#include "e_illume.h" #include "policy.h" /* NB: DIALOG_USES_PIXEL_BORDER is an experiment in setting dialog windows * to use the 'pixel' type border. This is done because some dialogs, * when shown, blend into other windows too much. Pixel border adds a * little distinction between the dialog window and an app window. * Disable if this is not wanted */ #define DIALOG_USES_PIXEL_BORDER 1 /* local function prototypes */ static void _policy_border_set_focus(E_Client *ec); static void _policy_border_move(E_Client *ec, int x, int y); static void _policy_border_resize(E_Client *ec, int w, int h); static void _policy_border_hide_above(E_Client *ec); static void _policy_border_hide_below(E_Client *ec); static void _policy_border_show_below(E_Client *ec); static void _policy_zone_layout_update(E_Zone *zone); static void _policy_zone_layout_indicator(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_quickpanel(E_Client *ec); static void _policy_zone_layout_softkey(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_keyboard(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_home_single(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_home_dual_top(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_home_dual_custom(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_home_dual_left(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_fullscreen(E_Client *ec); static void _policy_zone_layout_app_single(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_app_dual_top(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_app_dual_custom(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_app_dual_left(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_dialog(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_splash(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_conformant_single(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_conformant_dual_top(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_conformant_dual_custom(E_Client *ec, E_Illume_Config_Zone *cz); static void _policy_zone_layout_conformant_dual_left(E_Client *ec, E_Illume_Config_Zone *cz); static Eina_List *_pol_focus_stack; /* local functions */ static void _policy_border_set_focus(E_Client *ec) { if (!ec) return; /* if focus is locked out then get out */ if (ec->lock_focus_out) return; /* make sure the border can accept or take focus */ if ((ec->icccm.accepts_focus) || (ec->icccm.take_focus)) { /* check E's focus settings */ if ((e_config->focus_setting == E_FOCUS_NEW_WINDOW) || ((ec->parent) && ((e_config->focus_setting == E_FOCUS_NEW_DIALOG) || ((ec->parent->focused) && (e_config->focus_setting == E_FOCUS_NEW_DIALOG_IF_OWNER_FOCUSED))))) { /* if the border was hidden due to layout, we need to unhide */ if (!ec->visible) e_illume_client_show(ec); if ((ec->iconic) && (!ec->lock_user_iconify)) e_client_uniconify(ec); if (!ec->lock_user_stacking) evas_object_raise(ec->frame); /* focus the border */ evas_object_focus_set(ec->frame, 1); /* hide the border below this one */ _policy_border_hide_below(ec); /* NB: since we skip needless border evals when container layout * is called (to save cpu cycles), we need to * signal this border that it's focused so that the edj gets * updated. * * This is potentially useless as THIS policy * makes all windows borderless anyway, but it's in here for * completeness e_client_focus_latest_set(ec); if (ec->bg_object) edje_object_signal_emit(ec->bg_object, "e,state,focused", "e"); if (ec->icon_object) edje_object_signal_emit(ec->icon_object, "e,state,focused", "e"); e_focus_event_focus_in(ec); */ } } } static void _policy_border_move(E_Client *ec, int x, int y) { if (!ec) return; /* NB: Qt uses a weird window type called 'VCLSalFrame' that needs to * have ec->placed set else it doesn't position correctly... * this could be a result of E honoring the icccm request position, * not sure */ /* NB: Seems something similar happens with elementary windows also * so for now just set ec->placed on all windows until this * gets investigated */ ec->placed = 1; ec->x = x; ec->y = y; ec->changes.pos = 1; EC_CHANGED(ec); } static void _policy_border_resize(E_Client *ec, int w, int h) { if (!ec) return; ec->w = w; ec->h = h; e_comp_object_frame_wh_unadjust(ec->frame, ec->w, ec->h, &ec->client.w, &ec->client.h); ec->changes.size = 1; EC_CHANGED(ec); } static void _policy_border_hide_above(E_Client *ec) { E_Client *b; if (!ec) return; E_CLIENT_REVERSE_FOREACH(b) { if (e_client_util_ignored_get(b)) continue; if (b->layer <= ec->layer) break; /* skip if it's the same border */ if (b == ec) continue; /* skip if it's not on this zone */ if (b->zone != ec->zone) continue; /* skip special borders */ if (e_illume_client_is_indicator(b)) continue; if (e_illume_client_is_softkey(b)) continue; if (e_illume_client_is_keyboard(b)) continue; if (e_illume_client_is_quickpanel(b)) continue; if (e_illume_client_is_home(b)) continue; e_client_iconify(b); } } static void _policy_border_hide_below(E_Client *ec) { E_Client *b; if (!ec) return; E_CLIENT_FOREACH(b) { if (e_client_util_ignored_get(b)) continue; /* break if it's the same client */ if (b == ec) break; /* skip if it's not on this zone */ if (b->zone != ec->zone) continue; /* skip special borders */ if (e_illume_client_is_indicator(b)) continue; if (e_illume_client_is_softkey(b)) continue; if (e_illume_client_is_keyboard(b)) continue; if (e_illume_client_is_quickpanel(b)) continue; if (e_illume_client_is_home(b)) continue; if ((ec->fullscreen) || (ec->need_fullscreen)) { if (b->visible) e_illume_client_hide(b); } else { /* we need to check x/y position */ if (E_CONTAINS(ec->x, ec->y, ec->w, ec->h, b->x, b->y, b->w, b->h)) { if (b->visible) e_illume_client_hide(b); } } } } static void _policy_border_show_below(E_Client *ec) { Eina_List *l; E_Client *prev, *b; // printf("Show Borders Below: %s %d %d\n", // ec->icccm.class, ec->x, ec->y); if (!ec) return; if (ec->icccm.transient_for) { if ((prev = e_pixmap_find_client(E_PIXMAP_TYPE_X, ec->icccm.transient_for))) { _policy_border_set_focus(prev); return; } } E_CLIENT_FOREACH(b) { if (e_client_util_ignored_get(b)) continue; /* break