#include "e.h" #include "e_cfg.h" #include "e_kbd.h" #include "e_slipshelf.h" #include "e_slipwin.h" #include "e_pwr.h" #include "e_busywin.h" #include "e_simplelock.h" #include "e_flaunch.h" #include "e_slipwin.h" #include "e_appwin.h" #include "e_syswin.h" #include "e_mod_main.h" #include "e_mod_layout.h" #include "e_mod_win.h" #include "e_mod_gad_wifi.h" #include "e_mod_gad_gsm.h" #include "e_mod_gad_usb.h" #include "e_mod_gad_bluetooth.h" /* this is needed to advertise a label for the module IN the code (not just * the .desktop file) but more specifically the api version it was compiled * for so E can skip modules that are compiled for an incorrect API version * safely) */ EAPI E_Module_Api e_modapi = { E_MODULE_API_VERSION, "Illume" }; /* called first thing when E inits the module */ EAPI void * e_modapi_init(E_Module *m) { /* set up the virtual keyboard */ e_cfg_init(m); e_kbd_init(m); e_busywin_init(); e_slipshelf_init(); e_slipwin_init(); e_pwr_init(); e_flaunch_init(); e_simplelock_init(m); e_appwin_init(); e_syswin_init(); _e_mod_layout_init(m); _e_mod_win_init(m); _e_mod_gad_wifi_init(m); _e_mod_gad_gsm_init(m); _e_mod_gad_usb_init(m); _e_mod_gad_bluetooth_init(m); return m; /* return NULL on failure, anything else on success. the pointer * returned will be set as m->data for convenience tracking */ } /* called on module shutdown - should clean up EVERYTHING or we leak */ EAPI int e_modapi_shutdown(E_Module *m) { _e_mod_gad_bluetooth_shutdown(); _e_mod_gad_usb_shutdown(); _e_mod_gad_gsm_shutdown(); _e_mod_gad_wifi_shutdown(); _e_mod_win_shutdown(); _e_mod_layout_shutdown(); e_syswin_shutdown(); e_appwin_shutdown(); e_simplelock_shutdown(); e_flaunch_shutdown(); e_pwr_shutdown(); e_slipwin_shutdown(); e_slipshelf_shutdown(); e_busywin_shutdown(); e_kbd_shutdown(); e_cfg_shutdown(); return 1; /* 1 for success, 0 for failure */ } /* called by E when it thinks this module shoudl go save any config it has */ EAPI int e_modapi_save(E_Module *m) { return e_cfg_save(); /* 1 for success, 0 for failure */ }