/* * vim:ts=8:sw=3:sts=8:noexpandtab:cino=>5n-3f0^-2{2 */ #include "e.h" /* FIXME: broken when drop areas intersect * (sub window has drop area on top of lower window or desktop) */ /* * TODO: * - Let an internal drag work with several types. * - Let a drag be both internal and external, or allow internal xdnd * (internal xdnd is unecessary load) */ /* local subsystem functions */ static void _e_drag_show(E_Drag *drag); static void _e_drag_hide(E_Drag *drag); static void _e_drag_move(E_Drag *drag, int x, int y); static void _e_drag_coords_update(E_Drop_Handler *h, int *dx, int *dy, int *dw, int *dh); static int _e_drag_win_matches(E_Drop_Handler *h, Ecore_X_Window win); static void _e_drag_update(int x, int y); static void _e_drag_end(int x, int y); static void _e_drag_xdnd_end(int x, int y); static void _e_drag_free(E_Drag *drag); static int _e_dnd_cb_window_shape(void *data, int type, void *event); static int _e_dnd_cb_mouse_up(void *data, int type, void *event); static int _e_dnd_cb_mouse_move(void *data, int type, void *event); static int _e_dnd_cb_event_dnd_enter(void *data, int type, void *event); static int _e_dnd_cb_event_dnd_leave(void *data, int type, void *event); static int _e_dnd_cb_event_dnd_position(void *data, int type, void *event); static int _e_dnd_cb_event_dnd_status(void *data, int type, void *event); static int _e_dnd_cb_event_dnd_finished(void *data, int type, void *event); static int _e_dnd_cb_event_dnd_drop(void *data, int type, void *event); static int _e_dnd_cb_event_dnd_selection(void *data, int type, void *event); static char *_e_dnd_winid_str_get(Ecore_X_Window win); /* local subsystem globals */ typedef struct _XDnd XDnd; struct _XDnd { int x, y; char *type; void *data; }; static Evas_List *_event_handlers = NULL; static Evas_List *_drop_handlers = NULL; static Evas_Hash *_drop_win_hash = NULL; static Ecore_X_Window _drag_win = 0; static Evas_List *_drag_list = NULL; static E_Drag *_drag_current = NULL; static XDnd *_xdnd; /* externally accessible functions */ EAPI int e_dnd_init(void) { _event_handlers = evas_list_append(_event_handlers, ecore_event_handler_add(ECORE_X_EVENT_MOUSE_BUTTON_UP, _e_dnd_cb_mouse_up, NULL)); _event_handlers = evas_list_append(_event_handlers, ecore_event_handler_add(ECORE_X_EVENT_MOUSE_MOVE, _e_dnd_cb_mouse_move, NULL)); _event_handlers = evas_list_append(_event_handlers, ecore_event_handler_add(ECORE_X_EVENT_WINDOW_SHAPE, _e_dnd_cb_window_shape, NULL)); _event_handlers = evas_list_append(_event_handlers, ecore_event_handler_add(ECORE_X_EVENT_XDND_ENTER, _e_dnd_cb_event_dnd_enter, NULL)); _event_handlers = evas_list_append(_event_handlers, ecore_event_handler_add(ECORE_X_EVENT_XDND_LEAVE, _e_dnd_cb_event_dnd_leave, NULL)); _event_handlers = evas_list_append(_event_handlers, ecore_event_handler_add(ECORE_X_EVENT_XDND_POSITION, _e_dnd_cb_event_dnd_position, NULL)); _event_handlers = evas_list_append(_event_handlers, ecore_event_handler_add(ECORE_X_EVENT_XDND_STATUS, _e_dnd_cb_event_dnd_status, NULL)); _event_handlers = evas_list_append(_event_handlers, ecore_event_handler_add(ECORE_X_EVENT_XDND_FINISHED, _e_dnd_cb_event_dnd_finished, NULL)); _event_handlers = evas_list_append(_event_handlers, ecore_event_handler_add(ECORE_X_EVENT_XDND_DROP, _e_dnd_cb_event_dnd_drop, NULL)); _event_handlers = evas_list_append(_event_handlers, ecore_event_handler_add(ECORE_X_EVENT_SELECTION_NOTIFY, _e_dnd_cb_event_dnd_selection, NULL)); return 1; } EAPI int e_dnd_shutdown(void) { Evas_List *l; while (_drag_list) { E_Drag *drag; drag = _drag_list->data; e_object_del(E_OBJECT(drag)); } for (l = _event_handlers; l; l = l->next) { Ecore_Event_Handler *h; h = l->data; ecore_event_handler_del(h); } evas_list_free(_event_handlers); _event_handlers = NULL; evas_hash_free(_drop_win_hash); for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; e_drop_handler_del(h); } evas_list_free(_drop_handlers); _drop_handlers = NULL; return 1; } EAPI E_Drag* e_drag_new(E_Container *container, int x, int y, const char **types, unsigned int num_types, void *data, int size, void (*finished_cb)(E_Drag *drag, int dropped)) { E_Drag *drag; int i; /* No need to create a drag object without type */ if (!num_types) return NULL; drag = E_OBJECT_ALLOC(E_Drag, E_DRAG_TYPE, _e_drag_free); if (!drag) return NULL; drag->x = x; drag->y = y; drag->w = 24; drag->h = 24; drag->layer = 250; drag->container = container; e_object_ref(E_OBJECT(drag->container)); drag->ecore_evas = e_canvas_new(e_config->evas_engine_drag, drag->container->win, drag->x, drag->y, drag->w, drag->h, 1, 1, &(drag->evas_win), NULL); /* avoid excess exposes when shaped - set damage avoid to 1 */ ecore_evas_avoid_damage_set(drag->ecore_evas, 1); e_canvas_add(drag->ecore_evas); drag->shape = e_container_shape_add(drag->container); e_container_shape_move(drag->shape, drag->x, drag->y); e_container_shape_resize(drag->shape, drag->w, drag->h); drag->evas = ecore_evas_get(drag->ecore_evas); e_container_window_raise(drag->container, drag->evas_win, drag->layer); ecore_x_window_shape_events_select(drag->evas_win, 1); ecore_evas_name_class_set(drag->ecore_evas, "E", "_e_drag_window"); ecore_evas_title_set(drag->ecore_evas, "E Drag"); ecore_evas_ignore_events_set(drag->ecore_evas, 1); ecore_evas_shaped_set(drag->ecore_evas, 1); drag->object = evas_object_rectangle_add(drag->evas); evas_object_color_set(drag->object, 255, 0, 0, 255); evas_object_show(drag->object); evas_object_move(drag->object, 0, 0); evas_object_resize(drag->object, drag->w, drag->h); ecore_evas_resize(drag->ecore_evas, drag->w, drag->h); drag->type = E_DRAG_NONE; drag->types = malloc(num_types * sizeof(char *)); for (i = 0; i < num_types; i++) drag->types[i] = strdup(types[i]); drag->num_types = num_types; drag->data = data; drag->data_size = size; drag->cb.finished = finished_cb; _drag_list = evas_list_append(_drag_list, drag); return drag; } EAPI Evas * e_drag_evas_get(E_Drag *drag) { return drag->evas; } EAPI void e_drag_object_set(E_Drag *drag, Evas_Object *object) { if (drag->object) evas_object_del(drag->object); drag->object = object; evas_object_resize(drag->object, drag->w, drag->h); } EAPI void e_drag_resize(E_Drag *drag, int w, int h) { if ((drag->w == w) && (drag->h == h)) return; drag->h = h; drag->w = w; evas_object_resize(drag->object, drag->w, drag->h); ecore_evas_resize(drag->ecore_evas, drag->w, drag->h); e_container_shape_resize(drag->shape, drag->w, drag->h); } EAPI int e_dnd_active(void) { return (_drag_win != 0); } EAPI int e_drag_start(E_Drag *drag, int x, int y) { Evas_List *l; int i; if (_drag_win) return 0; _drag_win = ecore_x_window_input_new(drag->container->win, drag->container->x, drag->container->y, drag->container->w, drag->container->h); ecore_x_window_show(_drag_win); if (!e_grabinput_get(_drag_win, 1, _drag_win)) { ecore_x_window_del(_drag_win); return 0; } drag->type = E_DRAG_INTERNAL; drag->dx = x - drag->x; drag->dy = y - drag->y; for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; h->active = 0; for (i = 0; i < h->num_types; i++) { if (!strcmp(h->types[i], drag->types[0])) h->active = 1; } h->entered = 0; } _drag_current = drag; return 1; } EAPI int e_drag_xdnd_start(E_Drag *drag, int x, int y) { if (_drag_win) return 0; _drag_win = ecore_x_window_input_new(drag->container->win, drag->container->x, drag->container->y, drag->container->w, drag->container->h); ecore_x_window_show(_drag_win); if (!e_grabinput_get(_drag_win, 1, _drag_win)) { ecore_x_window_del(_drag_win); return 0; } drag->type = E_DRAG_XDND; drag->dx = x - drag->x; drag->dy = y - drag->y; ecore_x_dnd_aware_set(_drag_win, 1); ecore_x_dnd_types_set(_drag_win, drag->types, drag->num_types); ecore_x_dnd_begin(_drag_win, drag->data, drag->data_size); _drag_current = drag; return 1; } EAPI E_Drop_Handler * e_drop_handler_add(E_Object *obj, void *data, void (*enter_cb)(void *data, const char *type, void *event), void (*move_cb)(void *data, const char *type, void *event), void (*leave_cb)(void *data, const char *type, void *event), void (*drop_cb)(void *data, const char *type, void *event), const char **types, unsigned int num_types, int x, int y, int w, int h) { E_Drop_Handler *handler; int i; handler = E_NEW(E_Drop_Handler, 1); if (!handler) return NULL; handler->cb.data = data; handler->cb.enter = enter_cb; handler->cb.move = move_cb; handler->cb.leave = leave_cb; handler->cb.drop = drop_cb; handler->num_types = num_types; if (num_types) { handler->types = malloc(num_types * sizeof(char *)); for (i = 0; i < num_types; i++) handler->types[i] = strdup(types[i]); } handler->x = x; handler->y = y; handler->w = w; handler->h = h; handler->obj = obj; _drop_handlers = evas_list_append(_drop_handlers, handler); return handler; } EAPI void e_drop_handler_geometry_set(E_Drop_Handler *handler, int x, int y, int w, int h) { handler->x = x; handler->y = y; handler->w = w; handler->h = h; } EAPI void e_drop_handler_del(E_Drop_Handler *handler) { int i; _drop_handlers = evas_list_remove(_drop_handlers, handler); if (handler->types) { for (i = 0; i < handler->num_types; i++) free(handler->types[i]); free(handler->types); } free(handler); } EAPI int e_drop_xdnd_register_set(Ecore_X_Window win, int reg) { const char *id; id = _e_dnd_winid_str_get(win); if (reg) { if (!evas_hash_find(_drop_win_hash, id)) { ecore_x_dnd_aware_set(win, 1); _drop_win_hash = evas_hash_add(_drop_win_hash, id, (void *)1); } } else { ecore_x_dnd_aware_set(win, 0); _drop_win_hash = evas_hash_del(_drop_win_hash, id, (void *) 1); } return 1; } EAPI void e_drag_idler_before(void) { Evas_List *l; for (l = _drag_list; l; l = l->next) { E_Drag *drag; drag = l->data; if (drag->need_shape_export) { Ecore_X_Rectangle *rects, *orects; int num; rects = ecore_x_window_shape_rectangles_get(drag->evas_win, &num); if (rects) { int changed; changed = 1; if ((num == drag->shape_rects_num) && (drag->shape_rects)) { int i; orects = drag->shape_rects; for (i = 0; i < num; i++) { if ((orects[i].x != rects[i].x) || (orects[i].y != rects[i].y) || (orects[i].width != rects[i].width) || (orects[i].height != rects[i].height)) { changed = 1; break; } } changed = 0; } if (changed) { E_FREE(drag->shape_rects); drag->shape_rects = rects; drag->shape_rects_num = num; e_container_shape_rects_set(drag->shape, rects, num); } else free(rects); } else { E_FREE(drag->shape_rects); drag->shape_rects = NULL; drag->shape_rects_num = 0; e_container_shape_rects_set(drag->shape, NULL, 0); } drag->need_shape_export = 0; if (drag->visible) e_container_shape_show(drag->shape); } } } /* local subsystem functions */ static void _e_drag_show(E_Drag *drag) { if (drag->visible) return; drag->visible = 1; evas_object_show(drag->object); ecore_evas_show(drag->ecore_evas); e_container_shape_show(drag->shape); } static void _e_drag_hide(E_Drag *drag) { if (!drag->visible) return; drag->visible = 0; evas_object_hide(drag->object); ecore_evas_hide(drag->ecore_evas); e_container_shape_hide(drag->shape); } static void _e_drag_move(E_Drag *drag, int x, int y) { E_Zone *zone; if (((drag->x + drag->dx) == x) && ((drag->y + drag->dy) == y)) return; zone = e_container_zone_at_point_get(drag->container, x, y); if (zone) e_zone_flip_coords_handle(zone, x, y); drag->x = x - drag->dx; drag->y = y - drag->dy; ecore_evas_move(drag->ecore_evas, drag->x, drag->y); e_container_shape_move(drag->shape, drag->x, drag->y); } static void _e_drag_coords_update(E_Drop_Handler *h, int *dx, int *dy, int *dw, int *dh) { int px = 0, py = 0; *dx = h->x; *dy = h->y; *dw = h->w; *dh = h->h; if (h->obj) { switch (h->obj->type) { case E_GADCON_TYPE: e_gadcon_canvas_zone_geometry_get((E_Gadcon *)(h->obj), &px, &py, NULL, NULL); break; case E_WIN_TYPE: px = ((E_Win *)(h->obj))->x; py = ((E_Win *)(h->obj))->y; if ((((E_Win *)(h->obj))->border) && (((E_Win *)(h->obj))->border->zone)) { px -= ((E_Win *)(h->obj))->border->zone->x; py -= ((E_Win *)(h->obj))->border->zone->y; } break; case E_BORDER_TYPE: px = ((E_Border *)(h->obj))->x + ((E_Border *)(h->obj))->fx.x; py = ((E_Border *)(h->obj))->y + ((E_Border *)(h->obj))->fx.y; if (((E_Border *)(h->obj))->zone) { px -= ((E_Border *)(h->obj))->zone->x; py -= ((E_Border *)(h->obj))->zone->y; } break; case E_POPUP_TYPE: px = ((E_Popup *)(h->obj))->x; py = ((E_Popup *)(h->obj))->y; if (((E_Popup *)(h->obj))->zone) { px -= ((E_Popup *)(h->obj))->zone->x; py -= ((E_Popup *)(h->obj))->zone->y; } break; /* FIXME: add mroe types as needed */ default: break; } } *dx += px; *dy += py; } static int _e_drag_win_matches(E_Drop_Handler *h, Ecore_X_Window win) { Ecore_X_Window hwin = 0; if (h->obj) { switch (h->obj->type) { case E_GADCON_TYPE: hwin = ecore_evas_software_x11_window_get(((E_Gadcon *)(h->obj))->ecore_evas); break; case E_WIN_TYPE: hwin = ((E_Win *)(h->obj))->evas_win; break; case E_BORDER_TYPE: hwin = ((E_Border *)(h->obj))->event_win; break; case E_POPUP_TYPE: hwin = ((E_Popup *)(h->obj))->evas_win; break; /* FIXME: add mroe types as needed */ default: break; } } if (win == hwin) return 1; return 0; } static void _e_drag_update(int x, int y) { Evas_List *l; E_Event_Dnd_Enter *enter_ev; E_Event_Dnd_Move *move_ev; E_Event_Dnd_Leave *leave_ev; int dx, dy, dw, dh; Ecore_X_Window win, ignore_win[2]; if (_drag_current) { ignore_win[0] = _drag_current->evas_win; ignore_win[1] = _drag_win; /* this is nasty - but necessary to get the window stacking */ win = ecore_x_window_at_xy_with_skip_get(x, y, &ignore_win, 2); } else win = ecore_x_window_at_xy_with_skip_get(x, y, NULL, 0); if (_drag_current) { _e_drag_show(_drag_current); _e_drag_move(_drag_current, x, y); } enter_ev = E_NEW(E_Event_Dnd_Enter, 1); enter_ev->x = x; enter_ev->y = y; move_ev = E_NEW(E_Event_Dnd_Move, 1); move_ev->x = x; move_ev->y = y; leave_ev = E_NEW(E_Event_Dnd_Leave, 1); leave_ev->x = x; leave_ev->y = y; if ((_drag_current) && (_drag_current->types)) { for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; if (!h->active) continue; _e_drag_coords_update(h, &dx, &dy, &dw, &dh); if ((_e_drag_win_matches(h, win)) && (E_INSIDE(x, y, dx, dy, dw, dh))) { if (!h->entered) { if (h->cb.enter) h->cb.enter(h->cb.data, _drag_current->types[0], enter_ev); h->entered = 1; } if (h->cb.move) h->cb.move(h->cb.data, _drag_current->types[0], move_ev); } else { if (h->entered) { if (h->cb.leave) h->cb.leave(h->cb.data, _drag_current->types[0], leave_ev); h->entered = 0; } } } } else if (_xdnd) { for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; if (!h->active) continue; _e_drag_coords_update(h, &dx, &dy, &dw, &dh); if ((_e_drag_win_matches(h, win)) && (E_INSIDE(x, y, dx, dy, dw, dh))) { if (!h->entered) { if (h->cb.enter) h->cb.enter(h->cb.data, _xdnd->type, enter_ev); h->entered = 1; } if (h->cb.move) h->cb.move(h->cb.data, _xdnd->type, move_ev); } else { if (h->entered) { if (h->cb.leave) h->cb.leave(h->cb.data, _xdnd->type, leave_ev); h->entered = 0; } } } } free(enter_ev); free(move_ev); free(leave_ev); } static void _e_drag_end(int x, int y) { E_Zone *zone; Evas_List *l; E_Event_Dnd_Drop *ev; const char *type = NULL; int dx, dy, dw, dh; Ecore_X_Window win, ignore_win[2]; if (!_drag_current) return; ignore_win[0] = _drag_current->evas_win; ignore_win[1] = _drag_win; /* this is nasty - but necessary to get the window stacking */ win = ecore_x_window_at_xy_with_skip_get(x, y, &ignore_win, 2); zone = e_container_zone_at_point_get(_drag_current->container, x, y); /* Pass -1, -1, so that it is possible to drop at the edge. */ if (zone) e_zone_flip_coords_handle(zone, -1, -1); _e_drag_hide(_drag_current); e_grabinput_release(_drag_win, _drag_win); if (_drag_current->type == E_DRAG_XDND) { e_object_del(E_OBJECT(_drag_current)); _drag_current = NULL; if (!ecore_x_dnd_drop()) { ecore_x_window_del(_drag_win); _drag_win = 0; } return; } ecore_x_window_del(_drag_win); _drag_win = 0; ev = E_NEW(E_Event_Dnd_Drop, 1); ev->data = _drag_current->data; type = _drag_current->types[0]; ev->x = x; ev->y = y; if (ev->data) { int dropped; dropped = 0; for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; if (!h->active) continue; _e_drag_coords_update(h, &dx, &dy, &dw, &dh); if ((_e_drag_win_matches(h, win)) && ((h->cb.drop) && (E_INSIDE(x, y, dx, dy, dw, dh)))) { h->cb.drop(h->cb.data, type, ev); dropped = 1; } } if (_drag_current->cb.finished) _drag_current->cb.finished(_drag_current, dropped); e_object_del(E_OBJECT(_drag_current)); _drag_current = NULL; } else { /* Just leave */ E_Event_Dnd_Leave *leave_ev; leave_ev = E_NEW(E_Event_Dnd_Leave, 1); /* FIXME: We don't need x and y in leave */ leave_ev->x = 0; leave_ev->y = 0; for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; if (!h->active) continue; if (h->entered) { if (h->cb.leave) h->cb.leave(h->cb.data, type, leave_ev); h->entered = 0; } } } free(ev); } static void _e_drag_xdnd_end(int x, int y) { Evas_List *l; E_Event_Dnd_Drop *ev; const char *type = NULL; int dx, dy, dw, dh; Ecore_X_Window win, ignore_win[2]; if (!_xdnd) return; if (_drag_current) { ignore_win[0] = _drag_current->evas_win; ignore_win[1] = _drag_win; /* this is nasty - but necessary to get the window stacking */ win = ecore_x_window_at_xy_with_skip_get(x, y, &ignore_win, 2); } else win = ecore_x_window_at_xy_with_skip_get(x, y, NULL, 0); ev = E_NEW(E_Event_Dnd_Drop, 1); ev->data = _xdnd->data; type = _xdnd->type; ev->x = x; ev->y = y; if (ev->data) { int dropped; dropped = 0; for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; if (!h->active) continue; _e_drag_coords_update(h, &dx, &dy, &dw, &dh); if ((_e_drag_win_matches(h, win)) && ((h->cb.drop) && (E_INSIDE(x, y, dx, dy, dw, dh)))) { h->cb.drop(h->cb.data, type, ev); dropped = 1; } } } else { /* Just leave */ E_Event_Dnd_Leave *leave_ev; leave_ev = E_NEW(E_Event_Dnd_Leave, 1); /* FIXME: We don't need x and y in leave */ leave_ev->x = 0; leave_ev->y = 0; for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; if (!h->active) continue; if (h->entered) { if (h->cb.leave) h->cb.leave(h->cb.data, type, leave_ev); h->entered = 0; } } } free(ev); } static void _e_drag_free(E_Drag *drag) { int i; _drag_list = evas_list_remove(_drag_list, drag); E_FREE(drag->shape_rects); drag->shape_rects_num = 0; e_object_unref(E_OBJECT(drag->container)); e_container_shape_hide(drag->shape); e_object_del(E_OBJECT(drag->shape)); evas_object_del(drag->object); e_canvas_del(drag->ecore_evas); ecore_evas_free(drag->ecore_evas); for (i = 0; i < drag->num_types; i++) free(drag->types[i]); free(drag->types); free(drag); } static int _e_dnd_cb_window_shape(void *data, int ev_type, void *ev) { Evas_List *l; Ecore_X_Event_Window_Shape *e; e = ev; for (l = _drag_list; l; l = l->next) { E_Drag *drag; drag = l->data; if (drag->evas_win == e->win) drag->need_shape_export = 1; } return 1; } static int _e_dnd_cb_mouse_up(void *data, int type, void *event) { Ecore_X_Event_Mouse_Button_Up *ev; ev = event; if (ev->win != _drag_win) return 1; _e_drag_end(ev->x, ev->y); return 1; } static int _e_dnd_cb_mouse_move(void *data, int type, void *event) { Ecore_X_Event_Mouse_Move *ev; ev = event; if (ev->win != _drag_win) return 1; _e_drag_update(ev->x, ev->y); return 1; } static int _e_dnd_cb_event_dnd_enter(void *data, int type, void *event) { Ecore_X_Event_Xdnd_Enter *ev; const char *id; Evas_List *l; int i, j; ev = event; if (ev->source == _drag_win) return 1; id = _e_dnd_winid_str_get(ev->win); if (!evas_hash_find(_drop_win_hash, id)) return 1; printf("Xdnd enter\n"); for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; h->active = 0; h->entered = 0; } for (i = 0; i < ev->num_types; i++) { /* FIXME: Maybe we want to get something else then files dropped? */ if (!strcmp("text/uri-list", ev->types[i])) { _xdnd = E_NEW(XDnd, 1); _xdnd->type = strdup("text/uri-list"); for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; h->active = 0; for (j = 0; j < h->num_types; j++) { if (!strcmp(h->types[j], _xdnd->type)) h->active = 1; } h->entered = 0; } break; } #if 0 else if (!strcmp("text/x-moz-url", ev->types[i])) { _xdnd = E_NEW(XDnd, 1); _xdnd->type = strdup("text/x-moz-url"); for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; h->active = !strcmp(h->type, "enlightenment/x-file"); h->entered = 0; } break; } #endif } return 1; } static int _e_dnd_cb_event_dnd_leave(void *data, int type, void *event) { Ecore_X_Event_Xdnd_Leave *ev; E_Event_Dnd_Leave *leave_ev; const char *id; Evas_List *l; ev = event; if (ev->source == _drag_win) return 1; id = _e_dnd_winid_str_get(ev->win); if (!evas_hash_find(_drop_win_hash, id)) return 1; printf("Xdnd leave\n"); leave_ev = E_NEW(E_Event_Dnd_Leave, 1); /* FIXME: We don't need x and y in leave */ leave_ev->x = 0; leave_ev->y = 0; if (_xdnd) { for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; if (!h->active) continue; if (h->entered) { if (h->cb.leave) h->cb.leave(h->cb.data, _xdnd->type, leave_ev); h->entered = 0; } } free(_xdnd->type); free(_xdnd); _xdnd = NULL; } free(leave_ev); return 1; } static int _e_dnd_cb_event_dnd_position(void *data, int type, void *event) { Ecore_X_Event_Xdnd_Position *ev; Ecore_X_Rectangle rect; const char *id; Evas_List *l; int active; ev = event; if (ev->source == _drag_win) return 1; id = _e_dnd_winid_str_get(ev->win); if (!evas_hash_find(_drop_win_hash, id)) return 1; rect.x = 0; rect.y = 0; rect.width = 0; rect.height = 0; active = 0; for (l = _drop_handlers; l; l = l->next) { E_Drop_Handler *h; h = l->data; if (h->active) active = 1; } if (!active) { ecore_x_dnd_send_status(0, 0, rect, ECORE_X_DND_ACTION_PRIVATE); } else { _e_drag_update(ev->position.x, ev->position.y); ecore_x_dnd_send_status(1, 0, rect, ECORE_X_DND_ACTION_PRIVATE); } return 1; } static int _e_dnd_cb_event_dnd_status(void *data, int type, void *event) { Ecore_X_Event_Xdnd_Status *ev; ev = event; if (ev->win != _drag_win) return 1; return 1; } static int _e_dnd_cb_event_dnd_finished(void *data, int type, void *event) { Ecore_X_Event_Xdnd_Finished *ev; /* * TODO: * - Check action * - Do something if not completed */ ev = event; if (ev->win != _drag_win) return 1; printf("Xdnd finished\n"); if (!ev->completed) printf("FIXME: XDnd not completed, need to delay deleting _drag_win!!\n"); ecore_x_window_del(_drag_win); _drag_win = 0; return 1; } static int _e_dnd_cb_event_dnd_drop(void *data, int type, void *event) { Ecore_X_Event_Xdnd_Drop *ev; const char *id; ev = event; if (ev->source == _drag_win) return 1; id = _e_dnd_winid_str_get(ev->win); if (!evas_hash_find(_drop_win_hash, id)) return 1; printf("Xdnd drop\n"); ecore_x_selection_xdnd_request(ev->win, _xdnd->type); _xdnd->x = ev->position.x; _xdnd->y = ev->position.y; return 1; } static int _e_dnd_cb_event_dnd_selection(void *data, int type, void *event) { Ecore_X_Event_Selection_Notify *ev; const char *id; int i; ev = event; id = _e_dnd_winid_str_get(ev->win); if (!evas_hash_find(_drop_win_hash, id)) return 1; if (ev->selection != ECORE_X_SELECTION_XDND) return 1; printf("Xdnd selection\n"); if (!strcmp("text/uri-list", _xdnd->type)) { Ecore_X_Selection_Data_Files *files; Evas_List *l = NULL; files = ev->data; for (i = 0; i < files->num_files; i++) l = evas_list_append(l, files->files[i]), printf("file: %s\n", files->files[i]); _xdnd->data = l; _e_drag_xdnd_end(_xdnd->x, _xdnd->y); evas_list_free(l); } else if (!strcmp("text/x-moz-url", _xdnd->type)) { /* FIXME: Create a ecore x parser for this type */ Ecore_X_Selection_Data *data; Evas_List *l = NULL; char file[PATH_MAX]; char *text; int i, size; data = ev->data; text = (char *)data->data; size = MIN(data->length, PATH_MAX - 1); /* A moz url _shall_ contain a space */ /* FIXME: The data is two-byte unicode. Somewhere it * is written that the url and the text is separated by * a space, but it seems like they are separated by * newline */ for (i = 0; i < size; i++) { file[i] = text[i]; printf("'%d-%c' ", text[i], text[i]); /* if (text[i] == ' ') { file[i] = '\0'; break; } */ } printf("\n"); file[i] = '\0'; printf("file: %d \"%s\"\n", i, file); l = evas_list_append(l, file); _xdnd->data = l; _e_drag_xdnd_end(_xdnd->x, _xdnd->y); evas_list_free(l); } else { _e_drag_xdnd_end(_xdnd->x, _xdnd->y); } /* FIXME: When to execute this? It could be executed in ecore_x after getting * the drop property... */ ecore_x_dnd_send_finished(); free(_xdnd->type); free(_xdnd); _xdnd = NULL; return 1; } static char * _e_dnd_winid_str_get(Ecore_X_Window win) { const char *vals = "qWeRtYuIoP5-$&<~"; static char id[9]; unsigned int val; val = (unsigned int)win; id[0] = vals[(val >> 28) & 0xf]; id[1] = vals[(val >> 24) & 0xf]; id[2] = vals[(val >> 20) & 0xf]; id[3] = vals[(val >> 16) & 0xf]; id[4] = vals[(val >> 12) & 0xf]; id[5] = vals[(val >> 8) & 0xf]; id[6] = vals[(val >> 4) & 0xf]; id[7] = vals[(val ) & 0xf]; id[8] = 0; return id; }