if it's the same border */ if (b == ec) break; /* skip if it's not on this zone */ if (b->zone != ec->zone) continue; /* skip special borders */ if (e_illume_client_is_indicator(b)) continue; if (e_illume_client_is_softkey(b)) continue; if (e_illume_client_is_keyboard(b)) continue; if (e_illume_client_is_quickpanel(b)) continue; if (e_illume_client_is_home(b)) continue; if ((ec->fullscreen) || (ec->need_fullscreen)) { _policy_border_set_focus(b); return; } else { /* need to check x/y position */ if (E_CONTAINS(ec->x, ec->y, ec->w, ec->h, b->x, b->y, b->w, b->h)) { _policy_border_set_focus(b); return; } } } /* if we reach here, then there is a problem with showing a window below * this one, so show previous window in stack */ EINA_LIST_REVERSE_FOREACH(_pol_focus_stack, l, prev) { if (prev->zone != ec->zone) continue; _policy_border_set_focus(prev); return; } /* Fallback to focusing home if all above fails */ _policy_focus_home(ec->zone); } static void _policy_zone_layout_update(E_Zone *zone) { Eina_List *l; E_Client *ec; if (!zone) return; EINA_LIST_FOREACH(zone->comp->clients, l, ec) { if (e_client_util_ignored_get(ec)) continue; /* skip borders not on this zone */ if (ec->zone != zone) continue; /* skip special windows */ if (e_object_is_del(E_OBJECT(ec))) continue; if (e_illume_client_is_keyboard(ec)) continue; if (e_illume_client_is_quickpanel(ec)) continue; /* signal a changed pos here so layout gets updated */ ec->changes.pos = 1; EC_CHANGED(ec); } } static void _policy_zone_layout_indicator(E_Client *ec, E_Illume_Config_Zone *cz) { if ((!ec) || (!cz)) return; /* grab minimum indicator size */ e_illume_client_min_get(ec, NULL, &cz->indicator.size); /* no point in doing anything here if indicator is hidden */ if ((!ec->new_client) && (!ec->visible)) { ecore_x_e_illume_indicator_geometry_set(ec->zone->black_win, 0, 0, 0, 0); return; } /* if we are dragging, then skip it for now */ if (ec->illume.drag.drag) { /* when dragging indicator, we need to trigger a layout update */ ecore_x_e_illume_indicator_geometry_set(ec->zone->black_win, 0, 0, 0, 0); _policy_zone_layout_update(ec->zone); return; } // printf("\tLayout Indicator: %d\n", ec->zone->num); /* lock indicator window from dragging if we need to */ if ((cz->mode.dual == 1) && (cz->mode.side == 0)) ecore_x_e_illume_drag_locked_set(e_client_util_win_get(ec), 0); else ecore_x_e_illume_drag_locked_set(e_client_util_win_get(ec), 1); /* make sure it's the required width & height */ if ((ec->w != ec->zone->w) || (ec->h != cz->indicator.size)) _policy_border_resize(ec, ec->zone->w, cz->indicator.size); /* are we in single mode ? */ if (!cz->mode.dual) { /* move to 0, 0 (relative to zone) if needed */ if ((ec->x != ec->zone->x) || (ec->y != ec->zone->y)) { _policy_border_move(ec, ec->zone->x, ec->zone->y); ecore_x_e_illume_quickpanel_position_update_send(e_client_util_win_get(ec)); } } else { /* dual app mode top */ if (cz->mode.side == 0) { /* top mode...indicator is draggable so just set X. * in this case, the indicator itself should be responsible for * sending the quickpanel position update message when it is * finished dragging */ if (ec->x != ec->zone->x) _policy_border_move(ec, ec->zone->x, ec->y); } else { /* move to 0, 0 (relative to zone) if needed */ if ((ec->x != ec->zone->x) || (ec->y != ec->zone->y)) { _policy_border_move(ec, ec->zone->x, ec->zone->y); ecore_x_e_illume_quickpanel_position_update_send(e_client_util_win_get(ec)); } } } ecore_x_e_illume_indicator_geometry_set(ec->zone->black_win, ec->x, ec->y, ec->w, ec->h); /* set layer if needed */ if (ec->layer != POL_INDICATOR_LAYER) evas_object_layer_set(ec->frame, POL_INDICATOR_LAYER); } static void _policy_zone_layout_quickpanel(E_Client *ec) { int mh; if (!ec) return; /* grab minimum size */ e_illume_client_min_get(ec, NULL, &mh); /* resize if needed */ if ((ec->w != ec->zone->w) || (ec->h != mh)) _policy_border_resize(ec, ec->zone->w, mh); /* set layer if needed */ if (ec->layer != POL_QUICKPANEL_LAYER) evas_object_layer_set(ec->frame, POL_QUICKPANEL_LAYER); } static void _policy_zone_layout_softkey(E_Client *ec, E_Illume_Config_Zone *cz) { int ny; if (!ec) return; /* grab minimum softkey size */ e_illume_client_min_get(ec, NULL, &cz->softkey.size); /* no point in doing anything here if softkey is hidden */ if (!ec->visible) { ecore_x_e_illume_softkey_geometry_set(ec->zone->black_win, 0, 0, 0, 0); return; } /* if we are dragging, then skip it for now */ /* NB: Disabled currently until we confirm that softkey should be draggable */ // if (ec->illume.drag.drag) return; /* make sure it's the required width & height */ if ((ec->w != ec->zone->w) || (ec->h != cz->softkey.size)) _policy_border_resize(ec, ec->zone->w, cz->softkey.size); /* make sure it's in the correct position */ ny = ((ec->zone->y + ec->zone->h) - cz->softkey.size); /* NB: not sure why yet, but on startup the border->y is reporting * that it is already in this position...but it's actually not. * So for now, just disable the ny check until this gets sorted out */ // if ((ec->x != ec->zone->x) || (ec->y != ny)) _policy_border_move(ec, ec->zone->x, ny); // set property for apps to find out they are ecore_x_e_illume_softkey_geometry_set(ec->zone->black_win, ec->x, ec->y, ec->w, ec->h); /* set layer if needed */ if (ec->layer != POL_SOFTKEY_LAYER) evas_object_layer_set(ec->frame, POL_SOFTKEY_LAYER); } static void _policy_zone_layout_keyboard(E_Client *ec, E_Illume_Config_Zone *cz) { int ny, layer; // printf("\tLayout Keyboard\n"); if ((!ec) || (!cz)) return; /* no point in adjusting size or position if it's not visible */ if (!ec->visible) return; /* grab minimum keyboard size */ e_illume_client_min_get(ec, NULL, &cz->vkbd.size); /* make sure it's the required width & height */ if ((ec->w != ec->zone->w) || (ec->h != cz->vkbd.size)) _policy_border_resize(ec, ec->zone->w, cz->vkbd.size); /* make sure it's in the correct position */ ny = ((ec->zone->y + ec->zone->h) - cz->vkbd.size); if ((ec->x != ec->zone->x) || (ec->y != ny)) _policy_border_move(ec, ec->zone->x, ny); /* check layer according to fullscreen state */ if ((ec->fullscreen) || (ec->need_fullscreen)) layer = POL_FULLSCREEN_LAYER; else layer = POL_KEYBOARD_LAYER; /* set layer if needed */ if ((int)ec->layer != layer) evas_object_layer_set(ec->frame, layer); } static void _policy_zone_layout_home_single(E_Client *ec, E_Illume_Config_Zone *cz) { int ny, nh, indsz = 0, sftsz = 0; E_Client *ind, *sft; if ((!ec) || (!cz)) return; /* no point in adjusting size or position if it's not visible */ if (!ec->visible) return; // printf("\tLayout Home Single: %s\n", ec->icccm.class); indsz = cz->indicator.size; sftsz = cz->softkey.size; if ((ind = e_illume_client_indicator_get(ec->zone))) { if (!ind->visible) indsz = 0; } if ((sft = e_illume_client_softkey_get(ec->zone))) { if (!sft->visible) sftsz = 0; } /* make sure it's the required width & height */ if (e_illume_client_is_conformant(ec)) nh = ec->zone->h; else nh = (ec->zone->h - indsz - sftsz); if ((ec->w != ec->zone->w) || (ec->h != nh)) _policy_border_resize(ec, ec->zone->w, nh); /* move to correct position (relative to zone) if needed */ if (e_illume_client_is_conformant(ec)) ny = ec->zone->y; else ny = (ec->zone->y + indsz); if ((ec->x != ec->zone->x) || (ec->y != ny)) _policy_border_move(ec, ec->zone->x, ny); /* set layer if needed */ if (ec->layer != POL_HOME_LAYER) evas_object_layer_set(ec->frame, POL_HOME_LAYER); } static void _policy_zone_layout_home_dual_top(E_Client *ec, E_Illume_Config_Zone *cz) { E_Client *home, *ind, *sft; int ny, nh, indsz = 0, sftsz = 0; if ((!ec) || (!cz)) return; /* no point in adjusting size or position if it's not visible */ if (!ec->visible) return; indsz = cz->indicator.size; sftsz = cz->softkey.size; if ((ind = e_illume_client_indicator_get(ec->zone))) { if (!ind->visible) indsz = 0; } if ((sft = e_illume_client_softkey_get(ec->zone))) { if (!sft->visible) sftsz = 0; } /* set some defaults */ ny = (ec->zone->y + indsz); nh = ((ec->zone->h - indsz - sftsz) / 2); /* see if there are any other home windows */ home = e_illume_client_home_get(ec->zone); if (home) { if (ec != home) ny = (home->y + nh); } /* make sure it's the required width & height */ if ((ec->w != ec->zone->w) || (ec->h != nh)) _policy_border_resize(ec, ec->zone->w, nh); /* move to correct position (relative to zone) if needed */ if ((ec->x != ec->zone->x) || (ec->y != ny)) _policy_border_move(ec, ec->zone->x, ny); /* set layer if needed */ if (ec->layer != POL_HOME_LAYER) evas_object_layer_set(ec->frame, POL_HOME_LAYER); } static void _policy_zone_layout_home_dual_custom(E_Client *ec, E_Illume_Config_Zone *cz) { E_Client *home; int iy, ny, nh; // printf("\tLayout Home Dual Custom: %s\n", ec->icccm.class); if ((!ec) || (!cz)) return; /* no point in adjusting size or position if it's not visible */ if (!ec->visible) return; /* grab indicator position */ e_illume_client_indicator_pos_get(ec->zone, NULL, &iy); /* set some defaults */ ny = ec->zone->y; nh = iy; /* see if there are any other home windows */ home = e_illume_client_home_get(ec->zone); if ((home) && (ec != home)) { ny = (iy + cz->indicator.size); nh = ((ec->zone->y + ec->zone->h) - ny - cz->softkey.size); } /* make sure it's the required width & height */ if ((ec->w != ec->zone->w) || (ec->h != nh)) _policy_border_resize(ec, ec->zone->w, nh); /* move to correct position (relative to zone) if needed */ if ((ec->x != ec->zone->x) || (ec->y != ny)) _policy_border_move(ec, ec->zone->x, ny); /* set layer if needed */ if (ec->layer != POL_HOME_LAYER) evas_object_layer_set(ec->frame, POL_HOME_LAYER); } static void _policy_zone_layout_home_dual_left(E_Client *ec, E_Illume_Config_Zone *cz) { E_Client *home; int nx, nw, nh; // printf("\tLayout Home Dual Left: %s\n", ec->icccm.class); if ((!ec) || (!cz)) return; /* no point in adjusting size or position if it's not visible */ if (!ec->visible) return; nh = (ec->zone->h - cz->indicator.size - cz->softkey.size); /* set some defaults */ nx = ec->zone->x; nw = (ec->zone->w / 2); /* see if there are any other home windows */ home = e_illume_client_home_get(ec->zone); if ((home) && (ec != home)) nx = (home->x + nw); /* make sure it's the required width & height */ if ((ec->w != nw) || (ec->h != nh)) _policy_border_resize(ec, nw, nh); /* move to correct position (relative to zone) if needed */ if ((ec->x != nx) || (ec->y != (ec->zone->y + cz->indicator.size))) _policy_border_move(ec, nx, (ec->zone->y + cz->indicator.size)); /* set layer if needed */ if (ec->layer != POL_HOME_LAYER) evas_object_layer_set(ec->frame, POL_HOME_LAYER); } static void _policy_zone_layout_fullscreen(E_Client *ec) { int kh; // printf("\tLayout Fullscreen: %s\n", ec->icccm.name); if (!ec) return; /* grab keyboard safe region */ e_illume_keyboard_safe_app_region_get(ec->zone, NULL, NULL, NULL, &kh); /* make sure it's the required width & height */ if ((ec->w != ec->zone->w) || (ec->h != kh)) _policy_border_resize(ec, ec->zone->w, kh); /* set layer if needed */ if (ec->layer != POL_FULLSCREEN_LAYER) evas_object_layer_set(ec->frame, POL_FULLSCREEN_LAYER); } static void _policy_zone_layout_app_single(E_Client *ec, E_Illume_Config_Zone *cz) { int ky, kh, ny, nh; if ((!ec) || (!cz)) return; if ((!ec->new_client) && (!ec->visible)) return; // printf("\tLayout App Single: %s\n", ec->icccm.name); /* grab keyboard safe region */ e_illume_keyboard_safe_app_region_get(ec->zone, NULL, &ky, NULL, &kh); /* make sure it's the required width & height */ if (kh >= ec->zone->h) nh = (kh - cz->indicator.size - cz->softkey.size); else nh = (kh - cz->indicator.size); /* resize if needed */ if ((ec->w != ec->zone->w) || (ec->h != nh)) _policy_border_resize(ec, ec->zone->w, nh); /* move to correct position (relative to zone) if needed */ ny = (ec->zone->y + cz->indicator.size); if ((ec->x != ec->zone->x) || (ec->y != ny)) _policy_border_move(ec, ec->zone->x, ny); /* set layer if needed */ if (ec->layer != POL_APP_LAYER) evas_object_layer_set(ec->frame, POL_APP_LAYER); } static void _policy_zone_layout_app_dual_top(E_Client *ec, E_Illume_Config_Zone *cz) { E_Client *b; int kh, ny, nh; // printf("\tLayout App Dual Top: %s\n", ec->icccm.name); if ((!ec) || (!cz)) return; if ((!ec->new_client) && (!ec->visible)) return; /* set a default Y position */ ny = (ec->zone->y + cz->indicator.size); if ((ec->focused) && (ec->vkbd.state > ECORE_X_VIRTUAL_KEYBOARD_STATE_OFF)) { /* grab keyboard safe region */ e_illume_keyboard_safe_app_region_get(ec->zone, NULL, NULL, NULL, &kh); nh = (kh - cz->indicator.size); } else { /* make sure it's the required width & height */ nh = ((ec->zone->h - cz->indicator.size - cz->softkey.size) / 2); } /* see if there is a border already there. if so, check placement based on * virtual keyboard usage */ b = e_illume_client_at_xy_get(ec->zone, ec->zone->x, ny); if ((b) && (b != ec)) { /* does this border need keyboard ? */ if ((ec->focused) && (ec->vkbd.state > ECORE_X_VIRTUAL_KEYBOARD_STATE_OFF)) { int h; /* move existing border to bottom if needed */ h = ((ec->zone->h - cz->indicator.size - cz->softkey.size) / 2); if ((b->x != b->zone->x) || (b->y != (ny + h))) _policy_border_move(b, b->zone->x, (ny + h)); /* resize existing border if needed */ if ((b->w != b->zone->w) || (b->h != h)) _policy_border_resize(b, b->zone->w, h); } else ny = b->y + nh; } /* resize if needed */ if ((ec->w != ec->zone->w) || (ec->h != nh)) _policy_border_resize(ec, ec->zone->w, nh); /* move to correct position (relative to zone) if needed */ if ((ec->x != ec->zone->x) || (ec->y != ny)) _policy_border_move(ec, ec->zone->x, ny); /* set layer if needed */ if (ec->layer != POL_APP_LAYER) evas_object_layer_set(ec->frame, POL_APP_LAYER); } static void _policy_zone_layout_app_dual_custom(E_Client *ec, E_Illume_Config_Zone *cz) { E_Client *app; int iy, ny, nh; // printf("\tLayout App Dual Custom: %s\n", ec->icccm.class); if ((!ec) || (!cz)) return; if ((!ec->new_client) && (!ec->visible)) return; /* grab indicator position */ e_illume_client_indicator_pos_get(ec->zone, NULL, &iy); /* set a default position */ ny = ec->zone->y; nh = iy; app = e_illume_client_at_xy_get(ec->zone, ec->zone->x, ec->zone->y); if ((app) && (ec != app)) { ny = (iy + cz->indicator.size); nh = ((ec->zone->y + ec->zone->h) - ny - cz->softkey.size); } /* make sure it's the required width & height */ if ((ec->w != ec->zone->w) || (ec->h != nh)) _policy_border_resize(ec, ec->zone->w, nh); /* move to correct position (relative to zone) if needed */ if ((ec->x != ec->zone->x) || (ec->y != ny)) _policy_border_move(ec, ec->zone->x, ny); /* set layer if needed */ if (ec->layer != POL_APP_LAYER) evas_object_layer_set(ec->frame, POL_APP_LAYER); } static void _policy_zone_layout_app_dual_left(E_Client *ec, E_Illume_Config_Zone *cz) { E_Client *b; int ky, kh, nx, nw; // printf("\tLayout App Dual Left: %s\n", ec->icccm.name); if ((!ec) || (!cz)) return; if ((!ec->new_client) && (!ec->visible)) return; /* grab keyboard safe region */ e_illume_keyboard_safe_app_region_get(ec->zone, NULL, &ky, NULL, &kh); if (kh >= ec->zone->h) kh = (kh - cz->indicator.size - cz->softkey.size); else kh = (kh - cz->indicator.size); /* set some defaults */ nx = ec->zone->x; nw = (ec->zone->w / 2); /* see if there is a border already there. if so, place at right */ b = e_illume_client_at_xy_get(ec->zone, nx, (ky + cz->indicator.size)); if ((b) && (ec != b)) nx = b->x + nw; /* resize if needed */ if ((ec->w != nw) || (ec->h != kh)) _policy_border_resize(ec, nw, kh); /* move to correct position (relative to zone) if needed */ if ((ec->x != nx) || (ec->y != (ky + cz->indicator.size))) _policy_border_move(ec, nx, (ky + cz->indicator.size)); /* set layer if needed */ if (ec->layer != POL_APP_LAYER) evas_object_layer_set(ec->frame, POL_APP_LAYER); } static void _policy_zone_layout_dialog(E_Client *ec, E_Illume_Config_Zone *cz) { E_Client *parent; int mw, mh, nx, ny; // printf("\tLayout Dialog: %s\n", ec->icccm.name); /* NB: This policy ignores any ICCCM requested positions and centers the * dialog on it's parent (if it exists) or on the zone */ if ((!ec) || (!cz)) return; mw = ec->w; mh = ec->h; /* make sure it fits in this zone */ if (mw > ec->zone->w) mw = ec->zone->w; if (mh > ec->zone->h) mh = ec->zone->h; /* try to get this dialog's parent if it exists */ parent = e_illume_client_parent_get(ec); /* if we have no parent, or we are in dual mode, then center on zone */ /* NB: we check dual mode because if we are in dual mode, dialogs tend to * be too small to be useful when positioned on the parent, so center * on zone. We could check their size first here tho */ if ((!parent) || (cz->mode.dual == 1)) { /* no parent or dual mode, center on screen */ nx = (ec->zone->x + ((ec->zone->w - mw) / 2)); ny = (ec->zone->y + ((ec->zone->h - mh) / 2)); } else { /* NB: there is an assumption here that the parent has already been * laid out on screen. This could be bad. Needs Testing */ /* make sure we are not larger than the parent window */ if (mw > parent->w) mw = parent->w; if (mh > parent->h) mh = parent->h; /* center on parent */ nx = (parent->x + ((parent->w - mw) / 2)); ny = (parent->y + ((parent->h - mh) / 2)); } /* make sure it's the required width & height */ if ((ec->w != mw) || (ec->h != mh)) _policy_border_resize(ec, mw, mh); /* make sure it's in the correct position */ if ((ec->x != nx) || (ec->y != ny)) _policy_border_move(ec, nx, ny); /* set layer if needed */ if (ec->layer != POL_DIALOG_LAYER) evas_object_layer_set(ec->frame, POL_DIALOG_LAYER); } static void _policy_zone_layout_splash(E_Client *ec, E_Illume_Config_Zone *cz) { E_Client *parent = NULL; int mw, mh, nx, ny; /* NB: This code is almost exactly the same as the dialog layout code * (_policy_zone_layout_dialog) except for setting a different layer */ // printf("\tLayout Splash: %s\n", ec->icccm.name); /* NB: This policy ignores any ICCCM requested positions and centers the * splash screen on it's parent (if it exists) or on the zone */ if ((!ec) || (!cz)) return; /* no point in adjusting size or position if it's not visible */ if (!ec->visible) return; /* grab minimum size */ e_illume_client_min_get(ec, &mw, &mh); /* make sure it fits in this zone */ if (mw > ec->zone->w) mw = ec->zone->w; if (mh > ec->zone->h) mh = ec->zone->h; /* if we have no parent, or we are in dual mode, then center on zone */ /* NB: we