#ifndef E_MOD_MAIN_H #define E_MOD_MAIN_H #include "e_comp_cfdata.h" typedef struct _Mod Mod; struct _Mod { E_Module *module; E_Config_DD *conf_edd; E_Config_DD *conf_match_edd; E_Comp_Config *conf; E_Config_Dialog *config_dialog; }; extern Mod *_comp_mod; EAPI extern E_Module_Api e_modapi; EAPI void *e_modapi_init(E_Module *m); EAPI int e_modapi_shutdown(E_Module *m); EAPI int e_modapi_save(E_Module *m); EAPI int e_modapi_info(E_Module *m); void _e_mod_config_new(E_Module *m); void _e_mod_config_free(E_Module *m); #define ENGINE_SW 1 #define ENGINE_GL 2 /** * @addtogroup Optional_Look * @{ * * @defgroup Module_Comp Comp (Composite Manager) * * Implements the X11 Composite Manager to support alpha blend, * semi-transparent windows and drop shadow. Does support animations * and effects such as coloring unfocused windows. * * @} */ #endif