#ifndef BZ_H # define BZ_H # include typedef enum { BZ_OBJ_UNKNOWN, BZ_OBJ_BLUEZ, BZ_OBJ_ADAPTER, BZ_OBJ_DEVICE } Obj_Type; typedef struct _Obj Obj; struct _Obj { //// internal object data Eldbus_Object *obj; Eldbus_Proxy *proxy; Eldbus_Proxy *prop_proxy; Eldbus_Signal_Handler *prop_sig; unsigned int ref; Eina_Bool in_table : 1; Eina_Bool add_called : 1; Eina_Bool ping_ok : 1; Eina_Bool ping_busy : 1; Ecore_Timer *ping_timer; //// public data to read const char *path; Obj_Type type; //// data to be set by users of the obj void *data; // custom data void (*fn_change) (Obj *o); void (*fn_del) (Obj *o); //// obj properties Eina_Array *uuids; const char *address; const char *address_type; const char *name; const char *icon; const char *alias; const char *adapter; const char *modalias; unsigned int klass; unsigned short appearance; unsigned short txpower; short rssi; Eina_Bool paired : 1; Eina_Bool connected : 1; Eina_Bool trusted : 1; Eina_Bool blocked : 1; Eina_Bool legacy_pairing : 1; Eina_Bool services_resolved : 1; //// adapter specific properties unsigned int discoverable_timeout; unsigned int pairable_timeout; Eina_Bool discoverable : 1; Eina_Bool discovering : 1; Eina_Bool pairable : 1; Eina_Bool powered : 1; //// agent data for when devices ask to pair etc. const char *agent_request; Eldbus_Message *agent_msg_ok; Eldbus_Message *agent_msg_err; void (*agent_entry_fn) (Eldbus_Message *msg, const char *str); Eina_Bool agent_alert : 1; }; #define BZ_OBJ_CLASS_SERVICE_LIMITED_DISCOVERABLE (1 << 13) #define BZ_OBJ_CLASS_SERVICE_POSITIONING_BIT (1 << 16) #define BZ_OBJ_CLASS_SERVICE_NETWORKING_BIT (1 << 17) #define BZ_OBJ_CLASS_SERVICE_RENDERING_BIT (1 << 18) #define BZ_OBJ_CLASS_SERVICE_CAPTURING_BIT (1 << 19) #define BZ_OBJ_CLASS_SERVICE_OBJECT_TRANSFER_BIT (1 << 20) #define BZ_OBJ_CLASS_SERVICE_AUDIO_BIT (1 << 21) #define BZ_OBJ_CLASS_SERVICE_TELEPHONY_BIT (1 << 22) #define BZ_OBJ_CLASS_SERVICE_INFORMATION_BIT (1 << 23) #define BZ_OBJ_CLASS_MAJ_MASK (0x1f << 8) #define BZ_OBJ_CLASS_MAJ_MISC ( 0 << 8) #define BZ_OBJ_CLASS_MAJ_COMPUTER ( 1 << 8) #define BZ_OBJ_CLASS_MAJ_PHONE ( 2 << 8) #define BZ_OBJ_CLASS_MAJ_LAN ( 3 << 8) #define BZ_OBJ_CLASS_MAJ_AV ( 4 << 8) #define BZ_OBJ_CLASS_MAJ_PERIPHERAL ( 5 << 8) #define BZ_OBJ_CLASS_MAJ_IMAGING ( 6 << 8) #define BZ_OBJ_CLASS_MAJ_WEARABLE ( 7 << 8) #define BZ_OBJ_CLASS_MAJ_TOY ( 8 << 8) #define BZ_OBJ_CLASS_MAJ_HEALTH ( 9 << 8) #define BZ_OBJ_CLASS_MIN_COMPUTER_MASK (0x3f << 2) #define BZ_OBJ_CLASS_MIN_COMPUTER_DESKTOP ( 1 << 2) #define BZ_OBJ_CLASS_MIN_COMPUTER_SERVER ( 2 << 2) #define BZ_OBJ_CLASS_MIN_COMPUTER_LAPTOP ( 3 << 2) #define BZ_OBJ_CLASS_MIN_COMPUTER_CLAMSHELL ( 4 << 2) #define BZ_OBJ_CLASS_MIN_COMPUTER_PDA ( 5 << 2) #define BZ_OBJ_CLASS_MIN_COMPUTER_WEARABLE ( 6 << 2) #define BZ_OBJ_CLASS_MIN_COMPUTER_TABLET ( 7 << 2) #define BZ_OBJ_CLASS_MIN_PHONE_MASK (0x3f << 2) #define BZ_OBJ_CLASS_MIN_PHONE_CELL ( 1 << 2) #define BZ_OBJ_CLASS_MIN_PHONE_CORDLESS ( 2 << 2) #define BZ_OBJ_CLASS_MIN_PHONE_SMARTPHONE ( 3 << 2) #define BZ_OBJ_CLASS_MIN_PHONE_WIRED ( 4 << 2) #define BZ_OBJ_CLASS_MIN_PHONE_ISDN ( 5 << 2) #define BZ_OBJ_CLASS_MIN_LAN_MASK (0x07 << 5) #define BZ_OBJ_CLASS_MIN_LAN_AVAIL_7 ( 0 << 5) #define BZ_OBJ_CLASS_MIN_LAN_AVAIL_6 ( 1 << 5) #define BZ_OBJ_CLASS_MIN_LAN_AVAIL_5 ( 2 << 5) #define BZ_OBJ_CLASS_MIN_LAN_AVAIL_4 ( 3 << 5) #define BZ_OBJ_CLASS_MIN_LAN_AVAIL_3 ( 4 << 5) #define BZ_OBJ_CLASS_MIN_LAN_AVAIL_2 ( 5 << 5) #define BZ_OBJ_CLASS_MIN_LAN_AVAIL_1 ( 6 << 5) #define BZ_OBJ_CLASS_MIN_LAN_AVAIL_0 ( 7 << 5) #define BZ_OBJ_CLASS_MIN_AV_MASK (0x3f << 2) #define BZ_OBJ_CLASS_MIN_AV_WEARABLE_HEADSET ( 1 << 2) #define BZ_OBJ_CLASS_MIN_AV_HANDS_FREE ( 2 << 2) #define BZ_OBJ_CLASS_MIN_AV_MIC ( 4 << 2) #define BZ_OBJ_CLASS_MIN_AV_SPEAKER ( 5 << 2) #define BZ_OBJ_CLASS_MIN_AV_HEADPHONES ( 6 << 2) #define BZ_OBJ_CLASS_MIN_AV_PORTABLE_AUDIO ( 7 << 2) #define BZ_OBJ_CLASS_MIN_AV_CAR_AUDIO ( 8 << 2) #define BZ_OBJ_CLASS_MIN_AV_SET_TOP_BOX ( 9 << 2) #define BZ_OBJ_CLASS_MIN_AV_HIFI_AUDIO (10 << 2) #define BZ_OBJ_CLASS_MIN_AV_VCR (11 << 2) #define BZ_OBJ_CLASS_MIN_AV_VIDEO_CAMERA (12 << 2) #define BZ_OBJ_CLASS_MIN_AV_CAMCORDER (13 << 2) #define BZ_OBJ_CLASS_MIN_AV_VIDEO_MONITOR (14 << 2) #define BZ_OBJ_CLASS_MIN_AV_VIDEO_DISPLAY_SPEAKER (15 << 2) #define BZ_OBJ_CLASS_MIN_AV_VIDEO_CONFERENCE (16 << 2) #define BZ_OBJ_CLASS_MIN_AV_GAMING (18 << 2) #define BZ_OBJ_CLASS_MIN_PERIPHERAL_KEYBOARD_BIT ( 1 << 6) #define BZ_OBJ_CLASS_MIN_PERIPHERAL_MOUSE_BIT ( 1 << 7) #define BZ_OBJ_CLASS_MIN_PERIPHERAL_MASK2 (0x0f << 2) #define BZ_OBJ_CLASS_MIN_PERIPHERAL_JOYSTICK ( 1 << 2) #define BZ_OBJ_CLASS_MIN_PERIPHERAL_GAMEPAD ( 2 << 2) #define BZ_OBJ_CLASS_MIN_PERIPHERAL_REMOTE ( 3 << 2) #define BZ_OBJ_CLASS_MIN_PERIPHERAL_SENSING ( 4 << 2) #define BZ_OBJ_CLASS_MIN_PERIPHERAL_DIGITIZER_TAB ( 5 << 2) #define BZ_OBJ_CLASS_MIN_PERIPHERAL_CARD_READER ( 6 << 2) #define BZ_OBJ_CLASS_MIN_PERIPHERAL_PEN ( 7 << 2) #define BZ_OBJ_CLASS_MIN_PERIPHERAL_SCANNER ( 8 << 2) #define BZ_OBJ_CLASS_MIN_PERIPHERAL_WAND ( 9 << 2) #define BZ_OBJ_CLASS_MIN_IMAGING_DISPLAY_BIT ( 1 << 4) #define BZ_OBJ_CLASS_MIN_IMAGING_CAMERA_BIT ( 1 << 5) #define BZ_OBJ_CLASS_MIN_IMAGING_SCANNER_BIT ( 1 << 6) #define BZ_OBJ_CLASS_MIN_IMAGING_PRINTER_BIT ( 1 << 7) #define BZ_OBJ_CLASS_MIN_WEARABLE_MASK (0x3f << 2) #define BZ_OBJ_CLASS_MIN_WEARABLE_WATCH ( 1 << 2) #define BZ_OBJ_CLASS_MIN_WEARABLE_PAGER ( 2 << 2) #define BZ_OBJ_CLASS_MIN_WEARABLE_JACKET ( 3 << 2) #define BZ_OBJ_CLASS_MIN_WEARABLE_HELMET ( 4 << 2) #define BZ_OBJ_CLASS_MIN_WEARABLE_GLASSES ( 5 << 2) #define BZ_OBJ_CLASS_MIN_TOY_MASK (0x3f << 2) #define BZ_OBJ_CLASS_MIN_TOY_ROBOT ( 1 << 2) #define BZ_OBJ_CLASS_MIN_TOY_VEHICLE ( 2 << 2) #define BZ_OBJ_CLASS_MIN_TOY_DOLL ( 3 << 2) #define BZ_OBJ_CLASS_MIN_TOY_CONTROLLER ( 4 << 2) #define BZ_OBJ_CLASS_MIN_TOY_GAME ( 5 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_MASK (0x3f << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_BLOOD_PRESSURE ( 1 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_THERMOMETER ( 2 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_SCALES ( 3 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_GLUCOSE ( 4 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_PULSE_OXIMITER ( 5 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_HEART_RATE ( 6 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_HEALTH_DATA_DISP ( 7 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_STEP ( 8 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_BODY_COMPOSITION ( 9 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_PEAK_FLOW (10 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_MEDICATION (11 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_KNEE_PROSTHESIS (12 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_ANKLE_PROSTHESIS (13 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_GENERIC_HEALTH (14 << 2) #define BZ_OBJ_CLASS_MIN_HEALTH_PRESONAL_MOBILITY (15 << 2) extern Eldbus_Connection *bz_conn; void bz_init(void); void bz_shutdown(void); Obj *bz_obj_add(const char *path); Obj *bz_obj_find(const char *path); void bz_obj_power_on(Obj *o); void bz_obj_power_off(Obj *o); void bz_obj_discoverable(Obj *o); void bz_obj_undiscoverable(Obj *o); void bz_obj_pairable(Obj *o); void bz_obj_unpairable(Obj *o); void bz_obj_trust(Obj *o); void bz_obj_distrust(Obj *o); void bz_obj_pair(Obj *o); void bz_obj_pair_cancel(Obj *o); void bz_obj_connect(Obj *o); void bz_obj_disconnect(Obj *o); void bz_obj_ping_begin(Obj *o); void bz_obj_ping_end(Obj *o); void bz_obj_remove(Obj *o); //void bz_obj_profile_connect(Obj *o, const char *uuid); //void bz_obj_profile_disconnect(Obj *o, const char *uuid); void bz_obj_ref(Obj *o); void bz_obj_unref(Obj *o); void bz_obj_discover_start(Obj *o); void bz_obj_discover_stop(Obj *o); void bz_obj_agent_request(Obj *o, const char *req, void (*fn) (Eldbus_Message *msg, const char *str), Eldbus_Message *ok_msg, Eldbus_Message *err_msg); void bz_obj_init(void); void bz_obj_shutdown(void); void bz_obj_add_func_set(void (*fn) (Obj *o)); void bz_agent_msg_reply(Eldbus_Message *msg); void bz_agent_msg_drop(Eldbus_Message *msg); Eldbus_Message *bz_agent_msg_err(Eldbus_Message *msg); Eldbus_Message *bz_agent_msg_ok(Eldbus_Message *msg); const char *bz_agent_msg_path(Eldbus_Message *msg); const char *bz_agent_msg_path_str(Eldbus_Message *msg, const char **str); const char *bz_agent_msg_path_u32(Eldbus_Message *msg, unsigned int *u32); const char *bz_agent_msg_path_u32_u16(Eldbus_Message *msg, unsigned int *u32, unsigned short *u16); void bz_agent_msg_str_add(Eldbus_Message *msg, const char *str); void bz_agent_msg_u32_add(Eldbus_Message *msg, unsigned int u32); void bz_agent_init(void); void bz_agent_shutdown(void); void bz_agent_release_func_set(void (*fn) (void)); void bz_agent_cancel_func_set(void (*fn) (void)); void bz_agent_req_pin_func_set(void (*fn) (Eldbus_Message *msg)); void bz_agent_disp_pin_func_set(void (*fn) (Eldbus_Message *msg)); void bz_agent_req_pass_func_set(void (*fn) (Eldbus_Message *msg)); void bz_agent_disp_pass_func_set(void (*fn) (Eldbus_Message *msg)); void bz_agent_req_confirm_func_set(void (*fn) (Eldbus_Message *msg)); void bz_agent_req_auth_func_set(void (*fn) (Eldbus_Message *msg)); void bz_agent_auth_service_func_set(void (*fn) (Eldbus_Message *msg)); #endif