check dual mode because if we are in dual mode, dialogs tend to * be too small to be useful when positioned on the parent, * so center on zone instead */ if ((!parent) || (cz->mode.dual == 1)) { /* no parent or in dual mode, center on screen */ nx = (ec->zone->x + ((ec->zone->w - mw) / 2)); ny = (ec->zone->y + ((ec->zone->h - mh) / 2)); } else { /* NB: there is an assumption here that the parent has already been * laid out on screen. This could be bad. Needs Testing */ /* make sure we are not larger than the parent window */ if (mw > parent->w) mw = parent->w; if (mh > parent->h) mh = parent->h; /* center on parent */ nx = (parent->x + ((parent->w - mw) / 2)); ny = (parent->y + ((parent->h - mh) / 2)); } /* make sure it's the required width & height */ if ((ec->w != mw) || (ec->h != mh)) _policy_border_resize(ec, mw, mh); /* make sure it's in the correct position */ if ((ec->x != nx) || (ec->y != ny)) _policy_border_move(ec, nx, ny); /* set layer if needed */ if (ec->layer != POL_SPLASH_LAYER) evas_object_layer_set(ec->frame, POL_SPLASH_LAYER); } static void _policy_zone_layout_conformant_single(E_Client *ec, E_Illume_Config_Zone *cz) { if ((!ec) || (!cz)) return; if ((!ec->new_client) && (!ec->visible)) return; /* make sure it's the required width & height */ if ((ec->w != ec->zone->w) || (ec->h != ec->zone->h)) _policy_border_resize(ec, ec->zone->w, ec->zone->h); /* move to correct position (relative to zone) if needed */ if ((ec->x != ec->zone->x) || (ec->y != ec->zone->y)) _policy_border_move(ec, ec->zone->x, ec->zone->y); /* set layer if needed */ if (ec->layer != POL_CONFORMANT_LAYER) evas_object_layer_set(ec->frame, POL_CONFORMANT_LAYER); } static void _policy_zone_layout_conformant_dual_top(E_Client *ec, E_Illume_Config_Zone *cz) { int nh, ny; /* according to the docs I have, conformant windows are always on the * bottom in dual-top mode */ if ((!ec) || (!cz)) return; if ((!ec->new_client) && (!ec->visible)) return; /* set some defaults */ nh = ((ec->zone->h - cz->indicator.size - cz->softkey.size) / 2); ny = (ec->zone->y + cz->indicator.size) + nh; nh += cz->softkey.size; /* make sure it's the required width & height */ if ((ec->w != ec->zone->w) || (ec->h != nh)) _policy_border_resize(ec, ec->zone->w, nh); /* move to correct position (relative to zone) if needed */ if ((ec->x != ec->zone->x) || (ec->y != ny)) _policy_border_move(ec, ec->zone->x, ny); /* set layer if needed */ if (ec->layer != POL_CONFORMANT_LAYER) evas_object_layer_set(ec->frame, POL_CONFORMANT_LAYER); } static void _policy_zone_layout_conformant_dual_custom(E_Client *ec, E_Illume_Config_Zone *cz) { int iy, nh; // printf("\tLayout Conformant Dual Custom: %s\n", ec->icccm.class); if ((!ec) || (!cz)) return; if ((!ec->new_client) && (!ec->visible)) return; /* grab indicator position */ e_illume_client_indicator_pos_get(ec->zone, NULL, &iy); /* set some defaults */ nh = ((ec->zone->y + ec->zone->h) - iy); /* make sure it's the required width & height */ if ((ec->w != ec->zone->w) || (ec->h != nh)) _policy_border_resize(ec, ec->zone->w, nh); /* move to correct position (relative to zone) if needed */ if ((ec->x != ec->zone->x) || (ec->y != iy)) _policy_border_move(ec, ec->zone->x, iy); /* set layer if needed */ if (ec->layer != POL_CONFORMANT_LAYER) evas_object_layer_set(ec->frame, POL_CONFORMANT_LAYER); } static void _policy_zone_layout_conformant_dual_left(E_Client *ec, E_Illume_Config_Zone *cz) { int nw, nx; /* according to the docs I have, conformant windows are always on the * left in dual-left mode */ if ((!ec) || (!cz)) return; if ((!ec->new_client) && (!ec->visible)) return; /* set some defaults */ nw = (ec->zone->w / 2); nx = (ec->zone->x); /* make sure it's the required width & height */ if ((ec->w != nw) || (ec->h != ec->zone->h)) _policy_border_resize(ec, nw, ec->zone->h); /* move to correct position (relative to zone) if needed */ if ((ec->x != nx) || (ec->y != ec->zone->y)) _policy_border_move(ec, nx, ec->zone->y); /* set layer if needed */ if (ec->layer != POL_CONFORMANT_LAYER) evas_object_layer_set(ec->frame, POL_CONFORMANT_LAYER); } /* policy functions */ void _policy_border_add(E_Client *ec) { if (!ec) return; // printf("\nBorder added: %s\n", ec->icccm.class); /* NB: this call sets an atom on the window that specifices the zone. * the logic here is that any new windows created can access the zone * window by a 'get' call. This is useful for elementary apps as they * normally would not have access to the zone window. Typical use case * is for indicator & softkey windows so that they can send messages * that apply to their respective zone only. Example: softkey sends close * messages (or back messages to cycle focus) that should pertain just * to it's current zone */ ecore_x_e_illume_zone_set(e_client_util_win_get(ec), ec->zone->black_win); /* ignore stolen borders. These are typically quickpanel or keyboards */ if (ec->stolen) return; /* if this is a fullscreen window, than we need to hide indicator window */ /* NB: we could use the e_illume_client_is_fullscreen function here * but we save ourselves a function call this way */ if ((ec->fullscreen) || (ec->need_fullscreen)) { E_Client *ind, *sft; /* try to get the Indicator on this zone */ if ((ind = e_illume_client_indicator_get(ec->zone))) { /* we have the indicator, hide it if needed */ if (ind->visible) e_illume_client_hide(ind); } /* conformant - may not need softkey */ if ((sft = e_illume_client_softkey_get(ec->zone))) { if (e_illume_client_is_conformant(ec)) { if (sft->visible) e_illume_client_hide(sft); } else { if (!sft->visible) e_illume_client_show(sft); } } } /* Add this border to our focus stack if it can accept or take focus */ if ((ec->icccm.accepts_focus) || (ec->icccm.take_focus)) _pol_focus_stack = eina_list_append(_pol_focus_stack, ec); if ((e_illume_client_is_softkey(ec)) || (e_illume_client_is_indicator(ec))) _policy_zone_layout_update(ec->zone); else { /* set focus on new border if we can */ _policy_border_set_focus(ec); } } void _policy_border_del(E_Client *ec) { // printf("Policy Border deleted: %s\n", ec->icccm.class); if (!ec) return; /* if this is