\n"); #else _ds_shpix_blur_rects(sp, brects, sh->ds->table.gauss2, bsz, sh->ds->conf->quality); #endif _ds_shadow_obj_init_rects(sh, brects); for (l = brects, ll = sh->object_list; l && ll; l = l->next, ll = ll->next) { Shadow_Object *so; E_Rect *r; r = l->data; so = ll->data; evas_object_image_smooth_scale_set(so->obj, 1); evas_object_move(so->obj, sh->x + so->x + sh->ds->conf->shadow_x - sh->ds->conf->blur_size, sh->y + so->y + sh->ds->conf->shadow_y - sh->ds->conf->blur_size); evas_object_resize(so->obj, r->w, r->h); evas_object_image_fill_set(so->obj, 0, 0, r->w, r->h); if (sh->visible) evas_object_show(so->obj); _ds_shpix_object_set(sp, so->obj, r->x, r->y, r->w, r->h); } _ds_shpix_free(sp); _tilebuf_free_render_rects(brects); _tilebuf_free(tb); } } } else { int bsz, shx, shy; _ds_shadow_obj_init(sh); sh->square = 1; shx = sh->ds->conf->shadow_x; shy = sh->ds->conf->shadow_y; bsz = sh->ds->conf->blur_size; if (sh->use_shared) { printf("EEEK using shared already!!\n"); } else { _ds_shadow_obj_shutdown(sh); _ds_shadow_obj_init(sh); _ds_shared_use(sh->ds, sh); sh->use_shared = 1; } if (shx >= bsz) { if (shy >= bsz) { /* Case 4: * X2 * 33 */ } else { /* Case 3: * 00 * X2 * 33 */ } } else { if (shy >= bsz) { /* Case 2: * 1X2 * 333 */ } else { /* Case 1: * 000 * 1X2 * 333 */ _ds_shstore_object_set(sh->ds->shared.shadow[0], sh->object[0]); _ds_shstore_object_set(sh->ds->shared.shadow[1], sh->object[1]); _ds_shstore_object_set(sh->ds->shared.shadow[2], sh->object[2]); _ds_shstore_object_set(sh->ds->shared.shadow[3], sh->object[3]); evas_object_image_smooth_scale_set(sh->object[0], 0); evas_object_move(sh->object[0], sh->x + shx - bsz, sh->y + shy - bsz); evas_object_image_border_set(sh->object[0], (bsz * 2), (bsz * 2), 0, 0); evas_object_resize(sh->object[0], sh->w + (bsz * 2), bsz - shy); evas_object_image_fill_set(sh->object[0], 0, 0, sh->w + (bsz) * 2, bsz - shy); evas_object_image_smooth_scale_set(sh->object[1], 0); evas_object_move(sh->object[1], sh->x + shx - bsz, sh->y); evas_object_image_border_set(sh->object[1], 0, 0, bsz + shy, bsz - shy); evas_object_resize(sh->object[1], bsz - shx, sh->h); evas_object_image_fill_set(sh->object[1], 0, 0, bsz - shx, sh->h); evas_object_image_smooth_scale_set(sh->object[2], 0); evas_object_move(sh->object[2], sh->x + sh->w, sh->y); evas_object_image_border_set(sh->object[2], 0, 0, bsz + shy, bsz - shy); evas_object_resize(sh->object[2], bsz + shx, sh->h); evas_object_image_fill_set(sh->object[2], 0, 0, bsz + shx, sh->h); evas_object_image_smooth_scale_set(sh->object[3], 0); evas_object_move(sh->object[3], sh->x + shx - bsz, sh->y + sh->h); evas_object_image_border_set(sh->object[3], (bsz * 2), (bsz * 2), 0, 0); evas_object_resize(sh->object[3], sh->w + (bsz * 2), bsz + shy); evas_object_image_fill_set(sh->object[3], 0, 0, sh->w + (bsz * 2), bsz + shy); } } if (sh->visible) { evas_object_show(sh->object[0]); evas_object_show(sh->object[1]); evas_object_show(sh->object[2]); evas_object_show(sh->object[3]); } } } static void _ds_config_darkness_set(Dropshadow *ds, double v) { Eina_List *l, *ll; if (v < 0.0) v = 0.0; else if (v > 1.0) v = 1.0; for (l = ds->shadows; l; l = l->next) { Shadow *sh; int i; sh = l->data; if (sh->object_list) { for (ll = sh->object_list; ll; ll = ll->next) { Shadow_Object *so; so = ll->data; evas_object_color_set(so->obj, 0, 0, 0, 255 * v); } } else { for (i = 0; i < 4; i++) evas_object_color_set(sh->object[i], 0, 0, 0, 255 * v); } } } static void _ds_config_shadow_xy_set(Dropshadow *ds, int x __UNUSED__, int y __UNUSED__) { Eina_List *l; if (ds->conf->shadow_x >= ds->conf->blur_size) ds->conf->shadow_x = ds->conf->blur_size - 1; if (ds->conf->shadow_y >= ds->conf->blur_size) ds->conf->shadow_y = ds->conf->blur_size - 1; for (l = ds->shadows; l; l = l->next) { Shadow *sh; sh = l->data; _ds_shadow_obj_clear(sh); _ds_shadow_shaperects(sh); } e_config_save_queue(); } static void _ds_config_blur_set(Dropshadow *ds, int blur) { Eina_List *l; if (blur < 0) blur = 0; if (ds->conf->shadow_x >= blur) ds->conf->shadow_x = blur - 1; if (ds->conf->shadow_y >= blur) ds->conf->shadow_y = blur - 1; _ds_blur_init(ds); for (l = ds->shadows; l; l = l->next) { Shadow *sh; sh = l->data; _ds_shadow_obj_clear(sh); _ds_shadow_shaperects(sh); } e_config_save_queue(); } static void _ds_config_quality_set(Dropshadow *ds, int q) { Eina_List *l; if (q < 1) q = 1; if (q > 4) q = 4; if (q == 3) q = 4; if (ds->conf->quality == q) return; ds->conf->quality = q; _ds_blur_init(ds); for (l = ds->shadows; l; l = l->next) { Shadow *sh; sh = l->data; _ds_shadow_obj_clear(sh); _ds_shadow_shaperects(sh); } e_config_save_queue(); } static void _ds_blur_init(Dropshadow *ds) { int i; if (ds->table.gauss) free(ds->table.gauss); ds->table.gauss_size = (ds->conf->blur_size * 2) - 1; ds->table.gauss = calloc(1, ds->table.gauss_size * sizeof(unsigned char)); ds->table.gauss[ds->conf->blur_size - 1] = 255; for (i = 1; i < (ds->conf->blur_size - 1); i++) { double v; v = (double)i / (ds->conf->blur_size - 2); ds->table.gauss[ds->conf->blur_size - 1 + i] = ds->table.gauss[ds->conf->blur_size - 1 - i] = _ds_gauss_int(-1.5 + (v * 3.0)) * 255.0; } if (ds->table.gauss2) free(ds->table.gauss2); ds->table.gauss2_size = (ds->conf->blur_size * 2) - 1; ds->table.gauss2 = calloc(1, ds->table.gauss2_size * sizeof(unsigned char)); ds->table.gauss2[ds->conf->blur_size - 1] = 255; for (i = 1; i < (ds->conf->blur_size - 1); i++) { double v; v = (double)i / (ds->conf->blur_size - 2); ds->table.gauss2[ds->conf->blur_size - 1 + i] = ds->table.gauss2[ds->conf->blur_size - 1 - i] = _ds_gauss_int(-1.5 + (v * 3.0)) * 255.0; } } static double _ds_gauss_int(double x) { double x2; double x3; if (x > 1.5) return 0.0; if (x < -1.5) return 1.0; x2 = x * x; x3 = x2 * x; if (x > 0.5) return .5625 - ( x3 * (1.0 / 6.0) - 3 * x2 * (1.0 / 4.0) + 1.125 * x); if (x > -0.5) return 0.5 - (0.75 * x - x3 * (1.0 / 3.0)); return 0.4375 + (-x3 * (1.0 / 6.0) - 3 * x2 * (1.0 / 4.0) - 1.125 * x); } static void _ds_gauss_blur_h(unsigned char *pix, unsigned char *pix_dst, int pix_w, int pix_h __UNUSED__, unsigned char *lut, int blur, int q, int rx, int ry, int rxx, int ryy) { int x, y; int i, sum, weight, x1, x2, l, l1, l2, wt; unsigned char *p1, *p2, *pp; int full, useful; full = 0; for (i = 0; i < (blur * 2) - 1; i++) full += lut[i]; for (x = rx; x < rxx; x += q) { useful = 1; x1 = x - (blur - 1); l1 = 0; x2 = x + (blur - 1); l2 = (blur * 2) - 2; if (x1 < 0) { useful = 0; l1 -= x1; x1 = 0; } if (x2 >= pix_w) { useful = 0; l2 -= x2 - pix_w + 1; } pp = pix + x1 + (ry * pix_w); p2 = pix_dst + x + (ry * pix_w); if (useful) { for (y = ry; y < ryy; y++) { p1 = pp; #ifdef MMX /* sum 4 pixels at once */ pxor_r2r(mm7, mm7); /* mm7 = 00000000 */ pxor_r2r(mm2, mm2); /* mm2 = 00000000 */ for (l = 0; l <= (l2 - 3); l += 4) { movd_m2r(((int *)p1)[0], mm0); /* mm0 = 0000abcd */ movd_m2r(((int *)(&lut[l]))[0], mm1); /* mm1 = 0000wxyz */ punpcklbw_r2r(mm2, mm0); /* mm0 = 0a0b0c0d */ punpcklbw_r2r(mm2, mm1); /* mm1 = 0w0x0y0z */ pmaddwd_r2r(mm0, mm1); /* mm1 = (a * w) + (b * x) | (c * y) + (d * z) */ paddd_r2r(mm1, mm7); /* mm7 += (c * y) + (d * z) */ psrlq_i2r(32, mm1); /* mm0 = 0000 | (a * w) + (b * x) */ paddd_r2r(mm1, mm7); /* mm7 += (a * w) + (b * x) */ p1 += 4; } movd_r2m(mm7, sum); /* sum = mm7 */ for (; l <= l2; l++) { sum += (int)(*p1) * (int)lut[l]; p1++; } #else sum = 0; for (l = 0; l <= l2; l++) { sum += (int)(*p1) * (int)lut[l]; p1++; } #endif if (full > 0) *p2 = sum / full; p2 += pix_w; pp += pix_w; } } else { for (y = ry; y < ryy; y++) { p1 = pp; sum = 0; weight = 0; for (l = l1; l <= l2; l++) { wt = lut[l]; weight += wt; sum += (int)(*p1) * (int)wt; p1++; } if (weight > 0) *p2 = sum / weight; p2 += pix_w; pp += pix_w; } } /* if its an even number of pixels - force the last row to be done too * as we can't really interpolate that */ if ((q == 2) && (x == (rxx - 2))) x--; else if ((q == 4) && (x >= (rxx - 4)) && (x < (rxx - 1))) x = rxx - 1 - 4; } if (q == 2) { for (x = rx + 1; x < rxx; x += q) { p2 = pix_dst + x + (ry * pix_w); for (y = ry; y < ryy; y++) { *p2 = ((*(p2 - 1)) + (*(p2 + 1))) / 2; p2 += pix_w; } if (x == (rxx - 3)) break; } } else if (q == 4) { for (x = rx + 1; x < rxx; x += q) { /* 3 pix left to interp */ if (x <= (rxx - 4)) { p2 = pix_dst + x + 1 + (ry * pix_w); for (y = ry; y < ryy; y++) { *p2 = ((*(p2 - 2)) + (*(p2 + 2))) / 2; *(p2 - 1) = ((*(p2 - 2)) + (*(p2))) / 2; *(p2 + 1) = ((*(p2 + 2)) + (*(p2))) / 2; p2 += pix_w; } } /* 1 pix left to interp */ else if (x == (rxx - 2)) { p2 = pix_dst + x + (ry * pix_w); for (y = ry; y < ryy; y++) { *p2 = ((*(p2 - 1)) + (*(p2 + 1))) / 2; p2 += pix_w; } break; } /* 2 pix left to interp */ else if (x == (rxx - 3)) { p2 = pix_dst + x + (ry * pix_w); for (y = ry; y < ryy; y++) { *p2 = (((*(p2 - 1)) * 2) + (*(p2 + 2))) / 3; *(p2 + 1) = ((*(p2 - 1)) + ((*(p2 + 2)) * 2)) / 3; p2 += pix_w; } break; } else if (x == (rxx - 1)) break; } } #ifdef MMX emms(); #endif } static void _ds_gauss_blur_v(unsigned char *pix, unsigned char *pix_dst, int pix_w, int pix_h, unsigned char *lut, int blur, int q, int rx, int ry, int rxx, int ryy) { int x, y; int i, sum, weight, l, l1, l2, wt, yy1, y2; unsigned char *p1, *p2, *pp; int full, useful; full = 0; for (i = 0; i < (blur * 2) - 1; i++) full += lut[i]; for (y = ry; y < ryy; y += q) { useful = 1; yy1 = y - (blur - 1); l1 = 0; y2 = y + (blur - 1); l2 = (blur * 2) - 2; if (yy1 < 0) { useful = 0; l1 -= yy1; yy1 = 0; } if (y2 >= pix_h) { useful = 0; l2 -= y2 - pix_h + 1; } pp = pix + (yy1 * pix_w) + rx; p2 = pix_dst + (y * pix_w) + rx; if (useful) { for (x = rx; x < rxx; x++) { p1 = pp; #ifdef MMX /* sum 4 pixels at once */ pxor_r2r(mm7, mm7); /* mm7 = 00000000 */ pxor_r2r(mm2, mm2); /* mm2 = 00000000 */ for (l = 0; l <= (l2 - 3); l += 4) { tpix = (p1[0]); p1 += pix_w; tpix |= (p1[0] << 8); p1 += pix_w; tpix |= (p1[0] << 16); p1 += pix_w; tpix |= (p1[0] << 24); p1 += pix_w; movd_m2r(tpix, mm0); /* mm0 = 0000abcd */ movd_m2r(((int *)(&lut[l]))[0], mm1); /* mm1 = 0000wxyz */ punpcklbw_r2r(mm2, mm0); /* mm0 = 0a0b0c0d */ punpcklbw_r2r(mm2, mm1); /* mm1 = 0w0x0y0z */ pmaddwd_r2r(mm0, mm1); /* mm1 = (a * w) + (b * x) | (c * y) + (d * z) */ paddd_r2r(mm1, mm7); /* mm7 += (c * y) + (d * z) */ psrlq_i2r(32, mm1); /* mm0 = 0000 | (a * w) + (b * x) */ paddd_r2r(mm1, mm7); /* mm7 += (a * w) + (b * x) */ } movd_r2m(mm7, sum); /* sum = mm7 */ for (; l <= l2; l++) { sum += (int)(*p1) * (int)lut[l]; p1 += pix_w; } #else sum = 0; for (l = 0; l <= l2; l++) { sum += (int)(*p1) * (int)lut[l]; p1 += pix_w; } #endif if (full > 0) *p2 = sum / full; p2++; pp++; } } else { for (x = rx; x < rxx; x++) { p1 = pp; sum = 0; weight = 0; for (l = l1; l <= l2; l++) { wt = lut[l]; weight += wt; sum += (int)(*p1) * wt; p1 += pix_w; } if (weight > 0) *p2 = sum / weight; p2++; pp++; } } /* if its an even number of pixels - force the last row to be done too * as we can't really interpolate that */ if ((q == 2) && (y == (ryy - 2))) y--; else if ((q == 4) && (y >= (ryy - 4)) && (y < (ryy - 1))) y = ryy - 1 - 4; } if (q == 2) { for (y = ry + 1; y < ryy; y += q) { p2 = pix_dst + (y * pix_w) + rx; for (x = rx; x < rxx; x++) { *p2 = ((*(p2 - pix_w)) + (*(p2 + pix_w))) / 2; p2++; } if (y == (ryy - 3)) break; } } else if (q == 4) { for (y = ry + 1; y < ryy; y += q) { /* 3 pix left to interp */ if (y <= (ryy - 4)) { p2 = pix_dst + ((y + 1) * pix_w) + rx; for (x = rx; x < rxx; x++) { *p2 = ((*(p2 - (pix_w * 2))) + (*(p2 + (pix_w * 2)))) / 2; *(p2 - pix_w) = ((*(p2 - (pix_w * 2))) + (*(p2))) / 2; *(p2 + pix_w) = ((*(p2 + (pix_w * 2))) + (*(p2))) / 2; p2++; } } /* 1 pix left to interp */ else if (y == (ryy - 2)) { p2 = pix_dst + (y * pix_w) + rx; for (x = rx; x < rxx; x++) { *p2 = ((*(p2 - pix_w)) + (*(p2 + pix_w))) / 2; p2++; } break; } /* 2 pix left to interp */ else if (y == (ryy - 3)) { p2 = pix_dst + (y * pix_w) + rx; for (x = rx; x < rxx; x++) { *p2 = (((*(p2 - pix_w)) * 2) + (*(p2 + (pix_w * 2)))) / 3; *(p2 + pix_w) = ((*(p2 - pix_w)) + ((*(p2 + (pix_w * 2))) * 2)) / 3; p2++; } break; } else if (y == (ryy - 1)) break; } } #ifdef MMX emms(); #endif } static Shpix * _ds_shpix_new(int w, int h) { Shpix *sp; sp = calloc(1, sizeof(Shpix)); sp->w = w; sp->h = h; sp->pix = malloc(w * h * sizeof(unsigned char)); if (!sp->pix) { free(sp); return NULL; } return sp; } static void _ds_shpix_free(Shpix *sp) { if (!sp) return; if (sp->pix) free(sp->pix); free(sp); } static void _ds_shpix_fill(Shpix *sp, int x, int y, int w, int h, unsigned char val) { int xx, yy, jump; unsigned char *p; if (!sp) return; if ((w < 1) || (h < 1)) return; if (x < 0) { w += x; x = 0; if (w < 1) return; } if (x >= sp->w) return; if ((x + w) > (sp->w)) w = sp->w - x; if (y < 0) { h += y; y = 0; if (h < 1) return; } if (y >= sp->h) return; if ((y + h) > (sp->h)) h = sp->h - y; p = sp->pix + (y * sp->w) + x; jump = sp->w - w; for (yy = 0; yy < h; yy++) { for (xx = 0; xx < w; xx++) { *p = val; p++; } p += jump; } } static void _ds_shpix_blur(Shpix *sp, int x, int y, int w, int h, unsigned char *blur_lut, int blur_size, int q) { Shpix *sp2; if (!sp) return; if (blur_size < 1) return; if ((w < 1) || (h < 1)) return; if (x < 0) { w += x; x = 0; if (w < 1) return; } if (x >= sp->w) return; if ((x + w) > (sp->w)) w = sp->w - x; if (y < 0) { h += y; y = 0; if (h < 1) return; } if (y >= sp->h) return; if ((y + h) > (sp->h)) h = sp->h - y; sp2 = _ds_shpix_new(sp->w, sp->h); if (!sp2) return; /* FIXME: copy the inverse rects from rects list */ memcpy(sp2->pix, sp->pix, sp->w * sp->h); _ds_gauss_blur_h(sp->pix, sp2->pix, sp->w, sp->h, blur_lut, blur_size, q, x, y, x + w, y + h); _ds_gauss_blur_v(sp2->pix, sp->pix, sp->w, sp->h, blur_lut, blur_size, q, x, y, x + w, y + h); _ds_shpix_free(sp2); } static void _ds_shpix_blur_rects(Shpix *sp, Eina_List *rects, unsigned char *blur_lut, int blur_size, int q) { Shpix *sp2; Eina_List *l; if (!sp) return; if (blur_size < 1) return; sp2 = _ds_shpix_new(sp->w, sp->h); if (!sp2) return; /* FIXME: copy the inverse rects from rects list */ memcpy(sp2->pix, sp->pix, sp->w * sp->h); for (l = rects; l; l = l->next) { E_Rect *r; int x, y, w, h; r = l->data; x = r->x; y = r->y; w = r->w; h = r->h; if ((w < 1) || (h < 1)) continue; if (x < 0) { w += x; x = 0; if (w < 1) continue; } if (x >= sp->w) continue; if ((x + w) > (sp->w)) w = sp->w - x; if (y < 0) { h += y; y = 0; if (h < 1) continue; } if (y >= sp->h) continue; if ((y + h) > (sp->h)) h = sp->h - y; _ds_gauss_blur_h(sp->pix, sp2->pix, sp->w, sp->h, blur_lut, blur_size, q, x, y, x + w, y + h); } for (l = rects; l; l = l->next) { E_Rect *r; int x, y, w, h; r = l->data; x = r->x; y = r->y; w = r->w; h = r->h; if ((w < 1) || (h < 1)) continue; if (x < 0) { w += x; x = 0; if (w < 1) continue; } if (x >= sp->w) continue; if ((x + w) > (sp->w)) w = sp->w - x; if (y < 0) { h += y; y = 0; if (h < 1) continue; } if (y >= sp->h) continue; if ((y + h) > (sp->h)) h = sp->h - y; _ds_gauss_blur_v(sp2->pix, sp->pix, sp2->w, sp2->h, blur_lut, blur_size, q, x, y, x + w, y + h); } _ds_shpix_free(sp2); } static void _ds_shpix_object_set(Shpix *sp, Evas_Object *o, int x, int y, int w, int h) { unsigned char *p; unsigned int *pix2, *p2; int xx, yy, jump; if (!sp) return; if (!o) return; if ((w < 1) || (h < 1)) return; if (x < 0) { w += x; x = 0; if (w < 1) return; } if (x >= sp->w) return; if ((x + w) > (sp->w)) w = sp->w - x; if (y < 0) { h += y; y = 0; if (h < 1) return; } if (y >= sp->h) return; if ((y + h) > (sp->h)) h = sp->h - y; evas_object_image_size_set(o, w, h); evas_object_image_alpha_set(o, 1); pix2 = evas_object_image_data_get(o, 1); if (pix2) { p = sp->pix + (y * sp->w) + x; jump = sp->w - w; p2 = pix2; for (yy = 0; yy < h; yy++) { #ifdef MMX /* expand 2 pixels at once */ for (xx = 0; xx < (w - 1); xx += 2) { pix = (p[1] << 24) | (p[0] << 8); movd_m2r(pix, mm1); /* mm1 = A0a0 */ pxor_r2r(mm0, mm0); /* mm0 = 00000000 */ punpcklbw_r2r(mm1, mm0); /* mm0 = A000a000 */ movq_r2m(mm0, p2[0]); /* *p2 = mm0; */ p2 += 2; p += 2; } for (; xx < w; xx++) { *p2 = ((*p) << 24); p2++; p++; } #else for (xx = 0; xx < w; xx++) { *p2 = ((*p) << 24); p2++; p++; } #endif p += jump; } evas_object_image_data_set(o, pix2); evas_object_image_data_update_add(o, 0, 0, w, h); } #ifdef MMX /* we did mmx stuff - cleanup */ emms(); #else #endif } static void _ds_shared_free(Dropshadow *ds) { int i; for (i = 0; i < 4; i++) { if (ds->shared.shadow[i]) { _ds_shstore_free(ds->shared.shadow[i]); ds->shared.shadow[i] = NULL; } } ds->shared.ref = 0; } static void _ds_shared_use(Dropshadow *ds, Shadow *sh) { if (ds->shared.ref == 0) { Shpix *sp; int shw, shh, bsz, shx, shy; shx = sh->ds->conf->shadow_x; shy = sh->ds->conf->shadow_y; shw = sh->w; shh = sh->h; bsz = sh->ds->conf->blur_size; if (shw > ((bsz * 2) + 2)) shw = (bsz * 2) + 2; if (shh > ((bsz * 2) + 2)) shh = (bsz * 2) + 2; sp = _ds_shpix_new(shw + (bsz * 2), shh + (bsz * 2)); if (sp) { _ds_shpix_fill(sp, 0, 0, shw + (bsz * 2), bsz, 0); _ds_shpix_fill(sp, 0, bsz + shh, shw + (bsz * 2), bsz, 0); _ds_shpix_fill(sp, 0, bsz, bsz, shh, 0); _ds_shpix_fill(sp, bsz + shw, bsz, bsz, shh, 0); _ds_shpix_fill(sp, bsz, bsz, shw, shh, 255); if (shx >= bsz) { if (shy >= bsz) { /* Case 4: * X2 * 33 */ } else { /* Case 3: * 00 * X2 * 33 */ } } else { if (shy >= bsz) { /* Case 2: * 1X2 * 333 */ } else { /* Case 1: * 000 * 1X2 * 333 */ _ds_shpix_blur(sp, 0, 0, shw + (bsz * 2), shh + (bsz * 2), ds->table.gauss, bsz, ds->conf->quality); ds->shared.shadow[0] = _ds_shstore_new(sp, 0, 0, shw + (bsz * 2), bsz - shy); ds->shared.shadow[1] = _ds_shstore_new(sp, 