a fullscreen window, than we need to show indicator window */ /* NB: we could use the e_illume_client_is_fullscreen function here * but we save ourselves a function call this way */ if ((ec->fullscreen) || (ec->need_fullscreen)) { E_Client *ind; /* try to get the Indicator on this zone */ if ((ind = e_illume_client_indicator_get(ec->zone))) { /* we have the indicator, show it if needed */ if (!ind->visible) e_illume_client_show(ind); } _policy_zone_layout_update(ec->zone); } /* remove from our focus stack */ if ((ec->icccm.accepts_focus) || (ec->icccm.take_focus)) _pol_focus_stack = eina_list_remove(_pol_focus_stack, ec); if (e_illume_client_is_softkey(ec)) { E_Illume_Config_Zone *cz; /* get the config for this zone */ cz = e_illume_zone_config_get(ec->zone->num); cz->softkey.size = 0; _policy_zone_layout_update(ec->zone); } else if (e_illume_client_is_indicator(ec)) { E_Illume_Config_Zone *cz; /* get the config for this zone */ cz = e_illume_zone_config_get(ec->zone->num); cz->indicator.size = 0; _policy_zone_layout_update(ec->zone); } else { /* show the border below this one */ _policy_border_show_below(ec); } } void _policy_border_focus_in(E_Client *ec) { E_Client *ind; // printf("Border focus in: %s\n", ec->icccm.name); if ((ec->fullscreen) || (ec->need_fullscreen)) { /* try to get the Indicator on this zone */ if ((ind = e_illume_client_indicator_get(ec->zone))) { /* we have the indicator, hide it if needed */ if (ind->visible) e_illume_client_hide(ind); } } else { /* try to get the Indicator on this zone */ if ((ind = e_illume_client_indicator_get(ec->zone))) { /* we have the indicator, show it if needed */ if (!ind->visible) e_illume_client_show(ind); } } _policy_zone_layout_update(ec->zone); } void _policy_border_focus_out(E_Client *ec) { if (!ec) return; // printf("Border focus out: %s\n", ec->icccm.name); /* NB: if we got this focus_out event on a deleted border, we check if * it is a transient (child) of another window. If it is, then we * transfer focus back to the parent window */ if (e_object_is_del(E_OBJECT(ec))) { if (e_illume_client_is_dialog(ec)) { E_Client *parent; if ((parent = e_illume_client_parent_get(ec))) _policy_border_set_focus(parent); } } } void _policy_border_activate(E_Client *ec) { E_Client *sft; if (!ec) return; printf("Border Activate: %s\n", ec->icccm.name); /* NB: stolen borders may or may not need focus call...have to test */ if (ec->stolen) return; /* conformant windows hide the softkey */ if ((sft = e_illume_client_softkey_get(ec->zone))) { if (e_illume_client_is_conformant(ec)) { if (sft->visible) e_illume_client_hide(sft); } else { if (!sft->visible) e_illume_client_show(sft); } } /* NB: We cannot use our set_focus function here because it does, * occasionally fall through wrt E's focus policy, so cherry pick the good * parts and use here :) */ /* if the border is iconified then uniconify if allowed */ if ((ec->iconic) && (!ec->lock_user_iconify)) e_client_uniconify(ec); /* set very high layer for this window as it needs attention and thus * should show above everything */ evas_object_layer_set(ec->frame, POL_ACTIVATE_LAYER); /* if we can raise the border do it */ if (!ec->lock_user_stacking) evas_object_raise(ec->frame); /* focus the border */ evas_object_focus_set(ec->frame, 1); /* NB: since we skip needless border evals when container layout * is called (to save cpu cycles), we need to * signal this border that it's focused so that the edj gets * updated. * * This is potentially useless as THIS policy * makes all windows borderless anyway, but it's in here for * completeness e_client_focus_latest_set(ec); if (ec->bg_object) edje_object_signal_emit(ec->bg_object, "e,state,focused", "e"); if (ec->icon_object) edje_object_signal_emit(ec->icon_object, "e,state,focused", "e"); e_focus_event_focus_in(ec); */ } void _policy_border_post_fetch(E_Client *ec) { // printf("Border post fetch\n"); if (!ec) return; /* NB: for this policy we disable all remembers set on a border */ if (ec->remember) e_remember_del(ec->remember); ec->remember = NULL; /* set this border to borderless */ #ifdef DIALOG_USES_PIXEL_BORDER if ((e_illume_client_is_dialog(ec)) && (e_illume_client_parent_get(ec))) eina_stringshare_replace(&ec->bordername, "pixel"); else ec->borderless = 1; #else ec->borderless = 1; #endif /* tell E the border has changed */ ec->border.changed = 1; } void _policy_border_post_assign(E_Client *ec) { // printf("Border post assign\n"); if (!ec) return; ec->internal_no_remember = 1; /* do not allow client to change these properties */ ec->lock_client_size = 1; ec->lock_client_shade = 1; ec->lock_client_maximize = 1; ec->lock_client_location = 1; ec->lock_client_stacking = 1; /* do not allow the user to change these properties */ ec->lock_user_location = 1; ec->lock_user_size = 1; ec->lock_user_shade = 1; /* clear any centered states */ /* NB: this is mainly needed for E's main config dialog */ ec->e.state.centered = 0; /* lock the border type so user/client cannot change */ ec->lock_border = 1; } void _policy_border_show(E_Client *ec) { if (!ec) return; /* make sure we have a name so that we don't handle windows like E's root */ if (!ec->icccm.name) return; // printf("Border Show: %s\n", ec->icccm.class); /* trap for special windows so we can ignore hides below them */ if (e_illume_client_is_indicator(ec)) return; if (e_illume_client_is_softkey(ec)) return; if (e_illume_client_is_quickpanel(ec)) return; if (e_illume_client_is_keyboard(ec)) return; _policy_border_hide_below(ec); } void _policy_zone_layout(E_Zone *zone) { E_Illume_Config_Zone *cz; Eina_List *l; E_Client *ec; if (!zone) return; // printf("Zone Layout: %d\n", zone->num); /* get the config for this zone */ cz = e_illume_zone_config_get(zone->num); /* loop through border list and update layout */ EINA_LIST_FOREACH(zone->comp->clients, l, ec) { if (e_client_util_ignored_get(ec)) continue; /* skip borders that are being deleted */ if (e_object_is_del(E_OBJECT(ec))) continue; /* skip borders not on this zone */ if (ec->zone != zone) continue; /* only update layout for this border if it really needs it */ if ((!ec->new_client) && (!ec->changes.pos) && (!ec->changes.size) && (!ec->changes.visible) && (!ec->need_shape_export) && (!ec->need_shape_merge)) continue; /* are we laying out an indicator ? */ if (e_illume_client_is_indicator(ec)) _policy_zone_layout_indicator(ec, cz); /* are we layout out a quickpanel ? */ else if (e_illume_client_is_quickpanel(ec)) _policy_zone_layout_quickpanel(ec); /* are we laying out a softkey ? */ else if (e_illume_client_is_softkey(ec)) _policy_zone_layout_softkey(ec, cz); /* are we laying out a keyboard ? */ else if (e_illume_client_is_keyboard(ec)) _policy_zone_layout_keyboard(ec, cz); /* are we layout out a home window ? */ else if (e_illume_client_is_home(ec)) { if (!cz->mode.dual) _policy_zone_layout_home_single(ec, cz); else { /* we are in dual-mode, check orientation */ if (cz->mode.side == 0) { int ty; e_illume_client_indicator_pos_get(ec->zone, NULL, &ty); if (ty <= ec->zone->y) _policy_zone_layout_home_dual_top(ec, cz); else _policy_zone_layout_home_dual_custom(ec, cz); } else _policy_zone_layout_home_dual_left(ec, cz); } } /* are we laying out a fullscreen window ? */ /* NB: we could use the e_illume_client_is_fullscreen function here * but we save ourselves a function call this way. */ else if ((ec->fullscreen) || (ec->need_fullscreen)) _policy_zone_layout_fullscreen(ec); /* are we laying out a splash screen ? */ /* NB: we check splash before dialog so if a splash screen does not * register as a splash, than the dialog trap should catch it */ else if (e_illume_client_is_splash(ec)) _policy_zone_layout_splash(ec, cz); /* are we laying out a dialog ? */ else if (e_illume_client_is_dialog(ec)) _policy_zone_layout_dialog(ec, cz); /* are we layout out a conformant window ? */ else if (e_illume_client_is_conformant(ec)) { if (!cz->mode.dual) _policy_zone_layout_conformant_single(ec, cz); else { /* we are in dual-mode, check orientation */ if (cz->mode.side == 0) { int ty; e_illume_client_indicator_pos_get(ec->zone, NULL, &ty); if (ty <= ec->zone->y) _policy_zone_layout_conformant_dual_top(ec, cz); else _policy_zone_layout_conformant_dual_custom(ec, cz); } else _policy_zone_layout_conformant_dual_left(ec, cz); } } /* must be an app */ else { /* are we in single mode ? */ if (!cz->mode.dual) _policy_zone_layout_app_single(ec, cz); else { /* we are in dual-mode, check orientation */ if (cz->mode.side == 0) { int ty; /* grab the indicator position so we can tell if it * is in a custom position or not (user dragged it) */ e_illume_client_indicator_pos_get(ec->zone, NULL, &ty); if (ty <= ec->zone->y) _policy_zone_layout_app_dual_top(ec, cz); else _policy_zone_layout_app_dual_custom(ec, cz); } else _policy_zone_layout_app_dual_left(ec, cz); } } } } void _policy_zone_move_resize(E_Zone *zone) { Eina_List *l; E_Client *ec; // printf("Zone move resize\n"); if (!zone) return; EINA_LIST_FOREACH(zone->comp->clients, l, ec) { if (e_client_util_ignored_get(ec)) continue; /* skip borders not on this zone */ if (ec->zone != zone) continue; /* signal a changed pos here so layout gets updated */ ec->changes.pos = 1; EC_CHANGED(ec); } } void _policy_zone_mode_change(E_Zone *zone, Ecore_X_Atom mode) { E_Illume_Config_Zone *cz; Eina_List *homes = NULL; E_Client *ec; int count; // printf("Zone mode change: %d\n", zone->num); if (!zone) return; /* get the config for this zone */ cz = e_illume_zone_config_get(zone->num); /* update config with new mode */ if (mode == ECORE_X_ATOM_E_ILLUME_MODE_SINGLE) cz->mode.dual = 0; else { cz->mode.dual = 1; if (mode == ECORE_X_ATOM_E_ILLUME_MODE_DUAL_TOP) cz->mode.side = 0; else if (mode == ECORE_X_ATOM_E_ILLUME_MODE_DUAL_LEFT) cz->mode.side = 1; } e_config_save_queue(); /* lock indicator window from dragging if we need to */ ec = e_illume_client_indicator_get(zone); if (ec) { /* only dual-top mode can drag */ if ((cz->mode.dual == 1) && (cz->mode.side == 0)) { /* only set locked if we need to */ if (ec->illume.drag.locked != 0) ecore_x_e_illume_drag_locked_set(e_client_util_win_get(ec), 0); } else { /* only set locked if we need to */ if (ec->illume.drag.locked != 1) ecore_x_e_illume_drag_locked_set(e_client_util_win_get(ec), 1); } } if (!(homes = e_illume_client_home_borders_get(zone))) return; count = eina_list_count(homes); /* create a new home window (if needed) for dual mode */ if (cz->mode.dual == 1) { if (count < 2) ecore_x_e_illume_home_new_send(zone->black_win); } else if (cz->mode.dual == 0) { /* if we went to single mode, delete any extra home windows */ if (count >= 2) { E_Client *home; /* try to get a home window on this zone and remove it */ if ((home = e_illume_client_home_get(zone))) ecore_x_e_illume_home_del_send(e_client_util_win_get(home)); } } /* Need to trigger a layout update here */ _policy_zone_layout_update(zone); } void _policy_zone_close(E_Zone *zone) { E_Client *ec; if (!zone) return; /* make sure we have a focused border */ if (!(ec = e_client_focused_get())) return; /* make sure focused border is on this zone */ if (ec->zone != zone) return; /* close this border */ e_client_act_close_begin(ec); } void _policy_drag_start(E_Client *ec) { // printf("Drag start\n"); if (!ec) return; /* ignore stolen borders */ if (ec->stolen) return; /* set property on this border to say we are dragging */ ecore_x_e_illume_drag_set(e_client_util_win_get(ec), 1); /* set property on zone window that a drag is happening */ ecore_x_e_illume_drag_set(ec->zone->black_win, 1); } void _policy_drag_end(E_Client *ec) { // printf("Drag end\n"); if (!ec) return; /* ignore stolen borders */ if (ec->stolen) return; /* set property on this border to say we are done dragging */ ecore_x_e_illume_drag_set(e_client_util_win_get(ec), 0); /* set property on zone window that a drag is finished */ ecore_x_e_illume_drag_set(ec->zone->black_win, 0); } void _policy_focus_back(E_Zone *zone) { Eina_List *l, *fl = NULL; E_Client *ec, *fbd; if (!zone) return; if (eina_list_count(_pol_focus_stack) < 1) return; // printf("Focus back\n"); EINA_LIST_REVERSE_FOREACH(_pol_focus_stack, l, ec) { if (ec->zone != zone) continue; fl = eina_list_append(fl, ec); } if (!