0, bsz - shy, bsz - shx, shh); ds->shared.shadow[2] = _ds_shstore_new(sp, shw + bsz - shx, bsz - shy, bsz + shx, shh); ds->shared.shadow[3] = _ds_shstore_new(sp, 0, bsz - shy + shh, shw + (bsz * 2), bsz + shy); } } _ds_shpix_free(sp); } } ds->shared.ref++; } static void _ds_shared_unuse(Dropshadow *ds) { ds->shared.ref--; if (ds->shared.ref == 0) _ds_shared_free(ds); } static Shstore * _ds_shstore_new(Shpix *sp, int x, int y, int w, int h) { Shstore *st; unsigned char *p; unsigned int *p2; int xx, yy, jump; if (!sp) return NULL; if ((w < 1) || (h < 1)) return NULL; if (x < 0) { w += x; x = 0; if (w < 1) return NULL; } if (x >= sp->w) return NULL; if ((x + w) > (sp->w)) w = sp->w - x; if (y < 0) { h += y; y = 0; if (h < 1) return NULL; } if (y >= sp->h) return NULL; if ((y + h) > (sp->h)) h = sp->h - y; st = calloc(1, sizeof(Shstore)); if (!st) return NULL; st->pix = malloc(w * h * sizeof(unsigned int)); if (!st->pix) { free(st); return NULL; } st->w = w; st->h = h; p = sp->pix + (y * sp->w) + x; jump = sp->w - w; p2 = st->pix; for (yy = 0; yy < h; yy++) { for (xx = 0; xx < w; xx++) { *p2 = ((*p) << 24); p2++; p++; } p += jump; } return st; } static void _ds_shstore_free(Shstore *st) { if (!st) return; free(st->pix); free(st); } static void _ds_shstore_object_set(Shstore *st, Evas_Object *o) { evas_object_image_size_set(o, st->w, st->h); evas_object_image_alpha_set(o, 1); evas_object_image_data_set(o, st->pix); evas_object_image_data_update_add(o, 0, 0, st->w, st->h); } static void _ds_object_unset(Evas_Object *o) { evas_object_image_data_set(o, NULL); evas_object_image_size_set(o, 0, 0); } static int _tilebuf_x_intersect(Tilebuf *tb, int x, int w, int *x1, int *x2, int *x1_fill, int *x2_fill) { return _tilebuf_intersect(tb->tile_size.w, tb->outbuf_w, tb->tiles.w, x, w, x1, x2, x1_fill, x2_fill); } static int _tilebuf_y_intersect(Tilebuf *tb, int y, int h, int *yy1, int *y2, int *y1_fill, int *y2_fill) { return _tilebuf_intersect(tb->tile_size.h, tb->outbuf_h, tb->tiles.h, y, h, yy1, y2, y1_fill, y2_fill); } static int _tilebuf_intersect(int tsize, int tlen, int tnum, int x, int w, int *x1, int *x2, int *x1_fill, int *x2_fill) { int p1, p2; /* initial clip out of region */ if ((x + w) <= 0) return 0; if (x >= tlen) return 0; /* adjust x & w so it all fits in region */ if (x < 0) { w += x; x = 0; } if (w < 0) return 0; if ((x + w) > tlen) w = tlen - x; /* now figure if the first edge is fully filling its tile */ p1 = (x) / tsize; if ((p1 * tsize) == (x)) *x1_fill = 1; else *x1_fill = 0; *x1 = p1; /* now figure if the last edge is fully filling its tile */ p2 = (x + w - 1) / tsize; if (((p2 + 1) * tsize) == (x + w)) *x2_fill = 1; else *x2_fill = 0; *x2 = p2; return 1; (void)tnum; } static void _tilebuf_setup(Tilebuf *tb) { if (tb->tiles.tiles) free(tb->tiles.tiles); tb->tiles.tiles = NULL; tb->tiles.w = (tb->outbuf_w + (tb->tile_size.w - 1)) / tb->tile_size.w; tb->tiles.h = (tb->outbuf_h + (tb->tile_size.h - 1)) / tb->tile_size.h; tb->tiles.tiles = malloc(tb->tiles.w * tb->tiles.h * sizeof(Tilebuf_Tile)); if (!tb->tiles.tiles) { tb->tiles.w = 0; tb->tiles.h = 0; return; } memset(tb->tiles.tiles, 0, tb->tiles.w * tb->tiles.h * sizeof(Tilebuf_Tile)); } static Tilebuf * _tilebuf_new(int w, int h) { Tilebuf *tb; tb = calloc(1, sizeof(Tilebuf)); if (!tb) return NULL; tb->tile_size.w = 16; tb->tile_size.h = 16; tb->outbuf_w = w; tb->outbuf_h = h; return tb; } static void _tilebuf_free(Tilebuf *tb) { if (tb->tiles.tiles) free(tb->tiles.tiles); free(tb); } static void _tilebuf_set_tile_size(Tilebuf *tb, int tw, int th) { tb->tile_size.w = tw; tb->tile_size.h = th; _tilebuf_setup(tb); } static int _tilebuf_add_redraw(Tilebuf *tb, int x, int y, int w, int h) { int tx1, tx2, ty1, ty2, tfx1, tfx2, tfy1, tfy2, xx, yy; int num; num = 0; if (_tilebuf_x_intersect(tb, x, w, &tx1, &tx2, &tfx1, &tfx2) && _tilebuf_y_intersect(tb, y, h, &ty1, &ty2, &tfy1, &tfy2)) { for (yy = ty1; yy <= ty2; yy++) { Tilebuf_Tile *tbt; tbt = &(TILE(tb, tx1, yy)); for (xx = tx1; xx <= tx2; xx++) { tbt->redraw = 1; num++; tbt++; } } } return num; } static Eina_List * _tilebuf_get_render_rects(Tilebuf *tb) { Eina_List *rects = NULL; int x, y; for (y = 0; y < tb->tiles.h; y++) { for (x = 0; x < tb->tiles.w; x++) { if (TILE(tb, x, y).redraw) { int can_expand_x = 1, can_expand_y = 1; E_Rect *r = NULL; int xx = 0, yy = 0; r = calloc(1, sizeof(E_Rect)); /* amalgamate tiles */ while (can_expand_x) { xx++; if ((x + xx) >= tb->tiles.w) can_expand_x = 0; else if (!(TILE(tb, x + xx, y).redraw)) can_expand_x = 0; if (can_expand_x) TILE(tb, x + xx, y).redraw = 0; } while (can_expand_y) { int i; yy++; if ((y + yy) >= tb->tiles.h) can_expand_y = 0; if (can_expand_y) { for (i = x; i < x + xx; i++) { if (!(TILE(tb, i, y + yy).redraw)) { can_expand_y = 0; break; } } } if (can_expand_y) { for (i = x; i < x + xx; i++) TILE(tb, i, y + yy).redraw = 0; } } TILE(tb, x, y).redraw = 0; r->x = x * tb->tile_size.w; r->y = y * tb->tile_size.h; r->w = (xx) * tb->tile_size.w; r->h = (yy) * tb->tile_size.h; if (r->x < 0) { r->w += r->x; r->x = 0; } if ((r->x + r->w) > tb->outbuf_w) r->w = tb->outbuf_w - r->x; if (r->y < 0) { r->h += r->y; r->y = 0; } if ((r->y + r->h) > tb->outbuf_h) r->h = tb->outbuf_h - r->y; if ((r->w <= 0) || (r->h <= 0)) free(r); else rects = eina_list_append(rects, r); x = x + (xx - 1); } } } return rects; } static void _tilebuf_free_render_rects(Eina_List *rects) { while (rects) { E_Rect *r; r = rects->data; rects = eina_list_remove_list(rects, rects); free(r); } } void _dropshadow_cb_config_updated(void *data) { Dropshadow *ds; ds = data; if (!ds) return; _ds_config_quality_set(ds, ds->conf->quality); _ds_config_darkness_set(ds, ds->conf->shadow_darkness); _ds_config_shadow_xy_set(ds, ds->conf->shadow_x, ds->conf->shadow_y); _ds_config_blur_set(ds, ds->conf->blur_size); }