(fbd = e_client_focused_get())) return; if (fbd->parent) return; EINA_LIST_REVERSE_FOREACH(fl, l, ec) { if ((fbd) && (ec == fbd)) { E_Client *b; if ((l->next) && (b = l->next->data)) { _policy_border_set_focus(b); break; } else { /* we've reached the end of the list. Set focus to first */ if ((b = eina_list_nth(fl, 0))) { _policy_border_set_focus(b); break; } } } } eina_list_free(fl); } void _policy_focus_forward(E_Zone *zone) { Eina_List *l, *fl = NULL; E_Client *ec, *fbd; if (!zone) return; if (eina_list_count(_pol_focus_stack) < 1) return; // printf("Focus forward\n"); EINA_LIST_FOREACH(_pol_focus_stack, l, ec) { if (ec->zone != zone) continue; fl = eina_list_append(fl, ec); } if (!(fbd = e_client_focused_get())) return; if (fbd->parent) return; EINA_LIST_FOREACH(fl, l, ec) { if ((fbd) && (ec == fbd)) { E_Client *b; if ((l->next) && (b = l->next->data)) { _policy_border_set_focus(b); break; } else { /* we've reached the end of the list. Set focus to first */ if ((b = eina_list_nth(fl, 0))) { _policy_border_set_focus(b); break; } } } } eina_list_free(fl); } void _policy_focus_home(E_Zone *zone) { E_Client *ec; if (!zone) return; if (!(ec = e_illume_client_home_get(zone))) return; /* if the border was hidden due to layout, we need to unhide */ if (!ec->visible) e_illume_client_show(ec); if ((ec->iconic) && (!ec->lock_user_iconify)) e_client_uniconify(ec); if (!ec->lock_user_stacking) evas_object_raise(ec->frame); /* hide the border(s) above this one */ _policy_border_hide_above(ec); /* focus the border */ evas_object_focus_set(ec->frame, 1); } void _policy_property_change(Ecore_X_Event_Window_Property *event) { // printf("Property Change\n"); /* we are interested in state changes here */ if (event->atom == ECORE_X_ATOM_NET_WM_STATE) { E_Client *ec, *ind; if (!(ec = e_pixmap_find_client(E_PIXMAP_TYPE_X, event->win))) return; /* not interested in stolen or invisible borders */ if ((ec->stolen) || (!ec->visible)) return; /* make sure the border has a name or class */ /* NB: this check is here because some E borders get State Changes * but do not have a name/class associated with them. Not entirely sure * which ones they are, but I would guess Managers, Containers, or Zones. * At any rate, we're not interested in those types of borders */ if ((!ec->icccm.name) || (!ec->icccm.class)) return; /* NB: If we have reached this point, then it should be a fullscreen * border that has toggled fullscreen on/off */ /* try to get the Indicator on this zone */ if (!(ind = e_illume_client_indicator_get(ec->zone))) return; /* if we are fullscreen, hide the indicator...else we show it */ /* NB: we could use the e_illume_client_is_fullscreen function here * but we save ourselves a function call this way */ if ((ec->fullscreen) || (ec->need_fullscreen)) { if (ind->visible) { e_illume_client_hide(ind); _policy_zone_layout_update(ec->zone); } } else { if (!ind->visible) { e_illume_client_show(ind); _policy_zone_layout_update(ec->zone); } } } else if (event->atom == ECORE_X_ATOM_E_ILLUME_INDICATOR_GEOMETRY) { Eina_List *l; E_Zone *zone; E_Client *ec; int x, y, w, h; /* make sure this property changed on a zone */ if (!(zone = e_util_zone_window_find(event->win))) return; /* get the geometry */ if (!(ec = e_illume_client_indicator_get(zone))) return; x = ec->x; y = ec->y; w = ec->w; h = ec->h; /* look for conformant borders */ EINA_LIST_FOREACH(zone->comp->clients, l, ec) { if (e_client_util_ignored_get(ec)) continue; if (ec->zone != zone) continue; if (!e_illume_client_is_conformant(ec)) continue; /* set indicator geometry on conformant window */ /* NB: This is needed so that conformant apps get told about * the indicator size/position...else they have no way of * knowing that the geometry has been updated */ ecore_x_e_illume_indicator_geometry_set(e_client_util_win_get(ec), x, y, w, h); } } else if (event->atom == ECORE_X_ATOM_E_ILLUME_SOFTKEY_GEOMETRY) { Eina_List *l; E_Zone *zone; E_Client *ec; int x, y, w, h; /* make sure this property changed on a zone */ if (!(zone = e_util_zone_window_find(event->win))) return; if (!(ec = e_illume_client_softkey_get(zone))) return; x = ec->x; y = ec->y; w = ec->w; h = ec->h; /* look for conformant borders */ EINA_LIST_FOREACH(zone->comp->clients, l, ec) { if (e_client_util_ignored_get(ec)) continue; if (ec->zone != zone) continue; if (!e_illume_client_is_conformant(ec)) continue; /* set softkey geometry on conformant window */ /* NB: This is needed so that conformant apps get told about * the softkey size/position...else they have no way of * knowing that the geometry has been updated */ ecore_x_e_illume_softkey_geometry_set(e_client_util_win_get(ec), x, y, w, h); } } else if (event->atom == ECORE_X_ATOM_E_ILLUME_KEYBOARD_GEOMETRY) { Eina_List *l; E_Zone *zone; E_Illume_Keyboard *kbd; E_Client *ec; int x, y, w, h; /* make sure this property changed on a zone */ if (!(zone = e_util_zone_window_find(event->win))) return; /* get the keyboard */ if (!(kbd = e_illume_keyboard_get())) return; if (!kbd->client) return; /* get the geometry */ x = kbd->client->x; w = kbd->client->w; h = kbd->client->h; /* adjust for keyboard visibility because keyboard uses fx_offset */ y = 0; #warning this is totally broken on so many levels //if (kbd->client->frame && //(!e_util_strcmp(edje_object_part_state_get(kbd->client->cw->effect_obj, "mover", NULL), "custom"))) //y = kbd->client->y; /* look for conformant borders */ EINA_LIST_FOREACH(zone->comp->clients, l, ec) { if (e_client_util_ignored_get(ec)) continue; if (ec->zone != zone) continue; if (!e_illume_client_is_conformant(ec)) continue; /* set keyboard geometry on conformant window */ /* NB: This is needed so that conformant apps get told about * the keyboard size/position...else they have no way of * knowing that the geometry has been updated */ ecore_x_e_illume_keyboard_geometry_set(e_client_util_win_get(ec), x, y, w, h); } } else if (event->atom == ATM_ENLIGHTENMENT_SCALE) { const Eina_List *l; E_Comp *comp; EINA_LIST_FOREACH(e_comp_list(), l, comp) { Eina_List *zl; E_Zone *zone; if (event->win != comp->man->root) continue; EINA_LIST_FOREACH(comp->zones, zl, zone) _policy_zone_layout_update(zone); } } }